Issue #257 resolved needed.

created an issue

Hello! In my project, i use 2 framebuffer seperately, and each function i call sets the render target to each framebuffer to draw to it and then resets it using, but when i am using render target number 1 and use function affecting render target number 2 it sets render target back to screen and all remaining draw operations are drawing to screen, not to Render Target. I've create my own but it's sort of a workaround. {{{ local oldsetrt =

function _CURRENTRENDERTARGET = rt oldsetrt(rt) end

function return _CURRENTRENDERTARGET end }}}

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