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prep linden committed 9329d30

Path-814: Corrected shader fragment compilation error.

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indra/newview/app_settings/shaders/class1/interface/pathfindingF.glsl

  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
 
 void main() 
 {
-	gl_FragColor = vertex_color;
+	frag_color = vertex_color;
 }