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lp_solve / lpsolve.h

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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__22BF6D92_917F_4BDF_B806_0954721EBA95__INCLUDED_)
#define AFX_STDAFX_H__22BF6D92_917F_4BDF_B806_0954721EBA95__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


// Insert your headers here
#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__22BF6D92_917F_4BDF_B806_0954721EBA95__INCLUDED_)