Commits

Alex Szpakowski committed d9514cc

Added polyline files to the Visual Studio project (thanks Boolsheet)

Comments (0)

Files changed (3)

platform/msvc2010/liblove.vcxproj

     <ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\OpenGL.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
+    <ClCompile Include="..\..\src\modules\graphics\opengl\Polyline.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\Shader.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\VertexBuffer.cpp" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\OpenGL.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
+    <ClInclude Include="..\..\src\modules\graphics\opengl\Polyline.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\Shader.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\VertexBuffer.h" />

platform/msvc2010/liblove.vcxproj.filters

     <ClCompile Include="..\..\src\libraries\enet\enet.cpp">
       <Filter>libraries\enet</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\modules\graphics\opengl\Polyline.cpp">
+      <Filter>modules\graphics\opengl</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\src\scripts\boot.lua">
     <ClInclude Include="..\..\src\libraries\enet\libenet\include\enet\win32.h">
       <Filter>libraries\enet\libenet\include\enet</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\modules\graphics\opengl\Polyline.h">
+      <Filter>modules\graphics\opengl</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <ResourceCompile Include="love.rc" />

platform/msvc2010/love.sln

 
 Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual Studio 2010
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}"
+# Visual C++ Express 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}"
 	ProjectSection(ProjectDependencies) = postProject
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8} = {A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}
 	EndProjectSection
 		Release Static|x64 = Release Static|x64
 	EndGlobalSection
 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|Win32.ActiveCfg = Release Static|Win32
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|Win32.Build.0 = Release Static|Win32
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|x64.ActiveCfg = Release Static|x64
-		{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|x64.Build.0 = Release Static|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.ActiveCfg = Release Static|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.Build.0 = Release Static|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.ActiveCfg = Release Static|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.Build.0 = Release Static|x64
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64