Commits

Author Commit Message Labels Comments Date
Bart van Strien
Enable looping in tracker formats with looping support (issue #421)
Bart van Strien
Rename ParticleSystem:setLifetime/setParticleLife and getters to setEmitterLifetime/setParticleLifetime (issue #601)
Bart van Strien
Make most love.filesystem functions return nil, err instead of erroring (when used correctly) Note that argument exceptions, for instance, are still thrown as errors. Also fixes a potential uncaught exception with getSize being called for the optional size arg in read, now it just uses the ALL constant instead. File:read no longer opens and closes a file automagically (this was undocumented, and weird) NOTE: the love.filesystem.lines iterator can still error, but this should only happen i…
Alex Szpakowski
Updated changelog
Alex Szpakowski
Updated love.timer.getTime to be microsecond-precise and monotonic (thanks Boolsheet), removed the now-obsolete love.timer.getMicroTime (issue #492)
Comments 1
Alex Szpakowski
love.filesystem.newFile now accepts an optional FileMode parameter ("r", "w", "a") to better mirror io.open
Alex Szpakowski
love.graphics.newParticleSystem now uses a default buffer size of 1000 (issue #598)
Bart van Strien
Don't hardcode include paths in makefile.am, use $(srcdir) instead (issue #612)
Alex Szpakowski
Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code
Alex Szpakowski
Added love.graphics.getRendererInfo(infotype). Useful for creating more informative error reports and advanced debugging. Returned string can be highly system-dependent, so don't rely on its output! infotype can be "name", "version", "vendor", or "device"
Alex Szpakowski
Removed love.graphics.newStencil (issue #569)
Alex Szpakowski
Removed extension and "."'s from default filesystem identity (issue #568)
Alex Szpakowski
Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602)
Alex Szpakowski
Renamed CompressedData:getNumMipmaps to CompressedData:getMipmapCount; Improved type-checking error messages for some functions which expect function arguments
Alex Szpakowski
Fixed love.mouse.setPosition when called in love.load (issue #611)
Alex Szpakowski
Code cleanup
Alex Szpakowski
Added love.math.noise(x, [y, z, w]). Calculates the 1D, 2D, 3D or 4D Simplex noise value at a particular coordinate
Alex Szpakowski
Misc. fixes
Alex Szpakowski
Removed now-unnecessary optional filter parameters from love.graphics.newImageFont
Alex Szpakowski
Error instead of crash when love.graphics.newScreenshot fails
Alex Szpakowski
Added Shader:sendInt
Alex Szpakowski
Added the getString method to all Data objects (issue #608)
Alex Szpakowski
Removed vestigial internal code for Data:getPointer
Bart van Strien
Add man page (thanks Miriam Ruiz for the original) and make automake install and distribute it
Michał Górny
Install file associations and icons using autotools (issue #605) Condensed version of pull request #24, containing the following commits: - 31f803f Install .desktop and mime-info files with autotools. - a354096 unix: Install icon using autotools as well. - 4b1beb2 Fix Icon= in love.desktop. - d0d3fe4 unix: Install game file icon as well. - 9a6e291 unix: Update/fix README file name in Makefile.am. All of the above commits were made by Michał Górny, and this sin…
Alex Szpakowski
Fixed extern matrices
Alex Szpakowski
Improved error messages when sending bad values to a shader (also issue #587)
Alex Szpakowski
Updated changelog
Alex Szpakowski
Exposed Geometry:setVertexColors and Geometry:hasVertexColors, to enable/disable per-vertex colors. Vertex colors are automatically enabled if newGeometry or setVertex is called with a color other than 255,255,255,255
Alex Szpakowski
Geometries now automatically use per-vertex colors when drawing if any vertex has a custom color set, otherwise the constant color is used. Still not a perfect solution, but it works better than before
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