<latemp_subject "Perl Lightning Talk - Optimising Multi-Tasking in PDL" />
<h2><a href="slides/">The Slides</a></h2>
(the Perl Data Language), thus gaining both speed and flexibility.
+I have now made a derivative version of code discussed here available as
+<cpan_dist d="AI-Pathfinding-OptimizeMultiple">CPAN package called
+“AI-Pathfind-OptimizeMultiple”</cpan_dist>. Strangely enough, other
+people and I were not able to find prior art for this algorithm and technique
+in the Game Artificial Intelligence literature.