Files changed (3)
+ // XXX stinson 11/13/2012 : This hack removes the optimization for limiting the number of flexi-prims
+ // animated correctly immediately following teleport. With the optimization removed, the bug went away.
+ // Skipping the flexible update if render res is negative. If we were to continue with a negative value,
+ // the subsequent S32 num_render_sections = 1<<mRenderRes; code will specify a really large number of