- changed status to resolved
Haptic App check for devices
Issue #78
resolved
haptic app should NOT throw an error if no haptic device is discovered AND no haptic device is actuall requested
int tmp_n_haptics_connected = haptics_.connectToDevices();
if(0 >= tmp_n_haptics_connected)
{ throw(std::runtime_error("Could not get connect to haptic devices")); }
Comments (1)
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Then why use haptic app anyway? You can change the behavior in your own app. I think that the standard is better this way.