davep avatar davep committed 06a6ba8

SH-2179 Fix for active UI elements glowing when basic shaders enabled.

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 void main() 
-	float alpha = texture2D(tex0, gl_TexCoord[0].xy).a;
+	float alpha = texture2D(tex0, gl_TexCoord[0].xy).a * gl_Color.a;
 	gl_FragColor = vec4(gl_Color.rgb, alpha);
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