Commits

Author Commit Message Labels Comments Date
rude
SpriteBatch is now Volatile and can deal with display resolution changes.
rude
Renamed Frame to Quad; added drawq/addq; fixed some bugs.
rude
Added all callbacks to World.
rude
Embedded nogame screen into binary and exposed version info.
ba...@bart
Added love.signal.raise, changed love.signal.registerSignal to love.signal.hook
ba...@bart
Added love.signal
rude
Added some resources.
rude
Hopefully fixed segfault in Linux.
rude
Fixed compilation errors in filesystem and added workaround for machines without PhysFS 2.0.
rude
Fixed broken love.cpp.
rude
Ok, project generation didn't really work out. Reverted.
rude
Added many comments, and changed function names for wrapper functions.
rude
Fixed MSVC project files again.
rude
Added project generator.
rude
Changed function names of love.physics to match Box2D.
rude
Added position audio.
rude
Added Lua interpreter for debugging.
rude
It's now possible to build each module individually (as a DLL).
rude
Added looping in love.audio (though needs implementation in love.sound).
rude
Wrapped love.audio.resume.
rude
Sources are now NOT useless.
rude
Updated love.font, and added Glyph object in love.graphics.
rude
Fixed RBG -> RGB in Graphics.
rude
Added resources, and changed slightly how wrappers expose functions.
mike
merge
michaee
Added basic (unfinished and untested) font module.
rude
Fixed MemoryData.
rude
Moved FileData to love::filesystem.
rude
Removed unnecessary Vera.ttf.
rude
Added MemoryData.
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