Author Commit Message Labels Comments Date
David Rogers avatarDavid Rogers
Close the file handle when creating a zip stream.
Branches
v1-8
David Rogers avatarDavid Rogers
Fix a number of script compiler errors in the samples. The world view projection matrix is set in the individual programs referenced in the unified program. GLSL is the exception where it isn't necessary which was causing the errors.
Branches
v1-8
Default avatar Mingun
Fixes some doxygen warnings.
David Rogers avatarDavid Rogers
Create and destroy the ProceduralManualObjectFactory in the ParticleGS sample. Fixes errors on startup
Branches
v1-8
David Rogers avatarDavid Rogers
GL: Fix for incorrect mipmap calculation with texture arrays.
Branches
v1-8
David Rogers avatarDavid Rogers
Patch 3520598 - Fix for Deflate issue to allow using temp storage at any location, not just the current drive.
Branches
v1-8
David Rogers avatarDavid Rogers
OS X: Just add all even numbers up to max samples for FSAA options.
Branches
v1-8
David Rogers avatarDavid Rogers
OSX: Make the config dialog scroll a little nicer.
Branches
v1-8
David Rogers avatarDavid Rogers
Initialize the texture manager in _initialise rather than createWindow for all GL render systems. This keeps the instantiation order similar between all render systems. See http://www.ogre3d.org/forums/viewtopic.php?f=22&t=69879 for more details.
Branches
v1-8
Default avatar Mattan Furst
D3D9: combined system memory buffer with shadow buffer
David Rogers avatarDavid Rogers
Fix a build error that I introduced a few revisions ago. Strange that clang lets it through.
Branches
v1-8
David Rogers avatarDavid Rogers
Adding Ogre head and logo assets.
Branches
v1-8
David Rogers avatarDavid Rogers
Set deleted pointers in an entity to NULL on reinitialize. Preventing dangling references to old data. Thanks to Dave Hussey for pointing this out.
Branches
v1-8
David Rogers avatarDavid Rogers
GLES2: Always update entire buffers. glBufferSubData causes very bad pipeline stalls.
Branches
v1-8
David Rogers avatarDavid Rogers
Bug 525: Use intptr_t instead of long for _findnext and the emulation functions to resolve truncation on 64 bit systems.
Branches
v1-8
David Rogers avatarDavid Rogers
Fix a few more sample issues in both DX and GL
Branches
v1-8
David Rogers avatarDavid Rogers
GLES2: Fix the skeletal animation sample.
Branches
v1-8
Default avatar David Rogers
Add SSAO sample to SDK CMakeLists template
Branches
v1-8
David Rogers avatarDavid Rogers
Remove CMake option to select old script compilers and supporting code.
Default avatar arrowdodger
Fix libraries prefix on Unixes when using clang.
Branches
v1-8
Default avatar arrowdodger
Fix libraries prefix on Unixes when using clang.
Default avatar arrowdodger
Fix test compilation when OGRE_DOUBLE_PRECISION is enabled.
David Rogers avatarDavid Rogers
Build OS X SDK with clang.
Branches
v1-8
David Rogers avatarDavid Rogers
Fix yet another warning
Branches
v1-8
David Rogers avatarDavid Rogers
Water sample warnings. Move global vars into the sample class.
Branches
v1-8
David Rogers avatarDavid Rogers
Take care of more warnings.
Branches
v1-8
David Rogers avatarDavid Rogers
GLES2: Roll back some shader changes to restore some more stable, but not entirely accurate results. Will revisit later.
Branches
v1-8
David Rogers avatarDavid Rogers
More warnings in GLES/GLES2
Branches
v1-8
David Rogers avatarDavid Rogers
warnings--
Branches
v1-8
Holger Frydrych avatarHolger Frydrych
Merge from v1-7
Branches
v1-8
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