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Alex Szpakowski  committed db981b3

love.graphics.print's x and y arguments now default to 0 (resolves issue #638)

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File src/modules/graphics/opengl/wrap_Graphics.cpp

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 int w_print(lua_State *L)
 {
 	std::string str = luax_checkstring(L, 1);
-	float x = (float)luaL_checknumber(L, 2);
-	float y = (float)luaL_checknumber(L, 3);
+	float x = (float)luaL_optnumber(L, 2, 0.0);
+	float y = (float)luaL_optnumber(L, 3, 0.0);
 	float angle = (float)luaL_optnumber(L, 4, 0.0f);
 	float sx = (float)luaL_optnumber(L, 5, 1.0f);
 	float sy = (float)luaL_optnumber(L, 6, sx);