Overview

Description

Spline based implementation for path interpolation. Network client/server implementation using ogre. Uses boost for networking and threading. This work is not intended to be a final product.

Dependencies

  • Ogre 1.6
  • boost 1.36 (not tested with newer releases. Should be okay though)

To build the project, you need to set the following environment variables:

  • $(OGRE16_HOME)
  • $(BOOST_HOME)

The following DLLs must be copied to the executable directory for a successful run:

  • OgreMain(_d).dll
  • OIS(_d).dll

Don't forget to modify the Plugins.cfg file to point to the folder that holds the Ogre plugin DLLs (RenderSystemGL, PluginCgProgramManager et al.)

Licence

WTFPL. See COPYING file for details.