Please provide stand-alone executables for Linux which can be used for development, running games and packaging games. I believe the term is static binary? Alternatively, please provide instructions how to build this.
Common software on Linux usually is packaged and dependencies are packaged separately. But games are not common software, for example a 3d game would never want its physics library to be independently updated if it affects gameplay differently between versions.
Dependencies work for open source software. But Love2d shouldn't de facto require Linux games to be open source.
Love2d should be accessible to players and developers without admin rights.
Love2d games should be accessible to players who don't know anything about 0.6, 0.7, 0.8, 0.9, 0.10 etc. versions of Love2d.