Support for dynamically loaded modules.
I'm working on a module to support xinput on windows ( see https://love2d.org/forums/viewtopic.php?f=4&t=10356 and https://github.com/mrcharles/love2d-xinput ). It would be much easier to facilitate the creation of new modules if there was a method to dynamically load them from a dll at runtime.
As it stands, to add a new module requires direct modification of source, and while it's not so much work that I can't manage it, it would be difficult for anyone else interested in using the module I create, if you guys aren't interested in pulling my changes when I'm done.
If this is a feature you guys are interested in, I'm willing to help out with it, or even do all the work, with a bit of guidance as to how you'd prefer it were implemented.