Files changed (5)
std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
// can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps.