Allow Shader:send to accept Data objects for value type uniforms

Issue #1343 resolved
Alex Szpakowski
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Comments (2)

  1. Alex Szpakowski reporter

    Shader:send now optionally accepts a Data object (with optional byte offset and size parameters). Resolves issue #1343.

    Also changed the optional 'columnMajor' argument of the matrix variant of Shader:send and Transform:setMatrix to accept enum constants instead. Valid values are "row" and "column".

    → <<cset bfd13daee356>>

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