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<link title="Cogl" rel="Chapter" href="Cogl.html"><title>ClutterOcaml : ClutterEffects.effect_template</title>
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<center><h1>Class <a href="type_ClutterEffects.effect_template.html">ClutterEffects.effect_template</a></h1></center>
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<pre><span class="keyword">class</span> <a name="TYPEeffect_template"></a>effect_template : <code class="type"><a href="ClutterEffects.Effect.html#TYPEt">Effect.t</a> -> </code><code class="code">object</code> <a href="ClutterEffects.effect_template.html">..</a> <code class="code">end</code></pre><hr width="100%">
<pre><span class="keyword">val</span> <a name="ATTobj"></a><a href="code_ATTClutterEffects.effect_template.obj.html">obj</a> : <code class="type"><a href="ClutterEffects.Effect.html#TYPEt">Effect.t</a></code></pre><pre><span class="keyword">method</span> <a name="METHODfade"></a><a href="code_METHODClutterEffects.effect_template.fade.html">fade</a> : <code class="type">Actor.actor -><br>       int -><br>       ?done_cb:<a href="ClutterEffects.Effect.html#TYPEcomplete_fun">Effect.complete_fun</a> -> <a href="Clutter.html#TYPEtimeline">Clutter.timeline</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a></code></pre><pre><span class="keyword">method</span> <a name="METHODmove"></a><a href="code_METHODClutterEffects.effect_template.move.html">move</a> : <code class="type">Actor.actor -><br>       x:int -><br>       y:int -><br>       ?done_cb:<a href="ClutterEffects.Effect.html#TYPEcomplete_fun">Effect.complete_fun</a> -> <a href="Clutter.html#TYPEtimeline">Clutter.timeline</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a></code></pre><pre><span class="keyword">method</span> <a name="METHODscale"></a><a href="code_METHODClutterEffects.effect_template.scale.html">scale</a> : <code class="type">Actor.actor -><br>       xscale:float -><br>       yscale:float -><br>       ?done_cb:<a href="ClutterEffects.Effect.html#TYPEcomplete_fun">Effect.complete_fun</a> -> <a href="Clutter.html#TYPEtimeline">Clutter.timeline</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a></code></pre><pre><span class="keyword">method</span> <a name="METHODrotate"></a><a href="code_METHODClutterEffects.effect_template.rotate.html">rotate</a> : <code class="type">Actor.actor -><br>       axis:<a href="ClutterEnums.html#TYPErotate_axis_type">ClutterEnums.rotate_axis_type</a> -><br>       angle:float -><br>       x:int -><br>       y:int -><br>       z:int -><br>       dir:<a href="ClutterEnums.html#TYPErotate_direction_type">ClutterEnums.rotate_direction_type</a> -><br>       ?done_cb:<a href="ClutterEffects.Effect.html#TYPEcomplete_fun">Effect.complete_fun</a> -> <a href="Clutter.html#TYPEtimeline">Clutter.timeline</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a></code></pre><pre><span class="keyword">method</span> <a name="METHODdepth"></a><a href="code_METHODClutterEffects.effect_template.depth.html">depth</a> : <code class="type">Actor.actor -><br>       depth:int -><br>       ?done_cb:<a href="ClutterEffects.Effect.html#TYPEcomplete_fun">Effect.complete_fun</a> -> <a href="Clutter.html#TYPEtimeline">Clutter.timeline</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a></code></pre><pre><span class="keyword">method</span> <a name="METHODpath"></a><a href="code_METHODClutterEffects.effect_template.path.html">path</a> : <code class="type">Actor.actor -><br>       knots:<a href="Clutter.html#TYPEknot">Clutter.knot</a> array -><br>       ?done_cb:<a href="ClutterEffects.Effect.html#TYPEcomplete_fun">Effect.complete_fun</a> -> <a href="Clutter.html#TYPEtimeline">Clutter.timeline</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a></code></pre></body></html>