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salvator  committed b0c82e4

initial version

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Files changed (22)

+syntax: glob
+
+*.pyc
+*.egg-info
+build
+include setup.py MANIFEST.in
+recursive-include swfupload/static *
+global-exclude *~
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+"""
+Task management tool
+"""
+
+from setuptools import setup, find_packages
+
+install_requires = [
+]
+
+setup(
+    name='django-swfupload',
+    version='0.1',
+    author='Salvator',
+    author_email='ssalvator@gmail.com',
+    description='SWFUpload for django',
+    long_description=__doc__,
+    install_requires=install_requires,
+    packages=find_packages(),
+    license='BSD',
+    include_package_data=True,
+    classifiers=[
+        'Framework :: Django',
+        'Operating System :: POSIX',
+    ],
+)

File swfupload/__init__.py

Empty file added.

File swfupload/fields.py

+# -*- coding: utf-8 -*-
+
+from django import forms
+import uuid
+from django.utils.safestring import mark_safe
+from django.utils import simplejson as json
+from django.core.urlresolvers import reverse
+from django.utils.translation import gettext as _
+from django.conf import settings
+import os
+
+if 'django.contrib.staticfiles' in settings.INSTALLED_APPS:
+    from django.contrib.staticfiles.templatetags.staticfiles import static
+else:
+    from django.templatetags.static import static
+
+from .files import MovableFile
+
+HAS_BOOTSTRAP = 'admintools_bootstrap' in settings.INSTALLED_APPS
+
+WIDGET_JS = """
+<script type="text/javascript">
+$(function(){
+    var form = $('#%(button_id)s').parents('form')[0];
+    var config = %(config)s;
+    var bootstrap = false;
+
+
+    config['button_window_mode'] = SWFUpload.WINDOW_MODE.TRANSPARENT;
+    config['button_cursor'] = SWFUpload.CURSOR.HAND;
+    config['file_dialog_complete_handler'] = fileDialogComplete;
+    config['custom_settings']['form'] = form;
+
+    function doUpload(uploader) {
+        var stats = uploader.getStats();
+        if (stats.in_progress) {
+            alert('Files are uploading. Form will be submitted when upload complete');
+            return false;
+        }
+        if (uploader.getStats().files_queued > 0) {
+            uploader.startUpload();
+            if (bootstrap) {
+                config.custom_settings.modal.modal();
+            }
+            return false;
+        }
+        return true;
+    }
+
+    config['upload_complete_handler'] = function(file) {
+        if (doUpload(this)) {
+            $('#id_' + this.customSettings.field_name).val(this.customSettings.uuid);
+            form.submit();
+        }
+    };
+
+    %(bootstrap_js)s
+
+    var uploader = new SWFUpload(config);
+
+    $(form).submit(function(e){
+        return doUpload(uploader);
+    });
+});
+</script>
+"""
+
+
+# admintools_bootstrap handlers for upload progress
+BOOTSTRAP_JS = """
+    bootstrap = true;
+    config['custom_settings']['modal'] = $('#modal_%(name)s');
+    config['upload_start_handler'] = bs_upload_started;
+    config['upload_progress_handler'] = bs_upload_progress;
+"""
+
+BOOTSTRAP_MODAL = """
+<div class="modal hide" id="modal_%(name)s">
+  <div class="modal-header">
+    <h3>Uploading %(label)s</h3>
+  </div>
+  <div class="modal-body">
+  <!--
+    Total (<span class="total_info"></span>):
+    <div class="progress progress-striped active progress-info">
+      <div class="bar total_bar" style="width: 40%%;"></div>
+    </div>-->
+    Uploading file <span class="file_name"></span>:
+    <div class="progress progress-striped active">
+      <div class="bar file_bar" style="width: 0%%;"></div>
+    </div>
+  </div>
+  <div class="modal-footer">
+    <a href="#" class="btn btn-danger"><i class="icon-remove icon-white"></i> Cancel</a>
+  </div>
+</div>
+"""
+
+class SWFUploaderWidget(forms.HiddenInput):
+    def _media(self):
+        js = ['swfupload/swfupload.js', 'swfupload/handlers.js']
+        if HAS_BOOTSTRAP:
+            js.append('admintools_bootstrap/swfupload_handlers.js')
+            js.append('admintools_bootstrap/bootstrap/js/bootstrap-modal.js')
+        return forms.Media(js=js)
+    media = property(_media)
+
+    def render(self, name, value, attrs=None):
+        button_id = 'button_for_%s' % name
+        monitor_id = 'monitor_for_%s' % name
+        button_code = self.attrs.pop('button_code',
+            '<span id="%%(button_id)s">%(button_text)s</span>' % {
+                'button_text': _('Select files'),
+            }
+        ) % {
+                'button_id': button_id,
+            }
+        config = self.attrs.copy()
+        config.update({
+            'upload_url':   reverse('swfupload_handler'),
+            'file_post_name': 'file',
+            'post_params': {
+                'uuid': self.attrs['uuid'],
+            },
+#            'debug': settings.DEBUG,
+            'flash_url': static('swfupload/swfupload.swf'),
+            'button_placeholder_id': button_id,
+            'button_width': 24,
+            'button_height': 24,
+            'button_image_url': static('swfupload/upload.png'),
+            'custom_settings': {
+                'monitor_id': monitor_id,
+                'uuid': self.attrs['uuid'],
+                'required': self.attrs['required'],
+                'field_name': name,
+            }
+        })
+
+        if HAS_BOOTSTRAP:
+            bootstrap_js = BOOTSTRAP_JS % {
+                'name': name,
+            }
+        else:
+            bootstrap_js = ''
+
+        js = WIDGET_JS % {
+            'config': json.dumps(config),
+            'button_id': button_id,
+            'bootstrap_js': bootstrap_js,
+        }
+
+        if value:
+            files_dir = os.path.join(settings.SWFUPLOAD_TMP_PATH, value)
+            files_count = len(os.listdir(files_dir))
+        else:
+            files_count = 0
+
+        if files_count:
+            mon_val = '%d files uploaded' % files_count
+        else:
+            mon_val = 'No files uploaded'
+
+        mon = '<input type="text" value="%s" id="%s" />' % (mon_val, monitor_id)
+
+        out = super(SWFUploaderWidget, self).render(name, value, attrs)
+        out += mon + button_code + js
+        if HAS_BOOTSTRAP:
+            out += BOOTSTRAP_MODAL % {
+                'name': name,
+                'label': self.attrs['label'],
+            }
+        return mark_safe(out)
+
+class SWFUploader(forms.CharField):
+    widget = SWFUploaderWidget()
+
+    def __init__(self, *args, **kwargs):
+        """
+            label attribute is required for use with admintools_bootstrap modals
+        """
+
+        parent_kwargs_defaults = dict(required=True, widget=None, label=None,
+                 help_text=None, error_messages=None,
+                 validators=[], localize=False)
+        parent_kwargs = dict([ [k, kwargs.pop(k, parent_kwargs_defaults[k])] for k in parent_kwargs_defaults.keys() ])
+
+        kwargs['required'] = parent_kwargs['required']
+        kwargs['uuid'] = unicode(uuid.uuid4())
+        kwargs['label'] = parent_kwargs['label']
+        self.__widget_attrs = kwargs
+        super(SWFUploader, self).__init__(*args, **parent_kwargs)
+
+    def widget_attrs(self, widget):
+        return self.__widget_attrs
+
+    def to_python(self, value):
+        files_dir = os.path.join(settings.SWFUPLOAD_TMP_PATH, value)
+        files_list = [MovableFile(file=open(os.path.join(files_dir, f)), name=f) \
+            for f in os.listdir(files_dir)]
+        return files_list

File swfupload/files.py

+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+from django.core.files.base import File
+
+class MovableFile(File):
+    """
+        file that is moved by storage when saved to model
+    """
+
+    def temporary_file_path(self):
+        return self.file.name

File swfupload/forms.py

+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+from django import forms
+
+class UploadForm(forms.Form):
+    uuid = forms.CharField()
+    file = forms.FileField()

File swfupload/models.py

+from django.db import models
+
+# Create your models here.

File swfupload/static/admintools_bootstrap/swfupload_handlers.js

+function bs_upload_started(f) {
+	var stats = this.getStats();
+	var modal = this.customSettings.modal;
+	var fb = $(modal).find('.file_bar');
+	fb.animate({'width': '0px'}, 1);
+	$(modal).find('.file_name').html(f.name);
+}
+
+function bs_upload_progress(file, bytesLoaded) {
+	var modal = this.customSettings.modal;
+	try {
+		var percent = Math.ceil((bytesLoaded / file.size) * 100);
+		$(modal).find('.file_bar').css('width', percent + '%');
+	} catch (ex) {
+		this.debug(ex);
+	}
+}
+

File swfupload/static/swfupload/handlers.js

+function fileDialogComplete(selected, queued) {
+	var mon = document.getElementById(this.customSettings.monitor_id);
+	mon.value = queued + ' files queued';
+}

File swfupload/static/swfupload/plugins/SWFObject License.txt

+/*	SWFObject v2.0 rc4 <http://code.google.com/p/swfobject/>
+	Copyright (c) 2007 Geoff Stearns, Michael Williams, and Bobby van der Sluis
+	This software is released under the MIT License <http://www.opensource.org/licenses/mit-license.php>
+*/

File swfupload/static/swfupload/plugins/swfupload.cookies.js

+/*
+	Cookie Plug-in
+	
+	This plug in automatically gets all the cookies for this site and adds them to the post_params.
+	Cookies are loaded only on initialization.  The refreshCookies function can be called to update the post_params.
+	The cookies will override any other post params with the same name.
+*/
+
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+	SWFUpload.prototype.initSettings = function (oldInitSettings) {
+		return function () {
+			if (typeof(oldInitSettings) === "function") {
+				oldInitSettings.call(this);
+			}
+			
+			this.refreshCookies(false);	// The false parameter must be sent since SWFUpload has not initialzed at this point
+		};
+	}(SWFUpload.prototype.initSettings);
+	
+	// refreshes the post_params and updates SWFUpload.  The sendToFlash parameters is optional and defaults to True
+	SWFUpload.prototype.refreshCookies = function (sendToFlash) {
+		if (sendToFlash === undefined) {
+			sendToFlash = true;
+		}
+		sendToFlash = !!sendToFlash;
+		
+		// Get the post_params object
+		var postParams = this.settings.post_params;
+		
+		// Get the cookies
+		var i, cookieArray = document.cookie.split(';'), caLength = cookieArray.length, c, eqIndex, name, value;
+		for (i = 0; i < caLength; i++) {
+			c = cookieArray[i];
+			
+			// Left Trim spaces
+			while (c.charAt(0) === " ") {
+				c = c.substring(1, c.length);
+			}
+			eqIndex = c.indexOf("=");
+			if (eqIndex > 0) {
+				name = c.substring(0, eqIndex);
+				value = c.substring(eqIndex + 1);
+				postParams[name] = value;
+			}
+		}
+		
+		if (sendToFlash) {
+			this.setPostParams(postParams);
+		}
+	};
+
+}

File swfupload/static/swfupload/plugins/swfupload.queue.js

+/*
+	Queue Plug-in
+	
+	Features:
+		*Adds a cancelQueue() method for cancelling the entire queue.
+		*All queued files are uploaded when startUpload() is called.
+		*If false is returned from uploadComplete then the queue upload is stopped.
+		 If false is not returned (strict comparison) then the queue upload is continued.
+		*Adds a QueueComplete event that is fired when all the queued files have finished uploading.
+		 Set the event handler with the queue_complete_handler setting.
+		
+	*/
+
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+	SWFUpload.queue = {};
+	
+	SWFUpload.prototype.initSettings = (function (oldInitSettings) {
+		return function () {
+			if (typeof(oldInitSettings) === "function") {
+				oldInitSettings.call(this);
+			}
+			
+			this.queueSettings = {};
+			
+			this.queueSettings.queue_cancelled_flag = false;
+			this.queueSettings.queue_upload_count = 0;
+			
+			this.queueSettings.user_upload_complete_handler = this.settings.upload_complete_handler;
+			this.queueSettings.user_upload_start_handler = this.settings.upload_start_handler;
+			this.settings.upload_complete_handler = SWFUpload.queue.uploadCompleteHandler;
+			this.settings.upload_start_handler = SWFUpload.queue.uploadStartHandler;
+			
+			this.settings.queue_complete_handler = this.settings.queue_complete_handler || null;
+		};
+	})(SWFUpload.prototype.initSettings);
+
+	SWFUpload.prototype.startUpload = function (fileID) {
+		this.queueSettings.queue_cancelled_flag = false;
+		this.callFlash("StartUpload", [fileID]);
+	};
+
+	SWFUpload.prototype.cancelQueue = function () {
+		this.queueSettings.queue_cancelled_flag = true;
+		this.stopUpload();
+		
+		var stats = this.getStats();
+		while (stats.files_queued > 0) {
+			this.cancelUpload();
+			stats = this.getStats();
+		}
+	};
+	
+	SWFUpload.queue.uploadStartHandler = function (file) {
+		var returnValue;
+		if (typeof(this.queueSettings.user_upload_start_handler) === "function") {
+			returnValue = this.queueSettings.user_upload_start_handler.call(this, file);
+		}
+		
+		// To prevent upload a real "FALSE" value must be returned, otherwise default to a real "TRUE" value.
+		returnValue = (returnValue === false) ? false : true;
+		
+		this.queueSettings.queue_cancelled_flag = !returnValue;
+
+		return returnValue;
+	};
+	
+	SWFUpload.queue.uploadCompleteHandler = function (file) {
+		var user_upload_complete_handler = this.queueSettings.user_upload_complete_handler;
+		var continueUpload;
+		
+		if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
+			this.queueSettings.queue_upload_count++;
+		}
+
+		if (typeof(user_upload_complete_handler) === "function") {
+			continueUpload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
+		} else if (file.filestatus === SWFUpload.FILE_STATUS.QUEUED) {
+			// If the file was stopped and re-queued don't restart the upload
+			continueUpload = false;
+		} else {
+			continueUpload = true;
+		}
+		
+		if (continueUpload) {
+			var stats = this.getStats();
+			if (stats.files_queued > 0 && this.queueSettings.queue_cancelled_flag === false) {
+				this.startUpload();
+			} else if (this.queueSettings.queue_cancelled_flag === false) {
+				this.queueEvent("queue_complete_handler", [this.queueSettings.queue_upload_count]);
+				this.queueSettings.queue_upload_count = 0;
+			} else {
+				this.queueSettings.queue_cancelled_flag = false;
+				this.queueSettings.queue_upload_count = 0;
+			}
+		}
+	};
+}

File swfupload/static/swfupload/plugins/swfupload.speed.js

+/*
+	Speed Plug-in
+	
+	Features:
+		*Adds several properties to the 'file' object indicated upload speed, time left, upload time, etc.
+			- currentSpeed -- String indicating the upload speed, bytes per second
+			- averageSpeed -- Overall average upload speed, bytes per second
+			- movingAverageSpeed -- Speed over averaged over the last several measurements, bytes per second
+			- timeRemaining -- Estimated remaining upload time in seconds
+			- timeElapsed -- Number of seconds passed for this upload
+			- percentUploaded -- Percentage of the file uploaded (0 to 100)
+			- sizeUploaded -- Formatted size uploaded so far, bytes
+		
+		*Adds setting 'moving_average_history_size' for defining the window size used to calculate the moving average speed.
+		
+		*Adds several Formatting functions for formatting that values provided on the file object.
+			- SWFUpload.speed.formatBPS(bps) -- outputs string formatted in the best units (Gbps, Mbps, Kbps, bps)
+			- SWFUpload.speed.formatTime(seconds) -- outputs string formatted in the best units (x Hr y M z S)
+			- SWFUpload.speed.formatSize(bytes) -- outputs string formatted in the best units (w GB x MB y KB z B )
+			- SWFUpload.speed.formatPercent(percent) -- outputs string formatted with a percent sign (x.xx %)
+			- SWFUpload.speed.formatUnits(baseNumber, divisionArray, unitLabelArray, fractionalBoolean)
+				- Formats a number using the division array to determine how to apply the labels in the Label Array
+				- factionalBoolean indicates whether the number should be returned as a single fractional number with a unit (speed)
+				    or as several numbers labeled with units (time)
+	*/
+
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+	SWFUpload.speed = {};
+	
+	SWFUpload.prototype.initSettings = (function (oldInitSettings) {
+		return function () {
+			if (typeof(oldInitSettings) === "function") {
+				oldInitSettings.call(this);
+			}
+			
+			this.ensureDefault = function (settingName, defaultValue) {
+				this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
+			};
+
+			// List used to keep the speed stats for the files we are tracking
+			this.fileSpeedStats = {};
+			this.speedSettings = {};
+
+			this.ensureDefault("moving_average_history_size", "10");
+			
+			this.speedSettings.user_file_queued_handler = this.settings.file_queued_handler;
+			this.speedSettings.user_file_queue_error_handler = this.settings.file_queue_error_handler;
+			this.speedSettings.user_upload_start_handler = this.settings.upload_start_handler;
+			this.speedSettings.user_upload_error_handler = this.settings.upload_error_handler;
+			this.speedSettings.user_upload_progress_handler = this.settings.upload_progress_handler;
+			this.speedSettings.user_upload_success_handler = this.settings.upload_success_handler;
+			this.speedSettings.user_upload_complete_handler = this.settings.upload_complete_handler;
+			
+			this.settings.file_queued_handler = SWFUpload.speed.fileQueuedHandler;
+			this.settings.file_queue_error_handler = SWFUpload.speed.fileQueueErrorHandler;
+			this.settings.upload_start_handler = SWFUpload.speed.uploadStartHandler;
+			this.settings.upload_error_handler = SWFUpload.speed.uploadErrorHandler;
+			this.settings.upload_progress_handler = SWFUpload.speed.uploadProgressHandler;
+			this.settings.upload_success_handler = SWFUpload.speed.uploadSuccessHandler;
+			this.settings.upload_complete_handler = SWFUpload.speed.uploadCompleteHandler;
+			
+			delete this.ensureDefault;
+		};
+	})(SWFUpload.prototype.initSettings);
+
+	
+	SWFUpload.speed.fileQueuedHandler = function (file) {
+		if (typeof this.speedSettings.user_file_queued_handler === "function") {
+			file = SWFUpload.speed.extendFile(file);
+			
+			return this.speedSettings.user_file_queued_handler.call(this, file);
+		}
+	};
+	
+	SWFUpload.speed.fileQueueErrorHandler = function (file, errorCode, message) {
+		if (typeof this.speedSettings.user_file_queue_error_handler === "function") {
+			file = SWFUpload.speed.extendFile(file);
+			
+			return this.speedSettings.user_file_queue_error_handler.call(this, file, errorCode, message);
+		}
+	};
+
+	SWFUpload.speed.uploadStartHandler = function (file) {
+		if (typeof this.speedSettings.user_upload_start_handler === "function") {
+			file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+			return this.speedSettings.user_upload_start_handler.call(this, file);
+		}
+	};
+	
+	SWFUpload.speed.uploadErrorHandler = function (file, errorCode, message) {
+		file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+		SWFUpload.speed.removeTracking(file, this.fileSpeedStats);
+
+		if (typeof this.speedSettings.user_upload_error_handler === "function") {
+			return this.speedSettings.user_upload_error_handler.call(this, file, errorCode, message);
+		}
+	};
+	SWFUpload.speed.uploadProgressHandler = function (file, bytesComplete, bytesTotal) {
+		this.updateTracking(file, bytesComplete);
+		file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+
+		if (typeof this.speedSettings.user_upload_progress_handler === "function") {
+			return this.speedSettings.user_upload_progress_handler.call(this, file, bytesComplete, bytesTotal);
+		}
+	};
+	
+	SWFUpload.speed.uploadSuccessHandler = function (file, serverData) {
+		if (typeof this.speedSettings.user_upload_success_handler === "function") {
+			file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+			return this.speedSettings.user_upload_success_handler.call(this, file, serverData);
+		}
+	};
+	SWFUpload.speed.uploadCompleteHandler = function (file) {
+		file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+		SWFUpload.speed.removeTracking(file, this.fileSpeedStats);
+
+		if (typeof this.speedSettings.user_upload_complete_handler === "function") {
+			return this.speedSettings.user_upload_complete_handler.call(this, file);
+		}
+	};
+	
+	// Private: extends the file object with the speed plugin values
+	SWFUpload.speed.extendFile = function (file, trackingList) {
+		var tracking;
+		
+		if (trackingList) {
+			tracking = trackingList[file.id];
+		}
+		
+		if (tracking) {
+			file.currentSpeed = tracking.currentSpeed;
+			file.averageSpeed = tracking.averageSpeed;
+			file.movingAverageSpeed = tracking.movingAverageSpeed;
+			file.timeRemaining = tracking.timeRemaining;
+			file.timeElapsed = tracking.timeElapsed;
+			file.percentUploaded = tracking.percentUploaded;
+			file.sizeUploaded = tracking.bytesUploaded;
+
+		} else {
+			file.currentSpeed = 0;
+			file.averageSpeed = 0;
+			file.movingAverageSpeed = 0;
+			file.timeRemaining = 0;
+			file.timeElapsed = 0;
+			file.percentUploaded = 0;
+			file.sizeUploaded = 0;
+		}
+		
+		return file;
+	};
+	
+	// Private: Updates the speed tracking object, or creates it if necessary
+	SWFUpload.prototype.updateTracking = function (file, bytesUploaded) {
+		var tracking = this.fileSpeedStats[file.id];
+		if (!tracking) {
+			this.fileSpeedStats[file.id] = tracking = {};
+		}
+		
+		// Sanity check inputs
+		bytesUploaded = bytesUploaded || tracking.bytesUploaded || 0;
+		if (bytesUploaded < 0) {
+			bytesUploaded = 0;
+		}
+		if (bytesUploaded > file.size) {
+			bytesUploaded = file.size;
+		}
+		
+		var tickTime = (new Date()).getTime();
+		if (!tracking.startTime) {
+			tracking.startTime = (new Date()).getTime();
+			tracking.lastTime = tracking.startTime;
+			tracking.currentSpeed = 0;
+			tracking.averageSpeed = 0;
+			tracking.movingAverageSpeed = 0;
+			tracking.movingAverageHistory = [];
+			tracking.timeRemaining = 0;
+			tracking.timeElapsed = 0;
+			tracking.percentUploaded = bytesUploaded / file.size;
+			tracking.bytesUploaded = bytesUploaded;
+		} else if (tracking.startTime > tickTime) {
+			this.debug("When backwards in time");
+		} else {
+			// Get time and deltas
+			var now = (new Date()).getTime();
+			var lastTime = tracking.lastTime;
+			var deltaTime = now - lastTime;
+			var deltaBytes = bytesUploaded - tracking.bytesUploaded;
+			
+			if (deltaBytes === 0 || deltaTime === 0) {
+				return tracking;
+			}
+			
+			// Update tracking object
+			tracking.lastTime = now;
+			tracking.bytesUploaded = bytesUploaded;
+			
+			// Calculate speeds
+			tracking.currentSpeed = (deltaBytes * 8 ) / (deltaTime / 1000);
+			tracking.averageSpeed = (tracking.bytesUploaded * 8) / ((now - tracking.startTime) / 1000);
+
+			// Calculate moving average
+			tracking.movingAverageHistory.push(tracking.currentSpeed);
+			if (tracking.movingAverageHistory.length > this.settings.moving_average_history_size) {
+				tracking.movingAverageHistory.shift();
+			}
+			
+			tracking.movingAverageSpeed = SWFUpload.speed.calculateMovingAverage(tracking.movingAverageHistory);
+			
+			// Update times
+			tracking.timeRemaining = (file.size - tracking.bytesUploaded) * 8 / tracking.movingAverageSpeed;
+			tracking.timeElapsed = (now - tracking.startTime) / 1000;
+			
+			// Update percent
+			tracking.percentUploaded = (tracking.bytesUploaded / file.size * 100);
+		}
+		
+		return tracking;
+	};
+	SWFUpload.speed.removeTracking = function (file, trackingList) {
+		try {
+			trackingList[file.id] = null;
+			delete trackingList[file.id];
+		} catch (ex) {
+		}
+	};
+	
+	SWFUpload.speed.formatUnits = function (baseNumber, unitDivisors, unitLabels, singleFractional) {
+		var i, unit, unitDivisor, unitLabel;
+
+		if (baseNumber === 0) {
+			return "0 " + unitLabels[unitLabels.length - 1];
+		}
+		
+		if (singleFractional) {
+			unit = baseNumber;
+			unitLabel = unitLabels.length >= unitDivisors.length ? unitLabels[unitDivisors.length - 1] : "";
+			for (i = 0; i < unitDivisors.length; i++) {
+				if (baseNumber >= unitDivisors[i]) {
+					unit = (baseNumber / unitDivisors[i]).toFixed(2);
+					unitLabel = unitLabels.length >= i ? " " + unitLabels[i] : "";
+					break;
+				}
+			}
+			
+			return unit + unitLabel;
+		} else {
+			var formattedStrings = [];
+			var remainder = baseNumber;
+			
+			for (i = 0; i < unitDivisors.length; i++) {
+				unitDivisor = unitDivisors[i];
+				unitLabel = unitLabels.length > i ? " " + unitLabels[i] : "";
+				
+				unit = remainder / unitDivisor;
+				if (i < unitDivisors.length -1) {
+					unit = Math.floor(unit);
+				} else {
+					unit = unit.toFixed(2);
+				}
+				if (unit > 0) {
+					remainder = remainder % unitDivisor;
+					
+					formattedStrings.push(unit + unitLabel);
+				}
+			}
+			
+			return formattedStrings.join(" ");
+		}
+	};
+	
+	SWFUpload.speed.formatBPS = function (baseNumber) {
+		var bpsUnits = [1073741824, 1048576, 1024, 1], bpsUnitLabels = ["Gbps", "Mbps", "Kbps", "bps"];
+		return SWFUpload.speed.formatUnits(baseNumber, bpsUnits, bpsUnitLabels, true);
+	
+	};
+	SWFUpload.speed.formatTime = function (baseNumber) {
+		var timeUnits = [86400, 3600, 60, 1], timeUnitLabels = ["d", "h", "m", "s"];
+		return SWFUpload.speed.formatUnits(baseNumber, timeUnits, timeUnitLabels, false);
+	
+	};
+	SWFUpload.speed.formatBytes = function (baseNumber) {
+		var sizeUnits = [1073741824, 1048576, 1024, 1], sizeUnitLabels = ["GB", "MB", "KB", "bytes"];
+		return SWFUpload.speed.formatUnits(baseNumber, sizeUnits, sizeUnitLabels, true);
+	
+	};
+	SWFUpload.speed.formatPercent = function (baseNumber) {
+		return baseNumber.toFixed(2) + " %";
+	};
+	
+	SWFUpload.speed.calculateMovingAverage = function (history) {
+		var vals = [], size, sum = 0.0, mean = 0.0, varianceTemp = 0.0, variance = 0.0, standardDev = 0.0;
+		var i;
+		var mSum = 0, mCount = 0;
+		
+		size = history.length;
+		
+		// Check for sufficient data
+		if (size >= 8) {
+			// Clone the array and Calculate sum of the values 
+			for (i = 0; i < size; i++) {
+				vals[i] = history[i];
+				sum += vals[i];
+			}
+
+			mean = sum / size;
+
+			// Calculate variance for the set
+			for (i = 0; i < size; i++) {
+				varianceTemp += Math.pow((vals[i] - mean), 2);
+			}
+
+			variance = varianceTemp / size;
+			standardDev = Math.sqrt(variance);
+			
+			//Standardize the Data
+			for (i = 0; i < size; i++) {
+				vals[i] = (vals[i] - mean) / standardDev;
+			}
+
+			// Calculate the average excluding outliers
+			var deviationRange = 2.0;
+			for (i = 0; i < size; i++) {
+				
+				if (vals[i] <= deviationRange && vals[i] >= -deviationRange) {
+					mCount++;
+					mSum += history[i];
+				}
+			}
+			
+		} else {
+			// Calculate the average (not enough data points to remove outliers)
+			mCount = size;
+			for (i = 0; i < size; i++) {
+				mSum += history[i];
+			}
+		}
+
+		return mSum / mCount;
+	};
+	
+}

File swfupload/static/swfupload/plugins/swfupload.swfobject.js

+/*
+	SWFUpload.SWFObject Plugin
+
+	Summary:
+		This plugin uses SWFObject to embed SWFUpload dynamically in the page.  SWFObject provides accurate Flash Player detection and DOM Ready loading.
+		This plugin replaces the Graceful Degradation plugin.
+
+	Features:
+		* swfupload_load_failed_hander event
+		* swfupload_pre_load_handler event
+		* minimum_flash_version setting (default: "9.0.28")
+		* SWFUpload.onload event for early loading
+
+	Usage:
+		Provide handlers and settings as needed.  When using the SWFUpload.SWFObject plugin you should initialize SWFUploading
+		in SWFUpload.onload rather than in window.onload.  When initialized this way SWFUpload can load earlier preventing the UI flicker
+		that was seen using the Graceful Degradation plugin.
+
+		<script type="text/javascript">
+			var swfu;
+			SWFUpload.onload = function () {
+				swfu = new SWFUpload({
+					minimum_flash_version: "9.0.28",
+					swfupload_pre_load_handler: swfuploadPreLoad,
+					swfupload_load_failed_handler: swfuploadLoadFailed
+				});
+			};
+		</script>
+		
+	Notes:
+		You must provide set minimum_flash_version setting to "8" if you are using SWFUpload for Flash Player 8.
+		The swfuploadLoadFailed event is only fired if the minimum version of Flash Player is not met.  Other issues such as missing SWF files, browser bugs
+		 or corrupt Flash Player installations will not trigger this event.
+		The swfuploadPreLoad event is fired as soon as the minimum version of Flash Player is found.  It does not wait for SWFUpload to load and can
+		 be used to prepare the SWFUploadUI and hide alternate content.
+		swfobject's onDomReady event is cross-browser safe but will default to the window.onload event when DOMReady is not supported by the browser.
+		 Early DOM Loading is supported in major modern browsers but cannot be guaranteed for every browser ever made.
+*/
+
+
+/* SWFObject v2.1 <http://code.google.com/p/swfobject/>
+	Copyright (c) 2007-2008 Geoff Stearns, Michael Williams, and Bobby van der Sluis
+	This software is released under the MIT License <http://www.opensource.org/licenses/mit-license.php>
+*/
+var swfobject=function(){var b="undefined",Q="object",n="Shockwave Flash",p="ShockwaveFlash.ShockwaveFlash",P="application/x-shockwave-flash",m="SWFObjectExprInst",j=window,K=document,T=navigator,o=[],N=[],i=[],d=[],J,Z=null,M=null,l=null,e=false,A=false;var h=function(){var v=typeof K.getElementById!=b&&typeof K.getElementsByTagName!=b&&typeof K.createElement!=b,AC=[0,0,0],x=null;if(typeof T.plugins!=b&&typeof T.plugins[n]==Q){x=T.plugins[n].description;if(x&&!(typeof T.mimeTypes!=b&&T.mimeTypes[P]&&!T.mimeTypes[P].enabledPlugin)){x=x.replace(/^.*\s+(\S+\s+\S+$)/,"$1");AC[0]=parseInt(x.replace(/^(.*)\..*$/,"$1"),10);AC[1]=parseInt(x.replace(/^.*\.(.*)\s.*$/,"$1"),10);AC[2]=/r/.test(x)?parseInt(x.replace(/^.*r(.*)$/,"$1"),10):0}}else{if(typeof j.ActiveXObject!=b){var y=null,AB=false;try{y=new ActiveXObject(p+".7")}catch(t){try{y=new ActiveXObject(p+".6");AC=[6,0,21];y.AllowScriptAccess="always"}catch(t){if(AC[0]==6){AB=true}}if(!AB){try{y=new ActiveXObject(p)}catch(t){}}}if(!AB&&y){try{x=y.GetVariable("$version");if(x){x=x.split(" ")[1].split(",");AC=[parseInt(x[0],10),parseInt(x[1],10),parseInt(x[2],10)]}}catch(t){}}}}var AD=T.userAgent.toLowerCase(),r=T.platform.toLowerCase(),AA=/webkit/.test(AD)?parseFloat(AD.replace(/^.*webkit\/(\d+(\.\d+)?).*$/,"$1")):false,q=false,z=r?/win/.test(r):/win/.test(AD),w=r?/mac/.test(r):/mac/.test(AD);/*@cc_on q=true;@if(@_win32)z=true;@elif(@_mac)w=true;@end@*/return{w3cdom:v,pv:AC,webkit:AA,ie:q,win:z,mac:w}}();var L=function(){if(!h.w3cdom){return }f(H);if(h.ie&&h.win){try{K.write("<script id=__ie_ondomload defer=true src=//:><\/script>");J=C("__ie_ondomload");if(J){I(J,"onreadystatechange",S)}}catch(q){}}if(h.webkit&&typeof K.readyState!=b){Z=setInterval(function(){if(/loaded|complete/.test(K.readyState)){E()}},10)}if(typeof K.addEventListener!=b){K.addEventListener("DOMContentLoaded",E,null)}R(E)}();function S(){if(J.readyState=="complete"){J.parentNode.removeChild(J);E()}}function 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q=t.getElementsByTagName(Q)[0];if(q){var w=a("embed"),y=q.attributes;if(y){var v=y.length;for(var u=0;u<v;u++){if(y[u].nodeName=="DATA"){w.setAttribute("src",y[u].nodeValue)}else{w.setAttribute(y[u].nodeName,y[u].nodeValue)}}}var x=q.childNodes;if(x){var z=x.length;for(var r=0;r<z;r++){if(x[r].nodeType==1&&x[r].nodeName=="PARAM"){w.setAttribute(x[r].getAttribute("name"),x[r].getAttribute("value"))}}}t.parentNode.replaceChild(w,t)}}function k(w){A=true;var u=C(w.id);if(u){if(w.altContentId){var y=C(w.altContentId);if(y){M=y;l=w.altContentId}}else{M=G(u)}if(!(/%$/.test(w.width))&&parseInt(w.width,10)<310){w.width="310"}if(!(/%$/.test(w.height))&&parseInt(w.height,10)<137){w.height="137"}K.title=K.title.slice(0,47)+" - Flash Player Installation";var z=h.ie&&h.win?"ActiveX":"PlugIn",q=K.title,r="MMredirectURL="+j.location+"&MMplayerType="+z+"&MMdoctitle="+q,x=w.id;if(h.ie&&h.win&&u.readyState!=4){var t=a("div");x+="SWFObjectNew";t.setAttribute("id",x);u.parentNode.insertBefore(t,u);u.style.display="none";var v=function(){u.parentNode.removeChild(u)};I(j,"onload",v)}U({data:w.expressInstall,id:m,width:w.width,height:w.height},{flashvars:r},x)}}function O(t){if(h.ie&&h.win&&t.readyState!=4){var r=a("div");t.parentNode.insertBefore(r,t);r.parentNode.replaceChild(G(t),r);t.style.display="none";var q=function(){t.parentNode.removeChild(t)};I(j,"onload",q)}else{t.parentNode.replaceChild(G(t),t)}}function G(v){var u=a("div");if(h.win&&h.ie){u.innerHTML=v.innerHTML}else{var r=v.getElementsByTagName(Q)[0];if(r){var w=r.childNodes;if(w){var q=w.length;for(var t=0;t<q;t++){if(!(w[t].nodeType==1&&w[t].nodeName=="PARAM")&&!(w[t].nodeType==8)){u.appendChild(w[t].cloneNode(true))}}}}}return u}function U(AG,AE,t){var q,v=C(t);if(v){if(typeof AG.id==b){AG.id=t}if(h.ie&&h.win){var AF="";for(var AB in AG){if(AG[AB]!=Object.prototype[AB]){if(AB.toLowerCase()=="data"){AE.movie=AG[AB]}else{if(AB.toLowerCase()=="styleclass"){AF+=' class="'+AG[AB]+'"'}else{if(AB.toLowerCase()!="classid"){AF+=" "+AB+'="'+AG[AB]+'"'}}}}}var AD="";for(var AA in AE){if(AE[AA]!=Object.prototype[AA]){AD+='<param name="'+AA+'" value="'+AE[AA]+'" />'}}v.outerHTML='<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"'+AF+">"+AD+"</object>";i[i.length]=AG.id;q=C(AG.id)}else{if(h.webkit&&h.webkit<312){var AC=a("embed");AC.setAttribute("type",P);for(var z in AG){if(AG[z]!=Object.prototype[z]){if(z.toLowerCase()=="data"){AC.setAttribute("src",AG[z])}else{if(z.toLowerCase()=="styleclass"){AC.setAttribute("class",AG[z])}else{if(z.toLowerCase()!="classid"){AC.setAttribute(z,AG[z])}}}}}for(var y in AE){if(AE[y]!=Object.prototype[y]){if(y.toLowerCase()!="movie"){AC.setAttribute(y,AE[y])}}}v.parentNode.replaceChild(AC,v);q=AC}else{var u=a(Q);u.setAttribute("type",P);for(var x in 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r=h.pv,q=t.split(".");q[0]=parseInt(q[0],10);q[1]=parseInt(q[1],10)||0;q[2]=parseInt(q[2],10)||0;return(r[0]>q[0]||(r[0]==q[0]&&r[1]>q[1])||(r[0]==q[0]&&r[1]==q[1]&&r[2]>=q[2]))?true:false}function V(v,r){if(h.ie&&h.mac){return }var u=K.getElementsByTagName("head")[0],t=a("style");t.setAttribute("type","text/css");t.setAttribute("media","screen");if(!(h.ie&&h.win)&&typeof K.createTextNode!=b){t.appendChild(K.createTextNode(v+" {"+r+"}"))}u.appendChild(t);if(h.ie&&h.win&&typeof K.styleSheets!=b&&K.styleSheets.length>0){var q=K.styleSheets[K.styleSheets.length-1];if(typeof q.addRule==Q){q.addRule(v,r)}}}function W(t,q){var r=q?"visible":"hidden";if(e&&C(t)){C(t).style.visibility=r}else{V("#"+t,"visibility:"+r)}}function g(s){var r=/[\\\"<>\.;]/;var q=r.exec(s)!=null;return q?encodeURIComponent(s):s}var D=function(){if(h.ie&&h.win){window.attachEvent("onunload",function(){var w=d.length;for(var v=0;v<w;v++){d[v][0].detachEvent(d[v][1],d[v][2])}var t=i.length;for(var u=0;u<t;u++){X(i[u])}for(var r in h){h[r]=null}h=null;for(var q in swfobject){swfobject[q]=null}swfobject=null})}}();return{registerObject:function(u,q,t){if(!h.w3cdom||!u||!q){return }var r={};r.id=u;r.swfVersion=q;r.expressInstall=t?t:false;N[N.length]=r;W(u,false)},getObjectById:function(v){var q=null;if(h.w3cdom){var t=C(v);if(t){var u=t.getElementsByTagName(Q)[0];if(!u||(u&&typeof t.SetVariable!=b)){q=t}else{if(typeof u.SetVariable!=b){q=u}}}}return q},embedSWF:function(x,AE,AB,AD,q,w,r,z,AC){if(!h.w3cdom||!x||!AE||!AB||!AD||!q){return }AB+="";AD+="";if(c(q)){W(AE,false);var AA={};if(AC&&typeof AC===Q){for(var v in AC){if(AC[v]!=Object.prototype[v]){AA[v]=AC[v]}}}AA.data=x;AA.width=AB;AA.height=AD;var y={};if(z&&typeof z===Q){for(var u in z){if(z[u]!=Object.prototype[u]){y[u]=z[u]}}}if(r&&typeof r===Q){for(var t in r){if(r[t]!=Object.prototype[t]){if(typeof y.flashvars!=b){y.flashvars+="&"+t+"="+r[t]}else{y.flashvars=t+"="+r[t]}}}}f(function(){U(AA,y,AE);if(AA.id==AE){W(AE,true)}})}else{if(w&&!A&&c("6.0.65")&&(h.win||h.mac)){A=true;W(AE,false);f(function(){var AF={};AF.id=AF.altContentId=AE;AF.width=AB;AF.height=AD;AF.expressInstall=w;k(AF)})}}},getFlashPlayerVersion:function(){return{major:h.pv[0],minor:h.pv[1],release:h.pv[2]}},hasFlashPlayerVersion:c,createSWF:function(t,r,q){if(h.w3cdom){return U(t,r,q)}else{return undefined}},removeSWF:function(q){if(h.w3cdom){X(q)}},createCSS:function(r,q){if(h.w3cdom){V(r,q)}},addDomLoadEvent:f,addLoadEvent:R,getQueryParamValue:function(v){var u=K.location.search||K.location.hash;if(v==null){return g(u)}if(u){var t=u.substring(1).split("&");for(var r=0;r<t.length;r++){if(t[r].substring(0,t[r].indexOf("="))==v){return g(t[r].substring((t[r].indexOf("=")+1)))}}}return""},expressInstallCallback:function(){if(A&&M){var q=C(m);if(q){q.parentNode.replaceChild(M,q);if(l){W(l,true);if(h.ie&&h.win){M.style.display="block"}}M=null;l=null;A=false}}}}}();
+
+
+	
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+	SWFUpload.onload = function () {};
+	
+	swfobject.addDomLoadEvent(function () {
+		if (typeof(SWFUpload.onload) === "function") {
+			SWFUpload.onload.call(window);
+		}
+	});
+	
+	SWFUpload.prototype.initSettings = (function (oldInitSettings) {
+		return function () {
+			if (typeof(oldInitSettings) === "function") {
+				oldInitSettings.call(this);
+			}
+
+			this.ensureDefault = function (settingName, defaultValue) {
+				this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
+			};
+
+			this.ensureDefault("minimum_flash_version", "9.0.28");
+			this.ensureDefault("swfupload_pre_load_handler", null);
+			this.ensureDefault("swfupload_load_failed_handler", null);
+
+			delete this.ensureDefault;
+
+		};
+	})(SWFUpload.prototype.initSettings);
+
+
+	SWFUpload.prototype.loadFlash = function (oldLoadFlash) {
+		return function () {
+			var hasFlash = swfobject.hasFlashPlayerVersion(this.settings.minimum_flash_version);
+			
+			if (hasFlash) {
+				this.queueEvent("swfupload_pre_load_handler");
+				if (typeof(oldLoadFlash) === "function") {
+					oldLoadFlash.call(this);
+				}
+			} else {
+				this.queueEvent("swfupload_load_failed_handler");
+			}
+		};
+		
+	}(SWFUpload.prototype.loadFlash);
+			
+	SWFUpload.prototype.displayDebugInfo = function (oldDisplayDebugInfo) {
+		return function () {
+			if (typeof(oldDisplayDebugInfo) === "function") {
+				oldDisplayDebugInfo.call(this);
+			}
+			
+			this.debug(
+				[
+					"SWFUpload.SWFObject Plugin settings:", "\n",
+					"\t", "minimum_flash_version:                      ", this.settings.minimum_flash_version, "\n",
+					"\t", "swfupload_pre_load_handler assigned:     ", (typeof(this.settings.swfupload_pre_load_handler) === "function").toString(), "\n",
+					"\t", "swfupload_load_failed_handler assigned:     ", (typeof(this.settings.swfupload_load_failed_handler) === "function").toString(), "\n",
+				].join("")
+			);
+		};	
+	}(SWFUpload.prototype.displayDebugInfo);
+}

File swfupload/static/swfupload/swfupload license.txt

+/**
+ * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
+ *
+ * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/,  http://www.vinterwebb.se/
+ *
+ * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz�n and Mammon Media and is released under the MIT License:
+ * http://www.opensource.org/licenses/mit-license.php
+ *
+ * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
+ * http://www.opensource.org/licenses/mit-license.php
+ *
+ */

File swfupload/static/swfupload/swfupload.js

+/**
+ * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
+ *
+ * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/,  http://www.vinterwebb.se/
+ *
+ * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz�n and Mammon Media and is released under the MIT License:
+ * http://www.opensource.org/licenses/mit-license.php
+ *
+ * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
+ * http://www.opensource.org/licenses/mit-license.php
+ *
+ */
+
+
+/* ******************* */
+/* Constructor & Init  */
+/* ******************* */
+var SWFUpload;
+
+if (SWFUpload == undefined) {
+	SWFUpload = function (settings) {
+		this.initSWFUpload(settings);
+	};
+}
+
+SWFUpload.prototype.initSWFUpload = function (settings) {
+	try {
+		this.customSettings = {};	// A container where developers can place their own settings associated with this instance.
+		this.settings = settings;
+		this.eventQueue = [];
+		this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
+		this.movieElement = null;
+
+
+		// Setup global control tracking
+		SWFUpload.instances[this.movieName] = this;
+
+		// Load the settings.  Load the Flash movie.
+		this.initSettings();
+		this.loadFlash();
+		this.displayDebugInfo();
+	} catch (ex) {
+		delete SWFUpload.instances[this.movieName];
+		throw ex;
+	}
+};
+
+/* *************** */
+/* Static Members  */
+/* *************** */
+SWFUpload.instances = {};
+SWFUpload.movieCount = 0;
+SWFUpload.version = "2.2.0 2009-03-25";
+SWFUpload.QUEUE_ERROR = {
+	QUEUE_LIMIT_EXCEEDED	  		: -100,
+	FILE_EXCEEDS_SIZE_LIMIT  		: -110,
+	ZERO_BYTE_FILE			  		: -120,
+	INVALID_FILETYPE		  		: -130
+};
+SWFUpload.UPLOAD_ERROR = {
+	HTTP_ERROR				  		: -200,
+	MISSING_UPLOAD_URL	      		: -210,
+	IO_ERROR				  		: -220,
+	SECURITY_ERROR			  		: -230,
+	UPLOAD_LIMIT_EXCEEDED	  		: -240,
+	UPLOAD_FAILED			  		: -250,
+	SPECIFIED_FILE_ID_NOT_FOUND		: -260,
+	FILE_VALIDATION_FAILED	  		: -270,
+	FILE_CANCELLED			  		: -280,
+	UPLOAD_STOPPED					: -290
+};
+SWFUpload.FILE_STATUS = {
+	QUEUED		 : -1,
+	IN_PROGRESS	 : -2,
+	ERROR		 : -3,
+	COMPLETE	 : -4,
+	CANCELLED	 : -5
+};
+SWFUpload.BUTTON_ACTION = {
+	SELECT_FILE  : -100,
+	SELECT_FILES : -110,
+	START_UPLOAD : -120
+};
+SWFUpload.CURSOR = {
+	ARROW : -1,
+	HAND : -2
+};
+SWFUpload.WINDOW_MODE = {
+	WINDOW : "window",
+	TRANSPARENT : "transparent",
+	OPAQUE : "opaque"
+};
+
+// Private: takes a URL, determines if it is relative and converts to an absolute URL
+// using the current site. Only processes the URL if it can, otherwise returns the URL untouched
+SWFUpload.completeURL = function(url) {
+	if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) {
+		return url;
+	}
+	
+	var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : "");
+	
+	var indexSlash = window.location.pathname.lastIndexOf("/");
+	if (indexSlash <= 0) {
+		path = "/";
+	} else {
+		path = window.location.pathname.substr(0, indexSlash) + "/";
+	}
+	
+	return /*currentURL +*/ path + url;
+	
+};
+
+
+/* ******************** */
+/* Instance Members  */
+/* ******************** */
+
+// Private: initSettings ensures that all the
+// settings are set, getting a default value if one was not assigned.
+SWFUpload.prototype.initSettings = function () {
+	this.ensureDefault = function (settingName, defaultValue) {
+		this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
+	};
+	
+	// Upload backend settings
+	this.ensureDefault("upload_url", "");
+	this.ensureDefault("preserve_relative_urls", false);
+	this.ensureDefault("file_post_name", "Filedata");
+	this.ensureDefault("post_params", {});
+	this.ensureDefault("use_query_string", false);
+	this.ensureDefault("requeue_on_error", false);
+	this.ensureDefault("http_success", []);
+	this.ensureDefault("assume_success_timeout", 0);
+	
+	// File Settings
+	this.ensureDefault("file_types", "*.*");
+	this.ensureDefault("file_types_description", "All Files");
+	this.ensureDefault("file_size_limit", 0);	// Default zero means "unlimited"
+	this.ensureDefault("file_upload_limit", 0);
+	this.ensureDefault("file_queue_limit", 0);
+
+	// Flash Settings
+	this.ensureDefault("flash_url", "swfupload.swf");
+	this.ensureDefault("prevent_swf_caching", true);
+	
+	// Button Settings
+	this.ensureDefault("button_image_url", "");
+	this.ensureDefault("button_width", 1);
+	this.ensureDefault("button_height", 1);
+	this.ensureDefault("button_text", "");
+	this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
+	this.ensureDefault("button_text_top_padding", 0);
+	this.ensureDefault("button_text_left_padding", 0);
+	this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
+	this.ensureDefault("button_disabled", false);
+	this.ensureDefault("button_placeholder_id", "");
+	this.ensureDefault("button_placeholder", null);
+	this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
+	this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
+	
+	// Debug Settings
+	this.ensureDefault("debug", false);
+	this.settings.debug_enabled = this.settings.debug;	// Here to maintain v2 API
+	
+	// Event Handlers
+	this.settings.return_upload_start_handler = this.returnUploadStart;
+	this.ensureDefault("swfupload_loaded_handler", null);
+	this.ensureDefault("file_dialog_start_handler", null);
+	this.ensureDefault("file_queued_handler", null);
+	this.ensureDefault("file_queue_error_handler", null);
+	this.ensureDefault("file_dialog_complete_handler", null);
+	
+	this.ensureDefault("upload_start_handler", null);
+	this.ensureDefault("upload_progress_handler", null);
+	this.ensureDefault("upload_error_handler", null);
+	this.ensureDefault("upload_success_handler", null);
+	this.ensureDefault("upload_complete_handler", null);
+	
+	this.ensureDefault("debug_handler", this.debugMessage);
+
+	this.ensureDefault("custom_settings", {});
+
+	// Other settings
+	this.customSettings = this.settings.custom_settings;
+	
+	// Update the flash url if needed
+	if (!!this.settings.prevent_swf_caching) {
+		this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
+	}
+	
+	if (!this.settings.preserve_relative_urls) {
+		//this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url);	// Don't need to do this one since flash doesn't look at it
+		this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
+		this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
+	}
+	
+	delete this.ensureDefault;
+};
+
+// Private: loadFlash replaces the button_placeholder element with the flash movie.
+SWFUpload.prototype.loadFlash = function () {
+	var targetElement, tempParent;
+
+	// Make sure an element with the ID we are going to use doesn't already exist
+	if (document.getElementById(this.movieName) !== null) {
+		throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
+	}
+
+	// Get the element where we will be placing the flash movie
+	targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;
+
+	if (targetElement == undefined) {
+		throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
+	}
+
+	// Append the container and load the flash
+	tempParent = document.createElement("div");
+	tempParent.innerHTML = this.getFlashHTML();	// Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
+	targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
+
+	// Fix IE Flash/Form bug
+	if (window[this.movieName] == undefined) {
+		window[this.movieName] = this.getMovieElement();
+	}
+	
+};
+
+// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
+SWFUpload.prototype.getFlashHTML = function () {
+	// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
+	return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
+				'<param name="wmode" value="', this.settings.button_window_mode, '" />',
+				'<param name="movie" value="', this.settings.flash_url, '" />',
+				'<param name="quality" value="high" />',
+				'<param name="menu" value="false" />',
+				'<param name="allowScriptAccess" value="always" />',
+				'<param name="flashvars" value="' + this.getFlashVars() + '" />',
+				'</object>'].join("");
+};
+
+// Private: getFlashVars builds the parameter string that will be passed
+// to flash in the flashvars param.
+SWFUpload.prototype.getFlashVars = function () {
+	// Build a string from the post param object
+	var paramString = this.buildParamString();
+	var httpSuccessString = this.settings.http_success.join(",");
+	
+	// Build the parameter string
+	return ["movieName=", encodeURIComponent(this.movieName),
+			"&amp;uploadURL=", encodeURIComponent(this.settings.upload_url),
+			"&amp;useQueryString=", encodeURIComponent(this.settings.use_query_string),
+			"&amp;requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
+			"&amp;httpSuccess=", encodeURIComponent(httpSuccessString),
+			"&amp;assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
+			"&amp;params=", encodeURIComponent(paramString),
+			"&amp;filePostName=", encodeURIComponent(this.settings.file_post_name),
+			"&amp;fileTypes=", encodeURIComponent(this.settings.file_types),
+			"&amp;fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
+			"&amp;fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
+			"&amp;fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
+			"&amp;fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
+			"&amp;debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
+			"&amp;buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
+			"&amp;buttonWidth=", encodeURIComponent(this.settings.button_width),
+			"&amp;buttonHeight=", encodeURIComponent(this.settings.button_height),
+			"&amp;buttonText=", encodeURIComponent(this.settings.button_text),
+			"&amp;buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
+			"&amp;buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
+			"&amp;buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
+			"&amp;buttonAction=", encodeURIComponent(this.settings.button_action),
+			"&amp;buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
+			"&amp;buttonCursor=", encodeURIComponent(this.settings.button_cursor)
+		].join("");
+};
+
+// Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
+// The element is cached after the first lookup
+SWFUpload.prototype.getMovieElement = function () {
+	if (this.movieElement == undefined) {
+		this.movieElement = document.getElementById(this.movieName);
+	}
+
+	if (this.movieElement === null) {
+		throw "Could not find Flash element";
+	}
+	
+	return this.movieElement;
+};
+
+// Private: buildParamString takes the name/value pairs in the post_params setting object
+// and joins them up in to a string formatted "name=value&amp;name=value"
+SWFUpload.prototype.buildParamString = function () {
+	var postParams = this.settings.post_params; 
+	var paramStringPairs = [];
+
+	if (typeof(postParams) === "object") {
+		for (var name in postParams) {
+			if (postParams.hasOwnProperty(name)) {
+				paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
+			}
+		}
+	}
+
+	return paramStringPairs.join("&amp;");
+};
+
+// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
+// all references to the SWF, and other objects so memory is properly freed.
+// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
+// Credits: Major improvements provided by steffen
+SWFUpload.prototype.destroy = function () {
+	try {
+		// Make sure Flash is done before we try to remove it
+		this.cancelUpload(null, false);
+		
+
+		// Remove the SWFUpload DOM nodes
+		var movieElement = null;
+		movieElement = this.getMovieElement();
+		
+		if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
+			// Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround)
+			for (var i in movieElement) {
+				try {
+					if (typeof(movieElement[i]) === "function") {
+						movieElement[i] = null;
+					}
+				} catch (ex1) {}
+			}
+
+			// Remove the Movie Element from the page
+			try {
+				movieElement.parentNode.removeChild(movieElement);
+			} catch (ex) {}
+		}
+		
+		// Remove IE form fix reference
+		window[this.movieName] = null;
+
+		// Destroy other references
+		SWFUpload.instances[this.movieName] = null;
+		delete SWFUpload.instances[this.movieName];
+
+		this.movieElement = null;
+		this.settings = null;
+		this.customSettings = null;
+		this.eventQueue = null;
+		this.movieName = null;
+		
+		
+		return true;
+	} catch (ex2) {
+		return false;
+	}
+};
+
+
+// Public: displayDebugInfo prints out settings and configuration
+// information about this SWFUpload instance.
+// This function (and any references to it) can be deleted when placing
+// SWFUpload in production.
+SWFUpload.prototype.displayDebugInfo = function () {
+	this.debug(
+		[
+			"---SWFUpload Instance Info---\n",
+			"Version: ", SWFUpload.version, "\n",
+			"Movie Name: ", this.movieName, "\n",
+			"Settings:\n",
+			"\t", "upload_url:               ", this.settings.upload_url, "\n",
+			"\t", "flash_url:                ", this.settings.flash_url, "\n",
+			"\t", "use_query_string:         ", this.settings.use_query_string.toString(), "\n",
+			"\t", "requeue_on_error:         ", this.settings.requeue_on_error.toString(), "\n",
+			"\t", "http_success:             ", this.settings.http_success.join(", "), "\n",
+			"\t", "assume_success_timeout:   ", this.settings.assume_success_timeout, "\n",
+			"\t", "file_post_name:           ", this.settings.file_post_name, "\n",
+			"\t", "post_params:              ", this.settings.post_params.toString(), "\n",
+			"\t", "file_types:               ", this.settings.file_types, "\n",
+			"\t", "file_types_description:   ", this.settings.file_types_description, "\n",
+			"\t", "file_size_limit:          ", this.settings.file_size_limit, "\n",
+			"\t", "file_upload_limit:        ", this.settings.file_upload_limit, "\n",
+			"\t", "file_queue_limit:         ", this.settings.file_queue_limit, "\n",
+			"\t", "debug:                    ", this.settings.debug.toString(), "\n",
+
+			"\t", "prevent_swf_caching:      ", this.settings.prevent_swf_caching.toString(), "\n",
+
+			"\t", "button_placeholder_id:    ", this.settings.button_placeholder_id.toString(), "\n",
+			"\t", "button_placeholder:       ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
+			"\t", "button_image_url:         ", this.settings.button_image_url.toString(), "\n",
+			"\t", "button_width:             ", this.settings.button_width.toString(), "\n",
+			"\t", "button_height:            ", this.settings.button_height.toString(), "\n",
+			"\t", "button_text:              ", this.settings.button_text.toString(), "\n",
+			"\t", "button_text_style:        ", this.settings.button_text_style.toString(), "\n",
+			"\t", "button_text_top_padding:  ", this.settings.button_text_top_padding.toString(), "\n",
+			"\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
+			"\t", "button_action:            ", this.settings.button_action.toString(), "\n",
+			"\t", "button_disabled:          ", this.settings.button_disabled.toString(), "\n",
+
+			"\t", "custom_settings:          ", this.settings.custom_settings.toString(), "\n",
+			"Event Handlers:\n",
+			"\t", "swfupload_loaded_handler assigned:  ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
+			"\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
+			"\t", "file_queued_handler assigned:       ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
+			"\t", "file_queue_error_handler assigned:  ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
+			"\t", "upload_start_handler assigned:      ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
+			"\t", "upload_progress_handler assigned:   ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
+			"\t", "upload_error_handler assigned:      ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
+			"\t", "upload_success_handler assigned:    ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
+			"\t", "upload_complete_handler assigned:   ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
+			"\t", "debug_handler assigned:             ", (typeof this.settings.debug_handler === "function").toString(), "\n"
+		].join("")
+	);
+};
+
+/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
+	the maintain v2 API compatibility
+*/
+// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
+SWFUpload.prototype.addSetting = function (name, value, default_value) {
+    if (value == undefined) {
+        return (this.settings[name] = default_value);
+    } else {
+        return (this.settings[name] = value);
+	}
+};
+
+// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
+SWFUpload.prototype.getSetting = function (name) {
+    if (this.settings[name] != undefined) {
+        return this.settings[name];
+	}
+
+    return "";
+};
+
+
+
+// Private: callFlash handles function calls made to the Flash element.
+// Calls are made with a setTimeout for some functions to work around
+// bugs in the ExternalInterface library.
+SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
+	argumentArray = argumentArray || [];
+	
+	var movieElement = this.getMovieElement();
+	var returnValue, returnString;
+
+	// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
+	try {
+		returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
+		returnValue = eval(returnString);
+	} catch (ex) {
+		throw "Call to " + functionName + " failed";
+	}
+	
+	// Unescape file post param values
+	if (returnValue != undefined && typeof returnValue.post === "object") {
+		returnValue = this.unescapeFilePostParams(returnValue);
+	}
+
+	return returnValue;
+};
+
+/* *****************************
+	-- Flash control methods --
+	Your UI should use these
+	to operate SWFUpload
+   ***************************** */
+
+// WARNING: this function does not work in Flash Player 10
+// Public: selectFile causes a File Selection Dialog window to appear.  This
+// dialog only allows 1 file to be selected.
+SWFUpload.prototype.selectFile = function () {
+	this.callFlash("SelectFile");
+};
+
+// WARNING: this function does not work in Flash Player 10
+// Public: selectFiles causes a File Selection Dialog window to appear/ This
+// dialog allows the user to select any number of files
+// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
+// If the selection name length is too long the dialog will fail in an unpredictable manner.  There is no work-around
+// for this bug.
+SWFUpload.prototype.selectFiles = function () {
+	this.callFlash("SelectFiles");
+};
+
+
+// Public: startUpload starts uploading the first file in the queue unless
+// the optional parameter 'fileID' specifies the ID 
+SWFUpload.prototype.startUpload = function (fileID) {
+	this.callFlash("StartUpload", [fileID]);
+};
+
+// Public: cancelUpload cancels any queued file.  The fileID parameter may be the file ID or index.
+// If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
+// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
+SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
+	if (triggerErrorEvent !== false) {
+		triggerErrorEvent = true;
+	}
+	this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
+};
+
+// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
+// If nothing is currently uploading then nothing happens.
+SWFUpload.prototype.stopUpload = function () {
+	this.callFlash("StopUpload");
+};
+
+/* ************************
+ * Settings methods
+ *   These methods change the SWFUpload settings.
+ *   SWFUpload settings should not be changed directly on the settings object
+ *   since many of the settings need to be passed to Flash in order to take
+ *   effect.
+ * *********************** */
+
+// Public: getStats gets the file statistics object.
+SWFUpload.prototype.getStats = function () {
+	return this.callFlash("GetStats");
+};
+
+// Public: setStats changes the SWFUpload statistics.  You shouldn't need to 
+// change the statistics but you can.  Changing the statistics does not
+// affect SWFUpload accept for the successful_uploads count which is used
+// by the upload_limit setting to determine how many files the user may upload.
+SWFUpload.prototype.setStats = function (statsObject) {
+	this.callFlash("SetStats", [statsObject]);
+};
+
+// Public: getFile retrieves a File object by ID or Index.  If the file is
+// not found then 'null' is returned.
+SWFUpload.prototype.getFile = function (fileID) {
+	if (typeof(fileID) === "number") {
+		return this.callFlash("GetFileByIndex", [fileID]);
+	} else {
+		return this.callFlash("GetFile", [fileID]);
+	}
+};
+
+// Public: addFileParam sets a name/value pair that will be posted with the
+// file specified by the Files ID.  If the name already exists then the
+// exiting value will be overwritten.
+SWFUpload.prototype.addFileParam = function (fileID, name, value) {
+	return this.callFlash("AddFileParam", [fileID, name, value]);
+};
+
+// Public: removeFileParam removes a previously set (by addFileParam) name/value
+// pair from the specified file.
+SWFUpload.prototype.removeFileParam = function (fileID, name) {
+	this.callFlash("RemoveFileParam", [fileID, name]);
+};
+
+// Public: setUploadUrl changes the upload_url setting.
+SWFUpload.prototype.setUploadURL = function (url) {
+	this.settings.upload_url = url.toString();
+	this.callFlash("SetUploadURL", [url]);
+};
+
+// Public: setPostParams changes the post_params setting
+SWFUpload.prototype.setPostParams = function (paramsObject) {
+	this.settings.post_params = paramsObject;
+	this.callFlash("SetPostParams", [paramsObject]);
+};
+
+// Public: addPostParam adds post name/value pair.  Each name can have only one value.
+SWFUpload.prototype.addPostParam = function (name, value) {
+	this.settings.post_params[name] = value;
+	this.callFlash("SetPostParams", [this.settings.post_params]);
+};
+
+// Public: removePostParam deletes post name/value pair.
+SWFUpload.prototype.removePostParam = function (name) {
+	delete this.settings.post_params[name];
+	this.callFlash("SetPostParams", [this.settings.post_params]);
+};
+
+// Public: setFileTypes changes the file_types setting and the file_types_description setting
+SWFUpload.prototype.setFileTypes = function (types, description) {
+	this.settings.file_types = types;
+	this.settings.file_types_description = description;
+	this.callFlash("SetFileTypes", [types, description]);
+};
+
+// Public: setFileSizeLimit changes the file_size_limit setting
+SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
+	this.settings.file_size_limit = fileSizeLimit;
+	this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
+};
+
+// Public: setFileUploadLimit changes the file_upload_limit setting
+SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
+	this.settings.file_upload_limit = fileUploadLimit;
+	this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
+};
+
+// Public: setFileQueueLimit changes the file_queue_limit setting
+SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
+	this.settings.file_queue_limit = fileQueueLimit;
+	this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
+};
+
+// Public: setFilePostName changes the file_post_name setting
+SWFUpload.prototype.setFilePostName = function (filePostName) {
+	this.settings.file_post_name = filePostName;
+	this.callFlash("SetFilePostName", [filePostName]);
+};
+
+// Public: setUseQueryString changes the use_query_string setting
+SWFUpload.prototype.setUseQueryString = function (useQueryString) {
+	this.settings.use_query_string = useQueryString;
+	this.callFlash("SetUseQueryString", [useQueryString]);
+};
+
+// Public: setRequeueOnError changes the requeue_on_error setting
+SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
+	this.settings.requeue_on_error = requeueOnError;
+	this.callFlash("SetRequeueOnError", [requeueOnError]);
+};
+
+// Public: setHTTPSuccess changes the http_success setting
+SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
+	if (typeof http_status_codes === "string") {
+		http_status_codes = http_status_codes.replace(" ", "").split(",");
+	}
+	
+	this.settings.http_success = http_status_codes;
+	this.callFlash("SetHTTPSuccess", [http_status_codes]);
+};
+
+// Public: setHTTPSuccess changes the http_success setting
+SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
+	this.settings.assume_success_timeout = timeout_seconds;
+	this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
+};
+
+// Public: setDebugEnabled changes the debug_enabled setting
+SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
+	this.settings.debug_enabled = debugEnabled;
+	this.callFlash("SetDebugEnabled", [debugEnabled]);
+};
+
+// Public: setButtonImageURL loads a button image sprite
+SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
+	if (buttonImageURL == undefined) {
+		buttonImageURL = "";
+	}
+	
+	this.settings.button_image_url = buttonImageURL;
+	this.callFlash("SetButtonImageURL", [buttonImageURL]);
+};
+
+// Public: setButtonDimensions resizes the Flash Movie and button
+SWFUpload.prototype.setButtonDimensions = function (width, height) {
+	this.settings.button_width = width;
+	this.settings.button_height = height;
+	
+	var movie = this.getMovieElement();
+	if (movie != undefined) {
+		movie.style.width = width + "px";
+		movie.style.height = height + "px";
+	}
+	
+	this.callFlash("SetButtonDimensions", [width, height]);
+};
+// Public: setButtonText Changes the text overlaid on the button
+SWFUpload.prototype.setButtonText = function (html) {
+	this.settings.button_text = html;
+	this.callFlash("SetButtonText", [html]);
+};
+// Public: setButtonTextPadding changes the top and left padding of the text overlay
+SWFUpload.prototype.setButtonTextPadding = function (left, top) {
+	this.settings.button_text_top_padding = top;
+	this.settings.button_text_left_padding = left;
+	this.callFlash("SetButtonTextPadding", [left, top]);
+};
+
+// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
+SWFUpload.prototype.setButtonTextStyle = function (css) {
+	this.settings.button_text_style = css;
+	this.callFlash("SetButtonTextStyle", [css]);
+};
+// Public: setButtonDisabled disables/enables the button
+SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
+	this.settings.button_disabled = isDisabled;
+	this.callFlash("SetButtonDisabled", [isDisabled]);
+};
+// Public: setButtonAction sets the action that occurs when the button is clicked
+SWFUpload.prototype.setButtonAction = function (buttonAction) {
+	this.settings.button_action = buttonAction;
+	this.callFlash("SetButtonAction", [buttonAction]);
+};
+
+// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
+SWFUpload.prototype.setButtonCursor = function (cursor) {
+	this.settings.button_cursor = cursor;
+	this.callFlash("SetButtonCursor", [cursor]);
+};
+
+/* *******************************
+	Flash Event Interfaces
+	These functions are used by Flash to trigger the various
+	events.
+	
+	All these functions a Private.
+	
+	Because the ExternalInterface library is buggy the event calls
+	are added to a queue and the queue then executed by a setTimeout.
+	This ensures that events are executed in a determinate order and that
+	the ExternalInterface bugs are avoided.
+******************************* */
+
+SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
+	// Warning: Don't call this.debug inside here or you'll create an infinite loop
+	
+	if (argumentArray == undefined) {
+		argumentArray = [];
+	} else if (!(argumentArray instanceof Array)) {
+		argumentArray = [argumentArray];
+	}
+	
+	var self = this;
+	if (typeof this.settings[handlerName] === "function") {
+		// Queue the event
+		this.eventQueue.push(function () {
+			this.settings[handlerName].apply(this, argumentArray);
+		});
+		
+		// Execute the next queued event
+		setTimeout(function () {
+			self.executeNextEvent();
+		}, 0);
+		
+	} else if (this.settings[handlerName] !== null) {
+		throw "Event handler " + handlerName + " is unknown or is not a function";
+	}
+};
+
+// Private: Causes the next event in the queue to be executed.  Since events are queued using a setTimeout
+// we must queue them in order to garentee that they are executed in order.
+SWFUpload.prototype.executeNextEvent = function () {
+	// Warning: Don't call this.debug inside here or you'll create an infinite loop
+
+	var  f = this.eventQueue ? this.eventQueue.shift() : null;
+	if (typeof(f) === "function") {
+		f.apply(this);
+	}
+};
+
+// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
+// properties that contain characters that are not valid for JavaScript identifiers. To work around this
+// the Flash Component escapes the parameter names and we must unescape again before passing them along.
+SWFUpload.prototype.unescapeFilePostParams = function (file) {
+	var reg = /[$]([0-9a-f]{4})/i;
+	var unescapedPost = {};
+	var uk;
+
+	if (file != undefined) {
+		for (var k in file.post) {
+			if (file.post.hasOwnProperty(k)) {
+				uk = k;
+				var match;
+				while ((match = reg.exec(uk)) !== null) {
+					uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
+				}
+				unescapedPost[uk] = file.post[k];
+			}
+		}
+
+		file.post = unescapedPost;
+	}
+
+	return file;
+};
+
+// Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
+SWFUpload.prototype.testExternalInterface = function () {
+	try {
+		return this.callFlash("TestExternalInterface");
+	} catch (ex) {
+		return false;
+	}
+};
+
+// Private: This event is called by Flash when it has finished loading. Don't modify this.
+// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
+SWFUpload.prototype.flashReady = function () {
+	// Check that the movie element is loaded correctly with its ExternalInterface methods defined
+	var movieElement = this.getMovieElement();
+
+	if (!movieElement) {
+		this.debug("Flash called back ready but the flash movie can't be found.");
+		return;
+	}
+
+	this.cleanUp(movieElement);
+	
+	this.queueEvent("swfupload_loaded_handler");
+};
+
+// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
+// This function is called by Flash each time the ExternalInterface functions are created.
+SWFUpload.prototype.cleanUp = function (movieElement) {
+	// Pro-actively unhook all the Flash functions
+	try {
+		if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
+			this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
+			for (var key in movieElement) {
+				try {
+					if (typeof(movieElement[key]) === "function") {
+						movieElement[key] = null;
+					}
+				} catch (ex) {
+				}
+			}
+		}
+	} catch (ex1) {
+	
+	}
+
+	// Fix Flashes own cleanup code so if the SWFMovie was removed from the page
+	// it doesn't display errors.
+	window["__flash__removeCallback"] = function (instance, name) {
+		try {
+			if (instance) {
+				instance[name] = null;
+			}
+		} catch (flashEx) {
+		
+		}
+	};
+
+};
+
+
+/* This is a chance to do something before the browse window opens */
+SWFUpload.prototype.fileDialogStart = function () {
+	this.queueEvent("file_dialog_start_handler");
+};
+
+
+/* Called when a file is successfully added to the queue. */
+SWFUpload.prototype.fileQueued = function (file) {
+	file = this.unescapeFilePostParams(file);
+	this.queueEvent("file_queued_handler", file);
+};
+
+
+/* Handle errors that occur when an attempt to queue a file fails. */
+SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
+	file = this.unescapeFilePostParams(file);
+	this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
+};
+
+/* Called after the file dialog has closed and the selected files have been queued.
+	You could call startUpload here if you want the queued files to begin uploading immediately. */
+SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
+	this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
+};
+
+SWFUpload.prototype.uploadStart = function (file) {
+	file = this.unescapeFilePostParams(file);
+	this.queueEvent("return_upload_start_handler", file);
+};
+
+SWFUpload.prototype.returnUploadStart = function (file) {
+	var returnValue;
+	if (typeof this.settings.upload_start_handler === "function") {
+		file = this.unescapeFilePostParams(file);
+		returnValue = this.settings.upload_start_handler.call(this, file);
+	} else if (this.settings.upload_start_handler != undefined) {
+		throw "upload_start_handler must be a function";
+	}
+
+	// Convert undefined to true so if nothing is returned from the upload_start_handler it is
+	// interpretted as 'true'.
+	if (returnValue === undefined) {
+		returnValue = true;
+	}
+	
+	returnValue = !!returnValue;
+	
+	this.callFlash("ReturnUploadStart", [returnValue]);
+};
+
+
+
+SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
+	file = this.unescapeFilePostParams(file);
+	this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
+};
+
+SWFUpload.prototype.uploadError = function (file, errorCode, message) {
+	file = this.unescapeFilePostParams(file);
+	this.queueEvent("upload_error_handler", [file, errorCode, message]);
+};
+
+SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
+	file = this.unescapeFilePostParams(file);
+	this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
+};
+
+SWFUpload.prototype.uploadComplete = function (file) {
+	file = this.unescapeFilePostParams(file);
+	this.queueEvent("upload_complete_handler", file);
+};
+
+/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
+   internal debug console.  You can override this event and have messages written where you want. */
+SWFUpload.prototype.debug = function (message) {
+	this.queueEvent("debug_handler", message);
+};
+
+
+/* **********************************
+	Debug Console
+	The debug console is a self contained, in page location
+	for debug message to be sent.  The Debug Console adds
+	itself to the body if necessary.
+
+	The console is automatically scrolled as messages appear.
+	
+	If you are using your own debug handler or when you deploy to production and
+	have debug disabled you can remove these functions to reduce the file size
+	and complexity.
+********************************** */
+   
+// Private: debugMessage is the default debug_handler.  If you want to print debug messages
+// call the debug() function.  When overriding the function your own function should
+// check to see if the debug setting is true before outputting debug information.
+SWFUpload.prototype.debugMessage = function (message) {
+	if (this.settings.debug) {
+		var exceptionMessage, exceptionValues = [];
+
+		// Check for an exception object and print it nicely
+		if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
+			for (var key in message) {
+				if (message.hasOwnProperty(key)) {
+					exceptionValues.push(key + ": " + message[key]);
+				}
+			}
+			exceptionMessage = exceptionValues.join("\n") || "";
+			exceptionValues = exceptionMessage.split("\n");
+			exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
+			SWFUpload.Console.writeLine(exceptionMessage);
+		} else {
+			SWFUpload.Console.writeLine(message);
+		}
+	}
+};
+
+SWFUpload.Console = {};
+SWFUpload.Console.writeLine = function (message) {
+	var console, documentForm;
+
+	try {
+		console = document.getElementById("SWFUpload_Console");
+
+		if (!console) {