Commits

Author Commit Message Labels Comments Date
mcc
Incorrect but cool blur
mcc
Blur example 1
mcc
Make falling-ball demo look prettier
mcc
Simple ball bounce demo. Add some utility to project_util.
mcc
Unfinished, apparently nonworking implementation of transforms as matrices
mcc
Load physics from svg (if appropriate)
mcc
./manage.py install
mcc
Test changes from previous commit, update Polycode
mcc
Untested fixes to manage.py (hg pull) and windows makefile (prebuilt openal)
mcc
Ban directly looking into the Polycode source dir from all build processes. Add a POLYROOT/Extra folder for stuff that isn't part of a normal build. Fix windows and linux build after changes from last couple commits.
mcc
manage.py now checks for hg presence, also I no longer define the runhello repo as the 'alt url'
mcc
Physics2D+Physics3D in same binary (mac only)
mcc
Fix overlay load
mcc
scene.txt, screen.txt, PHYSICS2D, PHYSICS3D
mcc
init.txt
mcc
Fix spec loader
mcc
Merge svgname,overlayname into 'spec'
mcc
Move common ops out of onLoad into project_lua
mcc
All platforms compile again
mcc
Manual merge to ADP 2475053fc69a, selectively strip out certain files/content
mcc
to_string cleanup
mcc
Add comment to to_string
mcc
screen(), id(), objs()
mcc
Call it a PhysicsScreen, not a Screen
mcc
room_id
mcc
Working StringArray/id trick
mcc
Broken StringArray/id trick
mcc
Previous 'bridge' commits were actually broken bc missing files...
mcc
Custom print is poly-friendly
mcc
custom print should handle recursive structures
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