Losing fps in 0.8.0
In my game, when I start the demo level, FPS are ~430 (I'm currently only drawing a Tiled map and the hero). Then I move through all the level (~200x40 tiles, being each tile 128x128), and when I come back to the beginning of the level, FPS have dropped down to 330. Good news is that it doesn't repeat (if I move through the map and go back to the beginning again, FPS stay at 330).
I've also tried in 0.7.2 and it doesn't happen. FPS go back to 430.
Steps to reproduce it: 0.- Extract the contents in the zip (a .love and the instructions). 1.- Open the attached .love. Read the instructions if you want to know the whole moveset of the game. 2.- Press Enter until you reach the demo level (Mountain1; forget about Mountain2). Remember the FPS (430 in my case). 3.- Go to the end of the map and come back to the beginning. In my laptop FPS drop to 330.