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<link title="Cogl" rel="Chapter" href="Cogl.html"><title>ClutterOcaml : ClutterProps.BehaviourEllipse.P</title>
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<center><h1>Module <a href="type_ClutterProps.BehaviourEllipse.P.html">ClutterProps.BehaviourEllipse.P</a></h1></center>
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<pre><span class="keyword">module</span> P: <code class="code">sig</code> <a href="ClutterProps.BehaviourEllipse.P.html">..</a> <code class="code">end</code></pre><hr width="100%">
<pre><span class="keyword">val</span> <a name="VALangle_end"></a><a href="code_VALClutterProps.BehaviourEllipse.P.angle_end.html">angle_end</a> : <code class="type">([> `behaviourellipse ], float) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALangle_start"></a><a href="code_VALClutterProps.BehaviourEllipse.P.angle_start.html">angle_start</a> : <code class="type">([> `behaviourellipse ], float) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALangle_tilt_x"></a><a href="code_VALClutterProps.BehaviourEllipse.P.angle_tilt_x.html">angle_tilt_x</a> : <code class="type">([> `behaviourellipse ], float) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALangle_tilt_y"></a><a href="code_VALClutterProps.BehaviourEllipse.P.angle_tilt_y.html">angle_tilt_y</a> : <code class="type">([> `behaviourellipse ], float) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALangle_tilt_z"></a><a href="code_VALClutterProps.BehaviourEllipse.P.angle_tilt_z.html">angle_tilt_z</a> : <code class="type">([> `behaviourellipse ], float) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALcenter"></a><a href="code_VALClutterProps.BehaviourEllipse.P.center.html">center</a> : <code class="type">([> `behaviourellipse ], int * int) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALdirection"></a><a href="code_VALClutterProps.BehaviourEllipse.P.direction.html">direction</a> : <code class="type">([> `behaviourellipse ], <a href="ClutterEnums.html#TYPErotate_direction_type">ClutterEnums.rotate_direction_type</a>) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALheight"></a><a href="code_VALClutterProps.BehaviourEllipse.P.height.html">height</a> : <code class="type">([> `behaviourellipse ], int) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALwidth"></a><a href="code_VALClutterProps.BehaviourEllipse.P.width.html">width</a> : <code class="type">([> `behaviourellipse ], int) Gobject.property</code></pre><pre><span class="keyword">val</span> <a name="VALalpha"></a><a href="code_VALClutterProps.BehaviourEllipse.P.alpha.html">alpha</a> : <code class="type">([> `behaviourellipse ], <a href="Clutter.html#TYPEalpha">Clutter.alpha</a> <a href="Clutter.html#TYPEobj">Clutter.obj</a>) Gobject.property</code></pre></body></html>
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