Anonymous avatar Anonymous committed d363dd1

Crashfix: Make sure drawable exists before calling any method on it.

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Files changed (1)


 	for(U32 i = 0 ; i < mNumFaces ; i++)
 		LLFace* facep = mFaceList[i] ;
-		if(facep->getDrawable()->isRecentlyVisible())
+		if( facep && facep->getDrawable() && facep->getDrawable()->isRecentlyVisible())
 			addTextureStats(facep->getVirtualSize()) ;
 			setAdditionalDecodePriority(facep->getImportanceToCamera()) ;
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