Commits

Author Commit Message Labels Comments Date
vrld
Add module `love.math`. Implements xorshift RNG. Contains just a RNG for now, but may include other functionality (e.g. transforms) later on. New Functions: -- as in the lua math library: love.math.randomseed(number) -- set random seed love.math.random() -- get random number in [0:1) (uniformly distributed) love.math.random(high) -- get integer random number in [1:high] love.math.random(low, high) -- get integer random number …
Comments 1
Alex Szpakowski
Simplified the error message on image creation failure
Bart van Strien
Update changelog
Bart van Strien
Make visual studio produce love.dll instead of liblove.dll
Alex Szpakowski
Removed SpriteBatch:remove(id) (reverted commit 2ca82dd) The implementation had issues with sprite draw order when SpriteBatch:add used indices in the vertex buffer previously freed with SpriteBatch:remove
Alex Szpakowski
LÖVE now errors when Image creation fails
Alex Szpakowski
Worked around ATI/AMD driver bugs when creating mipmaps for Images
Alex Szpakowski
Removed mipmap support from Font graphics objects
Alex Szpakowski
Fixed OpenGL vertex buffer function usage (issue #489.) The functions will be assigned to their core version counterparts if the extension version isn't supported but the core version is.
Alex Szpakowski
Fixed image mipmap creation on some systems with buggy video drivers
Alex Szpakowski
Fixed love.graphics.getBlendMode on systems which don't support the subtractive blend mode
Alex Szpakowski
Constified many Graphics and Window methods
Alex Szpakowski
Removed internal code support for multitexturing without shaders, since it's not currently used and there are no plans to do so
Alex Szpakowski
Replaced deprecated lua_open calls with luaL_newstate
Alex Szpakowski
Cleaned up exception handling code when creating new fonts, spritebatches, and shaders
Comments 1
Alex Szpakowski
Removed love.graphics.drawTest
Alex Szpakowski
Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
Comments 2
Alex Szpakowski
Fixed SpriteBatch file includes
Alex Szpakowski
Added SpriteBatch:remove(id)
Alex Szpakowski
liblove now builds as a framework on OS X
Alex Szpakowski
Silenced some compiler warnings
Alex Szpakowski
removed stowaway hgcheck file
Alex Szpakowski
XCode project now builds liblove and uses it with love.app
Alex Szpakowski
Fixed the lua header generator script to output the correct year in the copyright text
Alex Szpakowski
Updated copyright text for the new year
Alex Szpakowski
Fixed love.graphics.getPointStyle
Alex Szpakowski
Fixed VertexIndex::getElementSize
Alex Szpakowski
Added a method to VertexIndex to determine the size in bytes of an element in the index array
Bart van Strien
Fix race conditions and deadlocks in Channels (hopefully) (issue #554) Also, this is a giant commit because of the official Code Style (tm) was applied.
Branches
minor
Alex Szpakowski
Removed direct OpenGL calls in the SDL Window module
  1. Prev
  2. Next