Framebuffer error in implementation
I get this error after a while: Cannot create Framebuffer: Error in implementation (please inform the love devs).
It's probably because I create a new framebuffer each frame. I know it's hackish, but drawing new things on the original framebuffer wiped it.
I can probably get around this by using just two framebuffer and swapping them each frame, but perhaps this is issue of some significance. (Also, it said to inform the love devs in the error message :P)