Commits

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Author Commit Message Labels Comments Date
Bart van Strien
Add correct header for waitpid in openURL
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0.9.1
Bart van Strien
Use '=' instead of '==' for test command in configure scripts (fixes #866)
Alex Szpakowski
Added love.system.openURL (resolves issue #863)
Alex Szpakowski
Don't destroy OpenGL resources before checking whether the fullscreen size is supported in love.window.setMode.
Alex Szpakowski
Fixed love.graphics.isCreated to properly return false if love.window.setMode failed
Alex Szpakowski
Explicitly #ifdef'd out SDL 2.0.1+ function calls for Linux to avoid runtime function resolving problems when love is built with SDL 2.0.1+ headers but run using SDL 2.0.0.
Bart van Strien
Use debian's name for libsdl2 in the debian package dependency list
Alex Szpakowski
Disabled shader code for instancing
Alex Szpakowski
Pulled Mesh:set/getInstanceCount from 0.9.1 for now.
Alex Szpakowski
Added blend mode "screen".
Comments 1
Alex Szpakowski
Removed obsolete change from the changelog
Alex Szpakowski
Updated changelog
Alex Szpakowski
Include the freetype error code in the error message when truetype font/glyph loading fails
Alex Szpakowski
Data::getSize now uses size_t instead of int
Alex Szpakowski
Added an optional callback function argument to love.filesystem.getDirectoryItems. Callback function takes a single argument containing a filepath string.
Alex Szpakowski
Fixed 8-bit SoundData samples when used in a love.audio Source
Alex Szpakowski
Throw away the first 3 love.math.random results after seeding it (xorshift outputs less random results the first few times when the seed is very similar to a previous one)
Alex Szpakowski
Make sure SoundData objects aren't initialized with garbage sample values
Alex Szpakowski
Fixed some trivial compiler warnings
Alex Szpakowski
Updated love.filesystem's C library loader for require to look in paths added via love.filesystem.mount, when in fused mode
Alex Szpakowski
Updated ENet to version 1.3.11
Alex Szpakowski
Fixed loading BC4 compressed textures
Alex Szpakowski
Missed one
Alex Szpakowski
Added some missing obscure key constants
Alex Szpakowski
Make sure love.window.getMode returns up-to-date information about the window, remove some Mac-specific windowing code now unnecessary with SDL 2.0.2.
Alex Szpakowski
Fixed Canvas:clear not working properly with antialiased Canvases
Alex Szpakowski
Refactored the ImageData decoding/encoding backends a bit
Alex Szpakowski
Fixed some minor compiler warnings
Alex Szpakowski
Cleaned up the code for initializing love.filesystem and the source and save directories a bit
Alex Szpakowski
Changed love.graphics.newMesh, Mesh:setVertex, and Mesh:setVertices to default the u,v arguments to 0,0 instead of requiring them
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