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clutter-ocaml / html / index_methods.html

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<html>
<head>
<link rel="stylesheet" href="style.css" type="text/css">
<meta content="text/html; charset=iso-8859-1" http-equiv="Content-Type">
<link rel="Start" href="index.html">
<link title="Index of types" rel=Appendix href="index_types.html">
<link title="Index of exceptions" rel=Appendix href="index_exceptions.html">
<link title="Index of values" rel=Appendix href="index_values.html">
<link title="Index of class attributes" rel=Appendix href="index_attributes.html">
<link title="Index of class methods" rel=Appendix href="index_methods.html">
<link title="Index of classes" rel=Appendix href="index_classes.html">
<link title="Index of class types" rel=Appendix href="index_class_types.html">
<link title="Index of modules" rel=Appendix href="index_modules.html">
<link title="Clutter" rel="Chapter" href="Clutter.html">
<link title="ClutterEnums" rel="Chapter" href="ClutterEnums.html">
<link title="PangolibEnums" rel="Chapter" href="PangolibEnums.html">
<link title="ClutterData" rel="Chapter" href="ClutterData.html">
<link title="Event" rel="Chapter" href="Event.html">
<link title="Structs" rel="Chapter" href="Structs.html">
<link title="ClutterProps" rel="Chapter" href="ClutterProps.html">
<link title="OclutterProps" rel="Chapter" href="OclutterProps.html">
<link title="ClutterActor" rel="Chapter" href="ClutterActor.html">
<link title="ClutterContainer" rel="Chapter" href="ClutterContainer.html">
<link title="ClutterTexture" rel="Chapter" href="ClutterTexture.html">
<link title="ClutterBehaviour" rel="Chapter" href="ClutterBehaviour.html">
<link title="ClutterGroup" rel="Chapter" href="ClutterGroup.html">
<link title="ClutterStage" rel="Chapter" href="ClutterStage.html">
<link title="ClutterRectangle" rel="Chapter" href="ClutterRectangle.html">
<link title="ClutterTimeline" rel="Chapter" href="ClutterTimeline.html">
<link title="ClutterAlpha" rel="Chapter" href="ClutterAlpha.html">
<link title="ClutterEffects" rel="Chapter" href="ClutterEffects.html">
<link title="ClutterLabel" rel="Chapter" href="ClutterLabel.html">
<link title="ClutterScore" rel="Chapter" href="ClutterScore.html">
<link title="ClutterCairo" rel="Chapter" href="ClutterCairo.html">
<link title="CoglEnums" rel="Chapter" href="CoglEnums.html">
<link title="Cogl" rel="Chapter" href="Cogl.html"><title>ClutterOcaml : Index of class methods</title>
</head>
<body>
<center><h1>Index of class methods</h1></center>
<table>
<tr><td align="left"><br>A</td></tr>
<tr><td><a href="OclutterProps.stage_sigs.html#METHODactivate">activate</a> [<a href="OclutterProps.stage_sigs.html">OclutterProps.stage_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_sigs.html#METHODactivate">activate</a> [<a href="OclutterProps.entry_sigs.html">OclutterProps.entry_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterContainer.container_skel.html#METHODadd">add</a> [<a href="ClutterContainer.container_skel.html">ClutterContainer.container_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.group_sigs.html#METHODadd">add</a> [<a href="OclutterProps.group_sigs.html">OclutterProps.group_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterContainer.container_skel.html#METHODadd_actor">add_actor</a> [<a href="ClutterContainer.container_skel.html">ClutterContainer.container_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterGroup.group_skel.html#METHODadd_many">add_many</a> [<a href="ClutterGroup.group_skel.html">ClutterGroup.group_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODadd_marker_at_frame">add_marker_at_frame</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODadd_marker_at_time">add_marker_at_time</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODadvance">advance</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODadvance_to_marker">advance_to_marker</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.gobject_signals.html#METHODafter">after</a> [<a href="Clutter.gobject_signals.html">Clutter.gobject_signals</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODalignment">alignment</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODalignment">alignment</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODallocate">allocate</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODallocate_preferred_size">allocate_preferred_size</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODallocation">allocation</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODalpha">alpha</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_props.html#METHODalpha">alpha</a> [<a href="OclutterProps.behaviour_props.html">OclutterProps.behaviour_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.alpha_props.html#METHODalpha">alpha</a> [<a href="OclutterProps.alpha_props.html">OclutterProps.alpha_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODanchor_x">anchor_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODanchor_y">anchor_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODangle_end">angle_end</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODangle_end">angle_end</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODangle_start">angle_start</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODangle_start">angle_start</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODangle_tilt_x">angle_tilt_x</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODangle_tilt_y">angle_tilt_y</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODangle_tilt_z">angle_tilt_z</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODappend">append</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODappend_at_marker">append_at_marker</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_sigs.html#METHODapplied">applied</a> [<a href="OclutterProps.behaviour_sigs.html">OclutterProps.behaviour_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.behaviour_skel.html#METHODapply">apply</a> [<a href="ClutterBehaviour.behaviour_skel.html">ClutterBehaviour.behaviour_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODapply_relative_transform_to_point">apply_relative_transform_to_point</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODapply_transform_to_point">apply_transform_to_point</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.actor_o.html#METHODas_actor">as_actor</a> [<a href="ClutterStage.actor_o.html">ClutterStage.actor_o</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_o.html#METHODas_actor">as_actor</a> [<a href="ClutterActor.actor_o.html">ClutterActor.actor_o</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODas_actor">as_actor</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Color.color.html#METHODas_color">as_color</a> [<a href="Clutter.Color.color.html">Clutter.Color.color</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterContainer.container_skel.html#METHODas_container">as_container</a> [<a href="ClutterContainer.container_skel.html">ClutterContainer.container_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODas_timeline">as_timeline</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Vertex.vertex_class.html#METHODas_vertex">as_vertex</a> [<a href="Clutter.Vertex.vertex_class.html">Clutter.Vertex.vertex_class</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODaxis">axis</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>B</td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODborder_color">border_color</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODborder_width">border_width</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODbutton_press_event">button_press_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODbutton_release_event">button_release_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td align="left"><br>C</td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODcaptured_event">captured_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODcenter">center</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODcenter_x">center_x</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODcenter_y">center_y</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODcenter_z">center_z</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODclip">clip</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODcolor">color</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODcolor">color</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODcolor">color</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODcolor">color</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_sigs.html#METHODcompleted">completed</a> [<a href="OclutterProps.score_sigs.html">OclutterProps.score_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_sigs.html#METHODcompleted">completed</a> [<a href="OclutterProps.timeline_sigs.html">OclutterProps.timeline_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterCairo.cairo.html#METHODconnect">connect</a> [<a href="ClutterCairo.cairo.html">ClutterCairo.cairo</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODconnect">connect</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterLabel.label.html#METHODconnect">connect</a> [<a href="ClutterLabel.label.html">ClutterLabel.label</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline.html#METHODconnect">connect</a> [<a href="ClutterTimeline.timeline.html">ClutterTimeline.timeline</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterRectangle.rectangle.html#METHODconnect">connect</a> [<a href="ClutterRectangle.rectangle.html">ClutterRectangle.rectangle</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage.html#METHODconnect">connect</a> [<a href="ClutterStage.stage.html">ClutterStage.stage</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterGroup.group.html#METHODconnect">connect</a> [<a href="ClutterGroup.group.html">ClutterGroup.group</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Scale.scale.html#METHODconnect">connect</a> [<a href="ClutterBehaviour.Scale.scale.html">ClutterBehaviour.Scale.scale</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Rotate.rotate.html#METHODconnect">connect</a> [<a href="ClutterBehaviour.Rotate.rotate.html">ClutterBehaviour.Rotate.rotate</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Depth.depth.html#METHODconnect">connect</a> [<a href="ClutterBehaviour.Depth.depth.html">ClutterBehaviour.Depth.depth</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Path.path.html#METHODconnect">connect</a> [<a href="ClutterBehaviour.Path.path.html">ClutterBehaviour.Path.path</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Bspline.bspline.html#METHODconnect">connect</a> [<a href="ClutterBehaviour.Bspline.bspline.html">ClutterBehaviour.Bspline.bspline</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Ellipse.ellipse.html#METHODconnect">connect</a> [<a href="ClutterBehaviour.Ellipse.ellipse.html">ClutterBehaviour.Ellipse.ellipse</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Opacity.opacity.html#METHODconnect">connect</a> [<a href="ClutterBehaviour.Opacity.opacity.html">ClutterBehaviour.Opacity.opacity</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTexture.texture.html#METHODconnect">connect</a> [<a href="ClutterTexture.texture.html">ClutterTexture.texture</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor.html#METHODconnect">connect</a> [<a href="ClutterActor.actor.html">ClutterActor.actor</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.CloneTexture.clone_texture.html#METHODconnect">connect</a> [<a href="ClutterActor.CloneTexture.clone_texture.html">ClutterActor.CloneTexture.clone_texture</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.Label.label.html#METHODconnect">connect</a> [<a href="ClutterActor.Label.label.html">ClutterActor.Label.label</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.Entry.entry.html#METHODconnect">connect</a> [<a href="ClutterActor.Entry.entry.html">ClutterActor.Entry.entry</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.score_sigs.html">OclutterProps.score_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.timeline_sigs.html">OclutterProps.timeline_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_path_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.behaviour_path_sigs.html">OclutterProps.behaviour_path_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_bspline_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.behaviour_bspline_sigs.html">OclutterProps.behaviour_bspline_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.behaviour_sigs.html">OclutterProps.behaviour_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.texture_sigs.html">OclutterProps.texture_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.stage_sigs.html">OclutterProps.stage_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.entry_sigs.html">OclutterProps.entry_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.group_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.group_sigs.html">OclutterProps.group_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODconnect">connect</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.gobject_signals.html#METHODconnect">connect</a> [<a href="Clutter.gobject_signals.html">Clutter.gobject_signals</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODcurrent_frame">current_frame</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_sigs.html#METHODcursor_event">cursor_event</a> [<a href="OclutterProps.entry_sigs.html">OclutterProps.entry_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODcursor_visible">cursor_visible</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODcursor_visible">cursor_visible</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>D</td></tr>
<tr><td><a href="OclutterProps.stage_sigs.html#METHODdeactivate">deactivate</a> [<a href="OclutterProps.stage_sigs.html">OclutterProps.stage_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODdelay">delay</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODdelta_frames">delta_frames</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODdelta_ms">delta_ms</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterEffects.effect_template.html#METHODdepth">depth</a> [<a href="ClutterEffects.effect_template.html">ClutterEffects.effect_template</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODdepth">depth</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_depth_props.html#METHODdepth_end">depth_end</a> [<a href="OclutterProps.behaviour_depth_props.html">OclutterProps.behaviour_depth_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_depth_props.html#METHODdepth_start">depth_start</a> [<a href="OclutterProps.behaviour_depth_props.html">OclutterProps.behaviour_depth_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODdestroy">destroy</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODdestroy">destroy</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODdirection">direction</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODdirection">direction</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODdirection">direction</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODdisable_slicing">disable_slicing</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODduration">duration</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>E</td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODellipsize">ellipsize</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODenter_event">enter_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODentry_padding">entry_padding</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODevent">event</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODevent">event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td align="left"><br>F</td></tr>
<tr><td><a href="ClutterEffects.effect_template.html#METHODfade">fade</a> [<a href="ClutterEffects.effect_template.html">ClutterEffects.effect_template</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODfilter_quality">filter_quality</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODfixed_position_set">fixed_position_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODfixed_x">fixed_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODfixed_y">fixed_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODfocus_in">focus_in</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODfocus_out">focus_out</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODfont_name">font_name</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODfont_name">font_name</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODfps">fps</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_sigs.html#METHODfullscreen">fullscreen</a> [<a href="OclutterProps.stage_sigs.html">OclutterProps.stage_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODfullscreen">fullscreen</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>G</td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_abs_allocation_vertices">get_abs_allocation_vertices</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODget_actor_at_pos">get_actor_at_pos</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_allocation_box">get_allocation_box</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_allocation_coords">get_allocation_coords</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_allocation_geometry">get_allocation_geometry</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_allocation_vertices">get_allocation_vertices</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_anchor_point">get_anchor_point</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODget_fog">get_fog</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_geometry">get_geometry</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_gid">get_gid</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_paint_opacity">get_paint_opacity</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_parent">get_parent</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODget_perspective">get_perspective</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_position">get_position</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_preferred_height">get_preferred_height</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_preferred_size">get_preferred_size</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_preferred_width">get_preferred_width</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_rotation">get_rotation</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_size">get_size</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODget_timeline">get_timeline</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_transformed_position">get_transformed_position</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODget_transformed_size">get_transformed_size</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>H</td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODhas_border">has_border</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODhas_clip">has_clip</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODhas_marker">has_marker</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODheight">height</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODheight">height</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODhide">hide</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODhide">hide</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODhide_all">hide_all</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODhide_cursor">hide_cursor</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>I</td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODid">id</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODis_playing">is_playing</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODis_playing">is_playing</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODis_rotated">is_rotated</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODis_scaled">is_scaled</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>J</td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODjustify">justify</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>K</td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODkeep_aspect_ratio">keep_aspect_ratio</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODkey_press_event">key_press_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODkey_release_event">key_release_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_path_sigs.html#METHODknot_reached">knot_reached</a> [<a href="OclutterProps.behaviour_path_sigs.html">OclutterProps.behaviour_path_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_bspline_sigs.html#METHODknot_reached">knot_reached</a> [<a href="OclutterProps.behaviour_bspline_sigs.html">OclutterProps.behaviour_bspline_sigs</a>]</td>
<td></td></tr>
<tr><td align="left"><br>L</td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODleave_event">leave_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODlist_markers">list_markers</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODlist_timelines">list_timelines</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_props.html#METHODloop">loop</a> [<a href="OclutterProps.score_props.html">OclutterProps.score_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODloop">loop</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODlower">lower</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODlower_bottom">lower_bottom</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>M</td></tr>
<tr><td><a href="OclutterProps.timeline_sigs.html#METHODmarker_reached">marker_reached</a> [<a href="OclutterProps.timeline_sigs.html">OclutterProps.timeline_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODmax_length">max_length</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODmin_height">min_height</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODmin_height_set">min_height_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODmin_width">min_width</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODmin_width_set">min_width_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODmotion_event">motion_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterEffects.effect_template.html#METHODmove">move</a> [<a href="ClutterEffects.effect_template.html">ClutterEffects.effect_template</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODmove_anchor_point">move_anchor_point</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODmove_anchor_point_from_gravity">move_anchor_point_from_gravity</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODmove_by">move_by</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>N</td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODname">name</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODnatural_height">natural_height</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODnatural_height_set">natural_height_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODnatural_width">natural_width</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODnatural_width_set">natural_width_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterCairo.cairo_skel.html#METHODnew_context">new_context</a> [<a href="ClutterCairo.cairo_skel.html">ClutterCairo.cairo_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_sigs.html#METHODnew_frame">new_frame</a> [<a href="OclutterProps.timeline_sigs.html">OclutterProps.timeline_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODnum_frames">num_frames</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>O</td></tr>
<tr><td><a href="ClutterCairo.cairo_skel.html#METHODobj">obj</a> [<a href="ClutterCairo.cairo_skel.html">ClutterCairo.cairo_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score_skel.html#METHODobj">obj</a> [<a href="ClutterScore.score_skel.html">ClutterScore.score_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterLabel.label_skel.html#METHODobj">obj</a> [<a href="ClutterLabel.label_skel.html">ClutterLabel.label_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterAlpha.alpha_skel.html#METHODobj">obj</a> [<a href="ClutterAlpha.alpha_skel.html">ClutterAlpha.alpha_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODobj">obj</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterRectangle.rectangle_skel.html#METHODobj">obj</a> [<a href="ClutterRectangle.rectangle_skel.html">ClutterRectangle.rectangle_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODobj">obj</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterGroup.group_skel.html#METHODobj">obj</a> [<a href="ClutterGroup.group_skel.html">ClutterGroup.group_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Scale.scale_skel.html#METHODobj">obj</a> [<a href="ClutterBehaviour.Scale.scale_skel.html">ClutterBehaviour.Scale.scale_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Rotate.rotate_skel.html#METHODobj">obj</a> [<a href="ClutterBehaviour.Rotate.rotate_skel.html">ClutterBehaviour.Rotate.rotate_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Depth.depth_skel.html#METHODobj">obj</a> [<a href="ClutterBehaviour.Depth.depth_skel.html">ClutterBehaviour.Depth.depth_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Path.path_skel.html#METHODobj">obj</a> [<a href="ClutterBehaviour.Path.path_skel.html">ClutterBehaviour.Path.path_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Bspline.bspline_skel.html#METHODobj">obj</a> [<a href="ClutterBehaviour.Bspline.bspline_skel.html">ClutterBehaviour.Bspline.bspline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Ellipse.ellipse_skel.html#METHODobj">obj</a> [<a href="ClutterBehaviour.Ellipse.ellipse_skel.html">ClutterBehaviour.Ellipse.ellipse_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Opacity.opacity_skel.html#METHODobj">obj</a> [<a href="ClutterBehaviour.Opacity.opacity_skel.html">ClutterBehaviour.Opacity.opacity_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTexture.texture_skel.html#METHODobj">obj</a> [<a href="ClutterTexture.texture_skel.html">ClutterTexture.texture_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor.html#METHODobj">obj</a> [<a href="ClutterActor.actor.html">ClutterActor.actor</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODobj">obj</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.CloneTexture.clone_texture_skel.html#METHODobj">obj</a> [<a href="ClutterActor.CloneTexture.clone_texture_skel.html">ClutterActor.CloneTexture.clone_texture_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.Label.label_skel.html#METHODobj">obj</a> [<a href="ClutterActor.Label.label_skel.html">ClutterActor.Label.label_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.Entry.entry_skel.html#METHODobj">obj</a> [<a href="ClutterActor.Entry.entry_skel.html">ClutterActor.Entry.entry_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_props.html#METHODobj">obj</a> [<a href="OclutterProps.score_props.html">OclutterProps.score_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODobj">obj</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODobj">obj</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODobj">obj</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_path_props.html#METHODobj">obj</a> [<a href="OclutterProps.behaviour_path_props.html">OclutterProps.behaviour_path_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_depth_props.html#METHODobj">obj</a> [<a href="OclutterProps.behaviour_depth_props.html">OclutterProps.behaviour_depth_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_opacity_props.html#METHODobj">obj</a> [<a href="OclutterProps.behaviour_opacity_props.html">OclutterProps.behaviour_opacity_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODobj">obj</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_props.html#METHODobj">obj</a> [<a href="OclutterProps.behaviour_props.html">OclutterProps.behaviour_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.alpha_props.html#METHODobj">obj</a> [<a href="OclutterProps.alpha_props.html">OclutterProps.alpha_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.clone_texture_props.html#METHODobj">obj</a> [<a href="OclutterProps.clone_texture_props.html">OclutterProps.clone_texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODobj">obj</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.cairo_props.html#METHODobj">obj</a> [<a href="OclutterProps.cairo_props.html">OclutterProps.cairo_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODobj">obj</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODobj">obj</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODobj">obj</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODobj">obj</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODobj">obj</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="Structs.knot.html#METHODobj">obj</a> [<a href="Structs.knot.html">Structs.knot</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Color.color.html#METHODobj">obj</a> [<a href="Clutter.Color.color.html">Clutter.Color.color</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODoffscreen">offscreen</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODopacity">opacity</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_opacity_props.html#METHODopacity_end">opacity_end</a> [<a href="OclutterProps.behaviour_opacity_props.html">OclutterProps.behaviour_opacity_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_opacity_props.html#METHODopacity_start">opacity_start</a> [<a href="OclutterProps.behaviour_opacity_props.html">OclutterProps.behaviour_opacity_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>P</td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODpaint">paint</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODparent_set">parent_set</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.clone_texture_props.html#METHODparent_texture">parent_texture</a> [<a href="OclutterProps.clone_texture_props.html">OclutterProps.clone_texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterEffects.effect_template.html#METHODpath">path</a> [<a href="ClutterEffects.effect_template.html">ClutterEffects.effect_template</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODpause">pause</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODpause">pause</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_sigs.html#METHODpaused">paused</a> [<a href="OclutterProps.score_sigs.html">OclutterProps.score_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_sigs.html#METHODpaused">paused</a> [<a href="OclutterProps.timeline_sigs.html">OclutterProps.timeline_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_sigs.html#METHODpixbuf_change">pixbuf_change</a> [<a href="OclutterProps.texture_sigs.html">OclutterProps.texture_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODpixel_format">pixel_format</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODprogress">progress</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODprogressx">progressx</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>Q</td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODqueue_redraw">queue_redraw</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODqueue_relayout">queue_relayout</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>R</td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODraise">raise</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODraise_top">raise_top</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODreactive">reactive</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODrealize">realize</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODremove">remove</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.group_sigs.html#METHODremove">remove</a> [<a href="OclutterProps.group_sigs.html">OclutterProps.group_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODremove_all">remove_all</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODremove_clip">remove_clip</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODremove_marker">remove_marker</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_sigs.html#METHODremoved">removed</a> [<a href="OclutterProps.behaviour_sigs.html">OclutterProps.behaviour_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODreparent">reparent</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.clone_texture_props.html#METHODrepeat_x">repeat_x</a> [<a href="OclutterProps.clone_texture_props.html">OclutterProps.clone_texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODrepeat_x">repeat_x</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.clone_texture_props.html#METHODrepeat_y">repeat_y</a> [<a href="OclutterProps.clone_texture_props.html">OclutterProps.clone_texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODrepeat_y">repeat_y</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODrequest_mode">request_mode</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODreverse">reverse</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODrewind">rewind</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODrewind">rewind</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterEffects.effect_template.html#METHODrotate">rotate</a> [<a href="ClutterEffects.effect_template.html">ClutterEffects.effect_template</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODrotation_angle_x">rotation_angle_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODrotation_angle_y">rotation_angle_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODrotation_angle_z">rotation_angle_z</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODrotation_center_x">rotation_center_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODrotation_center_y">rotation_center_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODrotation_center_z">rotation_center_z</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>S</td></tr>
<tr><td><a href="ClutterEffects.effect_template.html#METHODscale">scale</a> [<a href="ClutterEffects.effect_template.html">ClutterEffects.effect_template</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODscale_x">scale_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODscale_y">scale_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODscroll_event">scroll_event</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_alignment">set_alignment</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_alignment">set_alignment</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_alpha">set_alpha</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_props.html#METHODset_alpha">set_alpha</a> [<a href="OclutterProps.behaviour_props.html">OclutterProps.behaviour_props</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Color.color.html#METHODset_alpha">set_alpha</a> [<a href="Clutter.Color.color.html">Clutter.Color.color</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_anchor_point">set_anchor_point</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_anchor_point_from_gravity">set_anchor_point_from_gravity</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_anchor_x">set_anchor_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_anchor_y">set_anchor_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODset_angle_end">set_angle_end</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_angle_end">set_angle_end</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODset_angle_start">set_angle_start</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_angle_start">set_angle_start</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_angle_tilt_x">set_angle_tilt_x</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_angle_tilt_y">set_angle_tilt_y</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_angle_tilt_z">set_angle_tilt_z</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODset_axis">set_axis</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODset_border_color">set_border_color</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODset_border_width">set_border_width</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Rotate.rotate_skel.html#METHODset_center">set_center</a> [<a href="ClutterBehaviour.Rotate.rotate_skel.html">ClutterBehaviour.Rotate.rotate_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_center">set_center</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODset_center_x">set_center_x</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODset_center_y">set_center_y</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODset_center_z">set_center_z</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_clip">set_clip</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODset_color">set_color</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODset_color">set_color</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_color">set_color</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_color">set_color</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODset_cursor_visible">set_cursor_visible</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_cursor_visible">set_cursor_visible</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODset_delay">set_delay</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_depth">set_depth</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_depth_props.html#METHODset_depth_end">set_depth_end</a> [<a href="OclutterProps.behaviour_depth_props.html">OclutterProps.behaviour_depth_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_depth_props.html#METHODset_depth_start">set_depth_start</a> [<a href="OclutterProps.behaviour_depth_props.html">OclutterProps.behaviour_depth_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODset_direction">set_direction</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_rotate_props.html#METHODset_direction">set_direction</a> [<a href="OclutterProps.behaviour_rotate_props.html">OclutterProps.behaviour_rotate_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_direction">set_direction</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODset_duration">set_duration</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_ellipsize">set_ellipsize</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_entry_padding">set_entry_padding</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODset_filename">set_filename</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODset_filter_quality">set_filter_quality</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_fixed_position_set">set_fixed_position_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_fixed_x">set_fixed_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_fixed_y">set_fixed_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODset_fog">set_fog</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_font_name">set_font_name</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_font_name">set_font_name</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODset_fps">set_fps</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODset_fullscreen">set_fullscreen</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_geometry">set_geometry</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.rectangle_props.html#METHODset_has_border">set_has_border</a> [<a href="OclutterProps.rectangle_props.html">OclutterProps.rectangle_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_height">set_height</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_height">set_height</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_justify">set_justify</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODset_keep_aspect_ratio">set_keep_aspect_ratio</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODset_key_focus">set_key_focus</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_path_props.html#METHODset_knot">set_knot</a> [<a href="OclutterProps.behaviour_path_props.html">OclutterProps.behaviour_path_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_props.html#METHODset_loop">set_loop</a> [<a href="OclutterProps.score_props.html">OclutterProps.score_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODset_loop">set_loop</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_max_length">set_max_length</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_min_height">set_min_height</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_min_height_set">set_min_height_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_min_width">set_min_width</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_min_width_set">set_min_width_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_name">set_name</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_natural_height">set_natural_height</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_natural_height_set">set_natural_height_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_natural_width">set_natural_width</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_natural_width_set">set_natural_width_set</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_props.html#METHODset_num_frames">set_num_frames</a> [<a href="OclutterProps.timeline_props.html">OclutterProps.timeline_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODset_offscreen">set_offscreen</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_opacity">set_opacity</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_opacity_props.html#METHODset_opacity_end">set_opacity_end</a> [<a href="OclutterProps.behaviour_opacity_props.html">OclutterProps.behaviour_opacity_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_opacity_props.html#METHODset_opacity_start">set_opacity_start</a> [<a href="OclutterProps.behaviour_opacity_props.html">OclutterProps.behaviour_opacity_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterBehaviour.Bspline.bspline_skel.html#METHODset_origin">set_origin</a> [<a href="ClutterBehaviour.Bspline.bspline_skel.html">ClutterBehaviour.Bspline.bspline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_parent">set_parent</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.clone_texture_props.html#METHODset_parent_texture">set_parent_texture</a> [<a href="OclutterProps.clone_texture_props.html">OclutterProps.clone_texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODset_perspective">set_perspective</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_position">set_position</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_reactive">set_reactive</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.clone_texture_props.html#METHODset_repeat_x">set_repeat_x</a> [<a href="OclutterProps.clone_texture_props.html">OclutterProps.clone_texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODset_repeat_x">set_repeat_x</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.clone_texture_props.html#METHODset_repeat_y">set_repeat_y</a> [<a href="OclutterProps.clone_texture_props.html">OclutterProps.clone_texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODset_repeat_y">set_repeat_y</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_request_mode">set_request_mode</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_rotation">set_rotation</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_rotation_angle_x">set_rotation_angle_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_rotation_angle_y">set_rotation_angle_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_rotation_angle_z">set_rotation_angle_z</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_rotation_center_x">set_rotation_center_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_rotation_center_y">set_rotation_center_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_rotation_center_z">set_rotation_center_z</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_scale">set_scale</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_scale_x">set_scale_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_scale_y">set_scale_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_show_on_set_parent">set_show_on_set_parent</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODset_size">set_size</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.cairo_props.html#METHODset_surface_height">set_surface_height</a> [<a href="OclutterProps.cairo_props.html">OclutterProps.cairo_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.cairo_props.html#METHODset_surface_width">set_surface_width</a> [<a href="OclutterProps.cairo_props.html">OclutterProps.cairo_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODset_sync_size">set_sync_size</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_text">set_text</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_text">set_text</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_text_visible">set_text_visible</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.alpha_props.html#METHODset_timeline">set_timeline</a> [<a href="OclutterProps.alpha_props.html">OclutterProps.alpha_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODset_title">set_title</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODset_use_fog">set_use_fog</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_use_markup">set_use_markup</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODset_user_resizable">set_user_resizable</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_visible">set_visible</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODset_width">set_width</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_width">set_width</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_wrap">set_wrap</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODset_wrap_mode">set_wrap_mode</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_x">set_x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="Structs.knot.html#METHODset_x">set_x</a> [<a href="Structs.knot.html">Structs.knot</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Vertex.vertex_class.html#METHODset_x">set_x</a> [<a href="Clutter.Vertex.vertex_class.html">Clutter.Vertex.vertex_class</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODset_x_align">set_x_align</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODset_x_scale_end">set_x_scale_end</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODset_x_scale_start">set_x_scale_start</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODset_y">set_y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="Structs.knot.html#METHODset_y">set_y</a> [<a href="Structs.knot.html">Structs.knot</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Vertex.vertex_class.html#METHODset_y">set_y</a> [<a href="Clutter.Vertex.vertex_class.html">Clutter.Vertex.vertex_class</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODset_y_scale_end">set_y_scale_end</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODset_y_scale_start">set_y_scale_start</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Vertex.vertex_class.html#METHODset_z">set_z</a> [<a href="Clutter.Vertex.vertex_class.html">Clutter.Vertex.vertex_class</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODshow">show</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_sigs.html#METHODshow">show</a> [<a href="OclutterProps.actor_sigs.html">OclutterProps.actor_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODshow_all">show_all</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterStage.stage_skel.html#METHODshow_cursor">show_cursor</a> [<a href="ClutterStage.stage_skel.html">ClutterStage.stage_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODshow_on_set_parent">show_on_set_parent</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_sigs.html#METHODsize_change">size_change</a> [<a href="OclutterProps.texture_sigs.html">OclutterProps.texture_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODskip">skip</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODstart">start</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODstart">start</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_sigs.html#METHODstarted">started</a> [<a href="OclutterProps.score_sigs.html">OclutterProps.score_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.timeline_sigs.html#METHODstarted">started</a> [<a href="OclutterProps.timeline_sigs.html">OclutterProps.timeline_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterScore.score.html#METHODstop">stop</a> [<a href="ClutterScore.score.html">ClutterScore.score</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterTimeline.timeline_skel.html#METHODstop">stop</a> [<a href="ClutterTimeline.timeline_skel.html">ClutterTimeline.timeline_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.cairo_props.html#METHODsurface_height">surface_height</a> [<a href="OclutterProps.cairo_props.html">OclutterProps.cairo_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.cairo_props.html#METHODsurface_width">surface_width</a> [<a href="OclutterProps.cairo_props.html">OclutterProps.cairo_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODsync_size">sync_size</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>T</td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODtext">text</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODtext">text</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_sigs.html#METHODtext_changed">text_changed</a> [<a href="OclutterProps.entry_sigs.html">OclutterProps.entry_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODtext_visible">text_visible</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.texture_props.html#METHODtile_waste">tile_waste</a> [<a href="OclutterProps.texture_props.html">OclutterProps.texture_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.alpha_props.html#METHODtimeline">timeline</a> [<a href="OclutterProps.alpha_props.html">OclutterProps.alpha_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_sigs.html#METHODtimeline_completed">timeline_completed</a> [<a href="OclutterProps.score_sigs.html">OclutterProps.score_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.score_sigs.html#METHODtimeline_started">timeline_started</a> [<a href="OclutterProps.score_sigs.html">OclutterProps.score_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODtitle">title</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODtransform_stage_point">transform_stage_point</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td align="left"><br>U</td></tr>
<tr><td><a href="OclutterProps.stage_sigs.html#METHODunfullscreen">unfullscreen</a> [<a href="OclutterProps.stage_sigs.html">OclutterProps.stage_sigs</a>]</td>
<td></td></tr>
<tr><td><a href="ClutterActor.actor_skel.html#METHODunrealize">unrealize</a> [<a href="ClutterActor.actor_skel.html">ClutterActor.actor_skel</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODuse_fog">use_fog</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODuse_markup">use_markup</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.stage_props.html#METHODuser_resizable">user_resizable</a> [<a href="OclutterProps.stage_props.html">OclutterProps.stage_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>V</td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODvisible">visible</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>W</td></tr>
<tr><td><a href="OclutterProps.behaviour_ellipse_props.html#METHODwidth">width</a> [<a href="OclutterProps.behaviour_ellipse_props.html">OclutterProps.behaviour_ellipse_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODwidth">width</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODwrap">wrap</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.label_props.html#METHODwrap_mode">wrap_mode</a> [<a href="OclutterProps.label_props.html">OclutterProps.label_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>X</td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODx">x</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="Structs.knot.html#METHODx">x</a> [<a href="Structs.knot.html">Structs.knot</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Vertex.vertex_class.html#METHODx">x</a> [<a href="Clutter.Vertex.vertex_class.html">Clutter.Vertex.vertex_class</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.entry_props.html#METHODx_align">x_align</a> [<a href="OclutterProps.entry_props.html">OclutterProps.entry_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODx_scale_end">x_scale_end</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODx_scale_start">x_scale_start</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>Y</td></tr>
<tr><td><a href="OclutterProps.actor_props.html#METHODy">y</a> [<a href="OclutterProps.actor_props.html">OclutterProps.actor_props</a>]</td>
<td></td></tr>
<tr><td><a href="Structs.knot.html#METHODy">y</a> [<a href="Structs.knot.html">Structs.knot</a>]</td>
<td></td></tr>
<tr><td><a href="Clutter.Vertex.vertex_class.html#METHODy">y</a> [<a href="Clutter.Vertex.vertex_class.html">Clutter.Vertex.vertex_class</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODy_scale_end">y_scale_end</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td><a href="OclutterProps.behaviour_scale_props.html#METHODy_scale_start">y_scale_start</a> [<a href="OclutterProps.behaviour_scale_props.html">OclutterProps.behaviour_scale_props</a>]</td>
<td></td></tr>
<tr><td align="left"><br>Z</td></tr>
<tr><td><a href="Clutter.Vertex.vertex_class.html#METHODz">z</a> [<a href="Clutter.Vertex.vertex_class.html">Clutter.Vertex.vertex_class</a>]</td>
<td></td></tr>
</table><br>
</body>
</html>