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<center><h1>Module <a href="type_ClutterProps.Actor.S.html">ClutterProps.Actor.S</a></h1></center>
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<pre><span class="keyword">module</span> S: <code class="code">sig</code> <a href="ClutterProps.Actor.S.html">..</a> <code class="code">end</code></pre><hr width="100%">
<pre><span class="keyword">val</span> <a name="VALbutton_press_event"></a><a href="code_VALClutterProps.Actor.S.button_press_event.html">button_press_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALbutton_release_event"></a><a href="code_VALClutterProps.Actor.S.button_release_event.html">button_release_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALcaptured_event"></a><a href="code_VALClutterProps.Actor.S.captured_event.html">captured_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALdestroy"></a><a href="code_VALClutterProps.Actor.S.destroy.html">destroy</a> : <code class="type">([> `actor ], unit -> unit) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALenter_event"></a><a href="code_VALClutterProps.Actor.S.enter_event.html">enter_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALevent"></a><a href="code_VALClutterProps.Actor.S.event.html">event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALfocus_in"></a><a href="code_VALClutterProps.Actor.S.focus_in.html">focus_in</a> : <code class="type">([> `actor ], unit -> unit) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALfocus_out"></a><a href="code_VALClutterProps.Actor.S.focus_out.html">focus_out</a> : <code class="type">([> `actor ], unit -> unit) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALhide"></a><a href="code_VALClutterProps.Actor.S.hide.html">hide</a> : <code class="type">([> `actor ], unit -> unit) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALkey_press_event"></a><a href="code_VALClutterProps.Actor.S.key_press_event.html">key_press_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALkey_release_event"></a><a href="code_VALClutterProps.Actor.S.key_release_event.html">key_release_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALleave_event"></a><a href="code_VALClutterProps.Actor.S.leave_event.html">leave_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALmotion_event"></a><a href="code_VALClutterProps.Actor.S.motion_event.html">motion_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALparent_set"></a><a href="code_VALClutterProps.Actor.S.parent_set.html">parent_set</a> : <code class="type">([> `actor ], <a href="Clutter.html#TYPEactor">Clutter.actor</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a> -> unit) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALscroll_event"></a><a href="code_VALClutterProps.Actor.S.scroll_event.html">scroll_event</a> : <code class="type">([> `actor ], <a href="Event.html#TYPEany">Event.any</a> -> bool) GtkSignal.t</code></pre><pre><span class="keyword">val</span> <a name="VALshow"></a><a href="code_VALClutterProps.Actor.S.show.html">show</a> : <code class="type">([> `actor ], unit -> unit) GtkSignal.t</code></pre></body></html>
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