1. Shlomi Fish
  2. LM-Solve Site


LM-Solve Site / src / index.html.wml

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<subject "LM-Solve - a Logic Mazes Solver" />

LM-Solve is a set of solvers I wrote for the Logic Mazes featured on the 
<a href="http://www.logicmazes.com/">Logic Mazes site</a> and
<a href="http://www.clickmazes.com/">Click Mazes site</a>. They are written 
in Perl and should be very portable.

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<a href="http://www.perl.com/pub/a/2003/11/17/lmsolve.html">An article about 
LM-Solve</a> was published in <a href="http://www.perl.com/">Perl.com</a>.
This article covers extending LM-Solve to solve a new kind of puzzle.


Nearly one year since the last stable release of LM-Solve, I am proud to 
announce the new release: 0.8.1. This release features the ability to solve
Hexagonal Plank Puzzles, as well as a programmer API and documentation. Get
it while it's hot!


LM-Solve version 0.6.0 was released. This versions sports support for
<a href="http://www.clickmazes.com/planks/ixplanks.htm">
Planks in the Swamp Puzzles</a> (rectangular only), and can be built as 
an RPM out of the box.


LM-Solve version 0.4.0 was released. This version features support for three
types of <a href="http://www.clickmazes.com/newtilt/ixtilt2d.htm">tilt 
mazes</a>: single goal, multiple goals, and <a
href="http://www.clickmazes.com/newtilt/ixtilt.htm">Red-Blue Tilt Puzzles


<a href="http://freshmeat.net/projects/lm-solve/">The Freshmeat Project's
<a href="http://svn.berlios.de/svnroot/repos/quad-pres/lm-solve/">The
Subversion Repository of the Project</a>

<li><a href="http://www.logicmazes.com/">The Logic Mazes site</a></li>
<li><a href="http://www.iit.edu/~maxiori/apps/Theseus.html">The Original
Applet for Theseus and the Minotaur</a></li>
<li><a href="http://www.bardavid.com/">Yoah Bar-David's site</a> - contains
applets for constructing and solving Alice Mazes and Minotaur Mazes.</li>
<li><a href="http://www.clickmazes.com/">Andrea Glibert's Click-Mazes</a> -
more mazes.</li>