It's possible for the lover to store the arguments he passes to love.graphics.setMode() in a table and look them up there. The problem is that the amount of FSAA buffers used can be changed by setMode and the only indication it did so is a warning in stderr. \\ setMode should set currentMode.fsaa to the correct number of samples and then there should be function exposed to Lua which returns the number. \ I'm thinking of love.graphics.getMode, love.graphics.currentMode or love.graphics.getFSAA. \\ Attached a diff for a code suggestion.