-Dark-Hammer is a light-weight, multi-platform game engine.
License is _2-clause new BSD_.
+Dark-Hammer is a light-weight, multi-platform game engine.
Engine itself is written in C programming language (following C99 standard), works with both
_OpenGL_ and _Direct3D_ APIs.
Current supported platforms are _Windows 7_ with _Direct3D 10_ or higher capable graphics card,
-In order to compiler and build the engine you'll need softwares below to be installed/extracted on
+In order to compile and build the engine you'll need softwares below, to be installed on your
- __C99 compatible compiler__: Tested _ICC 12_ for windows (MSVC2013 should have C99 support too),
_GCC 2.6_ for linux, and _Clang 3.3_ for OSX
- __DirectX SDK June 2010__: For Direct3D build under windows.
#### Linux Requirements ####
-- __X11 libs__: Package name _xorg-dev_
-- __Mesa GL libs__: Package name _libglu1-mesa-dev_
+- __X11 libs__: For X11 window system (GLFW) compilation. (Package: _xorg-dev_)
+- __Mesa GL libs__: For GLX support (GLFW) compilation. (Package: _libglu1-mesa-dev_)
+#### Additional (Not required) ####
+- __SWIG__: For rebuilding/modifying lua or python bindings. [link](http://www.swig.org)
+- __Python development libs__: For linux (Package: _python-dev_)
Preferred build system is [waf](http://code.google.com/p/waf/) which is a python based program,