libgd 2.0 / gd_color.c

#include "gd.h"
#include "gd_color.h"

int gdColorMatch(gdImagePtr im, int col1, int col2, float threshold)
{
	const int dr = gdImageRed(im, col1) - gdImageRed(im, col2);
	const int dg = gdImageGreen(im, col1) - gdImageGreen(im, col2);
	const int db = gdImageBlue(im, col1) - gdImageBlue(im, col2);
	const int da = gdImageAlpha(im, col1) - gdImageAlpha(im, col2);
	const int dist = dr * dr + dg * dg + db * db + da * da;

	return (100.0 * dist / 195075) < threshold;
}

/*
 * To be implemented when we have more image formats.
 * Buffer like gray8 gray16 or rgb8 will require some tweak
 * and can be done in this function (called from the autocrop
 * function. (Pierre)
 */
#if 0
static int colors_equal (const int col1, const in col2)
{

}
#endif
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.