Commits

Author Commit Message Labels Comments Date
mcc
Polycode update, also those placeholder icons could be higher res.
mcc
Matrix-based svgtransform actually works (for paths at least)
mcc
Merge matrix experiment, fix uninitialized memory problem, everything is still wrong
mcc
Better error messages on manage.py-cant-run cases (no ply, no cmake/hg, old cmake)
mcc
Placeholder icons for mac and windows
mcc
Playtest record/play fixes
mcc
Manage.py help, bridge improvements
mcc
Credit Polyconsole, Polycode in package/readme.txt
mcc
move shaderBindings() into project_util.lua
mcc
Memory leak fixes
mcc
Mouse handler makes 'humming' noise in demo, fix hang bug in demo, fix crash bug with onUpdate stack
mcc
Rename project to 'Polyethylene' (generic, meaningless and easy to grep for...)
mcc
bridge:filedump() (import from Breathe)
mcc
polycode:isVisible attribute in svg (import from Breathe)
mcc
Allow multiple onLoad, onUpdate, onClose (import from Breathe)
mcc
Fix Sound() construction
mcc
soundFromValues
mcc
Load onCollide from overlay
mcc
2D collision events
mcc
Ball demo: res-independent wrapping
mcc
Ball demo: Fall in from top
mcc
Correct spotlight blur
mcc
Incorrect but cool blur
mcc
Blur example 1
mcc
Make falling-ball demo look prettier
mcc
Simple ball bounce demo. Add some utility to project_util.
mcc
Unfinished, apparently nonworking implementation of transforms as matrices
mcc
Load physics from svg (if appropriate)
mcc
./manage.py install
mcc
Test changes from previous commit, update Polycode
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