1. Sheng Mao
  2. lua source since 5.0

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lua source since 5.0 / Home

[http://www.reddit.com/comments/63hth/ask_reddit_which_oss_codebases_out_there_are_so/c02pxbp]

Reading Lua Source Code follows mikemike's suggestion: Recommended reading order:

  • lmathlib.c, lstrlib.c: get familiar with the external C API. Don't bother with the pattern matcher though. Just the easy functions.
  • lapi.c: Check how the API is implemented internally. Only skim this to get a feeling for the code. Cross-reference to lua.h and luaconf.h as needed.
  • lobject.h: tagged values and object representation. skim through this first. you'll want to keep a window with this file open all the time.
  • lstate.h: state objects. ditto.
  • lopcodes.h: bytecode instruction format and opcode definitions. easy.
  • lvm.c: scroll down to luaV_execute, the main interpreter loop. see how all of the instructions are implemented. skip the details for now. reread later.
  • ldo.c: calls, stacks, exceptions, coroutines. tough read. lstring.c: string interning. cute, huh?
  • ltable.c: hash tables and arrays. tricky code.
  • ltm.c: metamethod handling, reread all of lvm.c now.

You may want to reread lapi.c now.

  • ldebug.c: surprise waiting for you. abstract interpretation is used to find object names for tracebacks. does bytecode verification, too.
  • lparser.c, lcode.c: recursive descent parser, targetting a register-based VM. start from chunk() and work your way through. read the expression parser and the code generator parts last.
  • lgc.c: incremental garbage collector. take your time. Read all the other files as you see references to them. Don't let your stack get too deep though.

If you're done before X-Mas and understood all of it, you're good. The information density of the code is rather high.

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