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Anonymous committed d50ee39

sync with viewer-dev, removing obsolete files

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Files changed (10)

indra/newview/skins/default/xui/da/floater_model_wizard.xml

-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Model Wizard" title="UPLOAD MODEL WIZARD">
-	<button label="5. Upload" name="upload_btn"/>
-	<button label="4. Review" name="review_btn"/>
-	<button label="3. Physics" name="physics2_btn"/>
-	<button label="3. Physics" name="physics_btn"/>
-	<button label="2. Optimize" name="optimize_btn"/>
-	<button label="1. Choose File" name="choose_file_btn"/>
-	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
-				Upload Model
-			</text>
-		</panel>
-		<text name="description">
-			This wizard will help you import mesh models to Second Life.  First specify a file containing the model you wish to import.  Second Life supports COLLADA (.dae) files.
-		</text>
-		<panel name="content">
-			<text name="Cache location">
-				Filename:
-			</text>
-			<button label="Browse..." label_selected="Browse..." name="browse"/>
-			<text name="dimensions">
-				X:         Y:         Z:
-			</text>
-			<text name="dimension_dividers">
-				|               |
-			</text>
-		</panel>
-	</panel>
-	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
-				Optimize
-			</text>
-		</panel>
-		<text name="description">
-			This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue.
-		</text>
-		<panel name="content">
-			<text name="high_detail_text">
-				Generate Level of Detail: High
-			</text>
-			<text name="medium_detail_text">
-				Generate Level of Detail: Medium
-			</text>
-			<text name="low_detail_text">
-				Generate Level of Detail: Low
-			</text>
-			<text name="lowest_detail_text">
-				Generate Level of Detail: Lowest
-			</text>
-		</panel>
-		<panel name="content2">
-			<text name="lod_label">
-				Model Preview:
-			</text>
-			<combo_box name="preview_lod_combo2" tool_tip="LOD to view in preview render">
-				<combo_item name="high">
-					High
-				</combo_item>
-				<combo_item name="medium">
-					Medium
-				</combo_item>
-				<combo_item name="low">
-					Low
-				</combo_item>
-				<combo_item name="lowest">
-					Lowest
-				</combo_item>
-			</combo_box>
-			<text name="streaming cost">
-				Resource Cost:    [COST]
-			</text>
-			<text name="dimensions">
-				X:         Y:         Z:
-			</text>
-			<text name="dimension_dividers">
-				|               |
-			</text>
-		</panel>
-	</panel>
-	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
-				Physics
-			</text>
-		</panel>
-		<text name="description">
-			The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
-		</text>
-		<panel name="content">
-			<text name="streaming cost">
-				Resource Cost:       [COST]
-			</text>
-		</panel>
-	</panel>
-	<panel name="physics2_panel">
-		<panel name="header_panel">
-			<text name="header_text">
-				Physics
-			</text>
-		</panel>
-		<text name="description">
-			Preview the physics shape below then click Next to continue.  To modify the physics shape, click the Back button.
-		</text>
-		<panel name="content">
-			<text name="lod_label">
-				Model Preview:
-			</text>
-			<combo_box name="preview_lod_combo3" tool_tip="LOD to view in preview render">
-				<combo_item name="high">
-					High
-				</combo_item>
-				<combo_item name="medium">
-					Medium
-				</combo_item>
-				<combo_item name="low">
-					Low
-				</combo_item>
-				<combo_item name="lowest">
-					Lowest
-				</combo_item>
-			</combo_box>
-			<text name="dimensions">
-				X:         Y:         Z:
-			</text>
-			<text name="dimension_dividers">
-				|               |
-			</text>
-			<text name="streaming cost">
-				Resource Cost:       [COST]
-			</text>
-		</panel>
-	</panel>
-	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
-				Review
-			</text>
-		</panel>
-		<text name="description">
-			Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
-		</text>
-		<panel name="content">
-			<text name="lod_label">
-				Model Preview:
-			</text>
-			<combo_box name="preview_lod_combo" tool_tip="LOD to view in preview render">
-				<combo_item name="high">
-					High
-				</combo_item>
-				<combo_item name="medium">
-					Medium
-				</combo_item>
-				<combo_item name="low">
-					Low
-				</combo_item>
-				<combo_item name="lowest">
-					Lowest
-				</combo_item>
-			</combo_box>
-			<text name="dimensions">
-				X:         Y:         Z:
-			</text>
-			<text name="dimension_dividers">
-				|               |
-			</text>
-		</panel>
-		<text name="streaming cost">
-			Resource Cost:         [COST]
-		</text>
-		<text name="physics cost">
-			Physics Cost:        [COST]
-		</text>
-	</panel>
-	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
-				Upload Complete!
-			</text>
-		</panel>
-		<text name="description">
-			Congratulations! Your model has been sucessfully uploaded.  You will find the model in the Objects folder in your inventory.
-		</text>
-	</panel>
-	<button label="&lt;&lt; Back" name="back"/>
-	<button label="Next &gt;&gt;" name="next"/>
-	<button label="Upload" name="upload" tool_tip="Upload to simulator"/>
-	<button label="Cancel" name="cancel"/>
-	<button label="Close" name="close"/>
-	<spinner name="import_scale" value="1.0"/>
-	<string name="status_idle">
-		Idle
-	</string>
-	<string name="status_reading_file">
-		Loading...
-	</string>
-	<string name="status_generating_meshes">
-		Generating Meshes...
-	</string>
-	<string name="status_vertex_number_overflow">
-		Error: Vertex number is more than 65534, aborted!
-	</string>
-	<string name="high">
-		High
-	</string>
-	<string name="medium">
-		Medium
-	</string>
-	<string name="low">
-		Low
-	</string>
-	<string name="lowest">
-		Lowest
-	</string>
-	<string name="mesh_status_good">
-		Ship it!
-	</string>
-	<string name="mesh_status_na">
-		N/A
-	</string>
-	<string name="mesh_status_none">
-		None
-	</string>
-	<string name="mesh_status_submesh_mismatch">
-		Levels of detail have a different number of textureable faces.
-	</string>
-	<string name="mesh_status_mesh_mismatch">
-		Levels of detail have a different number of mesh instances.
-	</string>
-	<string name="mesh_status_too_many_vertices">
-		Level of detail has too many vertices.
-	</string>
-	<string name="mesh_status_missing_lod">
-		Missing required level of detail.
-	</string>
-	<string name="layer_all">
-		All
-	</string>
-</floater>

indra/newview/skins/default/xui/de/floater_model_wizard.xml

-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Model Wizard" title="ASSISTENT ZUM HOCHLADEN VON MODELLEN">
-	<button label="5. Hochladen" name="upload_btn"/>
-	<button label="4. Überprüfen" name="review_btn"/>
-	<button label="3. Physik" name="physics_btn"/>
-	<button label="2. Optimieren" name="optimize_btn"/>
-	<button label="1. Datei auswählen" name="choose_file_btn"/>
-	<panel name="choose_file_panel">
-		<panel name="choose_file_header_panel">
-			<text name="choose_file_header_text">
-				Modelldatei auswählen
-			</text>
-		</panel>
-		<panel name="choose_file_content">
-			<text name="advanced_users_text">
-				Fortgeschrittene Benutzer: Wenn Sie bereits mit Tools zur Erstellung von 3D-Inhalten vertraut sind, können Sie den erweiterten Uploader verwenden.
-			</text>
-			<button label="Auf Erweitert wechseln" name="switch_to_advanced"/>
-			<text name="Cache location">
-				Hochzuladende Modelldatei auswählen
-			</text>
-			<button label="Durchsuchen..." label_selected="Durchsuchen..." name="browse"/>
-			<text name="Model types">
-				Second Life unterstützt COLLADA-Dateien (.dae).
-			</text>
-			<text name="dimensions">
-				X         Y         Z
-			</text>
-			<text name="warning_label">
-				ACHTUNG:
-			</text>
-			<text name="warning_text">
-				Sie können den letzten Schritt nicht abschließen (Modell auf Second Life-Server hochladen). [secondlife:///app/floater/learn_more Weitere Infos], wie Sie Ihr Konto zum Hochladen von Netzmodellen einrichten.
-			</text>
-		</panel>
-	</panel>
-	<panel name="optimize_panel">
-		<panel name="optimize_header_panel">
-			<text name="optimize_header_text">
-				Modell optimieren
-			</text>
-		</panel>
-		<text name="optimize_description">
-			Wir haben das Modell auf Leistung optimiert. Sie können es bei Bedarf weiter anpassen.
-		</text>
-		<panel name="optimize_content">
-			<text name="high_detail_text">
-				Detailstufe generieren: hoch
-			</text>
-			<text name="medium_detail_text">
-				Detailstufe generieren: mittel
-			</text>
-			<text name="low_detail_text">
-				Detailstufe generieren: niedrig
-			</text>
-			<text name="lowest_detail_text">
-				Detailstufe generieren: niedrigste
-			</text>
-		</panel>
-		<panel name="content2">
-			<button label="Geometrie neu berechnen" name="recalculate_geometry_btn"/>
-			<text name="lod_label">
-				Geometrievorschau
-			</text>
-			<combo_box name="preview_lod_combo" tool_tip="Detailstufe zur Anzeige in Vorschaudarstellung">
-				<combo_item name="high">
-					Viel Details
-				</combo_item>
-				<combo_item name="medium">
-					Mittlere Details
-				</combo_item>
-				<combo_item name="low">
-					Wenig Details
-				</combo_item>
-				<combo_item name="lowest">
-					Wenigste Details
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="physics_panel">
-		<panel name="physics_header_panel">
-			<text name="physics_header_text">
-				Physik anpassen
-			</text>
-		</panel>
-		<text name="physics_description">
-			Wir erstellen eine Form für die Außenhülle des Modells. Passen Sie die Detailstufe der Form wie für den beabsichtigten Zweck erforderlich an.
-		</text>
-		<panel name="physics_content">
-			<button label="Physik neu berechnen" name="recalculate_physics_btn"/>
-			<button label="Neu berechnen..." name="recalculating_physics_btn"/>
-			<text name="lod_label">
-				Physikvorschau
-			</text>
-			<combo_box name="preview_lod_combo2" tool_tip="Detailstufe zur Anzeige in Vorschaudarstellung">
-				<combo_item name="high">
-					Viel Details
-				</combo_item>
-				<combo_item name="medium">
-					Mittlere Details
-				</combo_item>
-				<combo_item name="low">
-					Wenig Details
-				</combo_item>
-				<combo_item name="lowest">
-					Wenigste Details
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="review_panel">
-		<panel name="review_header_panel">
-			<text name="review_header_text">
-				Überprüfen
-			</text>
-		</panel>
-		<panel name="review_content">
-			<text name="review_prim_equiv">
-				Auswirkung auf Parzelle/Region: Prim-Äquivalenzwert [EQUIV]
-			</text>
-			<text name="review_fee">
-				Die für das Hochladen anfallende Gebühr in Höhe von L$ [FEE] wird von Ihrem Konto abgebucht.
-			</text>
-			<text name="review_confirmation">
-				Durch Klicken auf „Hochladen“ bestätigen Sie, dass Sie die erforderlichen Rechte für das im Modell enthaltene Material besitzen.
-			</text>
-		</panel>
-	</panel>
-	<panel name="upload_panel">
-		<panel name="upload_header_panel">
-			<text name="upload_header_text">
-				Upload abgeschlossen
-			</text>
-		</panel>
-		<text name="model_uploaded_text">
-			Ihr Modell wurde hochgeladen.
-		</text>
-		<text name="inventory_text">
-			Sie finden das Modell im Objektordner Ihres Inventars.
-		</text>
-		<text name="charged_fee">
-			Von Ihrem Konto wurden [FEE] L$ abgebucht.
-		</text>
-	</panel>
-	<button label="&lt;&lt; Zurück" name="back"/>
-	<button label="Weiter &gt;&gt;" name="next"/>
-	<button label="Gewichte und Gebühr berechnen &gt;&gt;" name="calculate"/>
-	<button label="Berechnen..." name="calculating"/>
-	<button label="Hochladen" name="upload" tool_tip="An Simulator hochladen"/>
-	<button label="Abbrechen" name="cancel"/>
-	<button label="Schließen" name="close"/>
-	<spinner name="import_scale" value="1,0"/>
-	<string name="status_idle">
-		Inaktiv
-	</string>
-	<string name="status_parse_error">
-		DAE-Parsing-Fehler. Details siehe Protokoll.
-	</string>
-	<string name="status_reading_file">
-		Laden...
-	</string>
-	<string name="status_generating_meshes">
-		Netze werden generiert...
-	</string>
-	<string name="status_vertex_number_overflow">
-		Fehler: Anzahl von Vertices überschreitet 65534. Operation abgebrochen.
-	</string>
-	<string name="bad_element">
-		Fehler: ungültiges Element.
-	</string>
-	<string name="high">
-		Hoch
-	</string>
-	<string name="medium">
-		Mittel
-	</string>
-	<string name="low">
-		Niedrig
-	</string>
-	<string name="lowest">
-		Niedrigste
-	</string>
-	<string name="mesh_status_good">
-		Ausliefern
-	</string>
-	<string name="mesh_status_na">
-		--
-	</string>
-	<string name="mesh_status_none">
-		Keine
-	</string>
-	<string name="mesh_status_submesh_mismatch">
-		Detailstufen haben unterschiedliche Anzahl texturfähiger Flächen.
-	</string>
-	<string name="mesh_status_mesh_mismatch">
-		Detailstufen haben unterschiedliche Anzahl von Netzinstanzen.
-	</string>
-	<string name="mesh_status_too_many_vertices">
-		Detailstufe hat zu viele Vertices.
-	</string>
-	<string name="mesh_status_missing_lod">
-		Erforderliche Detailstufe fehlt.
-	</string>
-	<string name="layer_all">
-		Alle
-	</string>
-</floater>

indra/newview/skins/default/xui/en/floater_model_wizard.xml

-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- layout="topleft"
- name="Model Wizard"
- help_topic="model_wizard"
- bg_opaque_image_overlay="0.5 0.5 0.5 1"
- height="480"
- save_rect="true"
- title="UPLOAD MODEL WIZARD"
- width="535">
-	<button
-	 top="32"
-	 tab_stop="false"
-	 left="410"
-	 height="32"
-	 name="upload_btn"
-	 enabled="false"
-	 label="5. Upload"
-	 border="false"
-	 image_unselected="BreadCrumbBtn_Right_Off"
-	 image_selected="BreadCrumbBtn_Right_Press"
-	 image_hover_unselected="BreadCrumbBtn_Right_Over"
-	 image_disabled="BreadCrumbBtn_Right_Disabled"
-	 image_disabled_selected="BreadCrumbBtn_Right_Disabled"
-	 width="110">
-		<button.commit_callback
-		function="Wizard.Upload"/>
-	</button>
-	<button
-	 top="32"
-	 left="310"
-	 height="32"
-	 tab_stop="false"
-	 name="review_btn"
-	 label="4. Review"
-	 enabled="false"
-	 border="false"
-	 image_unselected="BreadCrumbBtn_Middle_Off"
-	 image_selected="BreadCrumbBtn_Middle_Press"
-	 image_hover_unselected="BreadCrumbBtn_Middle_Over"
-	 image_disabled="BreadCrumbBtn_Middle_Disabled"
-	 image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
-	 width="110">
-		<button.commit_callback
-		function="Wizard.Review"/>
-	</button>
-	<button
-	 top="32"
-	 left="210"
-	 height="32"
-	 name="physics_btn"
-	 label="3. Physics"
-	 tab_stop="false"
-	 enabled="false"
-	 border="false"
-	 image_unselected="BreadCrumbBtn_Middle_Off"
-	 image_selected="BreadCrumbBtn_Middle_Press"
-	 image_hover_unselected="BreadCrumbBtn_Middle_Over"
-	 image_disabled="BreadCrumbBtn_Middle_Disabled"
-	 image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
-	 width="110">
-		<button.commit_callback
-		function="Wizard.Physics"/>
-	</button>
-	<button
-	 top="32"
-	 left="115"
-	 name="optimize_btn"
-	 label="2. Optimize"
-	 tab_stop="false"
-	 height="32"
-	 border="false"
-	 image_unselected="BreadCrumbBtn_Middle_Off"
-	 image_selected="BreadCrumbBtn_Middle_Press"
-	 image_hover_unselected="BreadCrumbBtn_Middle_Over"
-	 image_disabled="BreadCrumbBtn_Middle_Disabled"
-	 image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
-	 width="110">
-		<button.commit_callback
-		function="Wizard.Optimize"/>
-	</button>
-	<button
-	 top="32"
-	 left="15"
-	 name="choose_file_btn"
-	 tab_stop="false"
-	 enabled="false"
-	 label="1. Choose File"
-	 height="32"
-	 image_unselected="BreadCrumbBtn_Left_Off"
-	 image_selected="BreadCrumbBtn_Left_Press"
-	 image_hover_unselected="BreadCrumbBtn_Left_Over"
-	 image_disabled="BreadCrumbBtn_Left_Disabled"
-	 image_disabled_selected="BreadCrumbBtn_Left_Disabled"
-	 width="110">
-		<button.commit_callback
-		function="Wizard.Choose"/>
-	</button>
-	<panel
-		 height="388"
-		 top_pad="0"
-		 name="choose_file_panel"
-		 visible="false"
-		 width="535"
-		 left="0">
-		<panel
-		 height="22"
-		 top_pad="15"
-		 width="505"
-		 name="choose_file_header_panel"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true"
-		 left="15">
-			<text
-			 width="200"
-			 left="10"
-			 top="3"
-			 name="choose_file_header_text"
-			 text_color="White"
-			 height="10"
-			 font="SansSerifBig"
-			 layout="topleft">
-				Choose model file
-			</text>
-		</panel>
-		<panel
-		 top_pad="14"
-		 left="15"
-		 height="310"
-		 width="505"
-		 name="choose_file_content"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true">
-            <text
-			 height="32"
-			 left="10"
-			 name="advanced_users_text"
-			 text_color="White"
-			 top="15"
-			 width="320"
-			 word_wrap="true">
-				Advanced users: If you are familiar with 3D content creation tools you may wish to use the Advanced Uploader.
-			</text>
-			<button
-			 follows="left|top"
-			 height="20"
-			 label="Switch to Advanced"
-			 layout="topleft"
-			 left_delta="0"
-			 name="switch_to_advanced"
-			 top_pad="5"
-			 width="130">
-			</button>
-			<text
-			 type="string"
-			 length="1"
-			 text_color="White" 
-			 follows="left|top"
-			 top_pad="30"
-			 height="10"
-			 layout="topleft"
-			 left_delta="0"
-			 name="Cache location"
-			 width="320">
-				Choose model file to upload
-			</text>
-			<line_editor
-			 border_style="line"
-			 border_thickness="1"
-			 follows="left|top"
-			 font="SansSerifSmall"
-			 height="20"
-			 layout="topleft"
-			 left_delta="0"
-			 max_length="4096"
-			 name="lod_file"
-			 top_pad="5"
-			 width="230" />
-			<button
-			 follows="left|top"
-			 height="23"
-			 label="Browse..."
-			 label_selected="Browse..."
-			 layout="topleft"
-			 left_pad="5"
-			 name="browse"
-			 top_delta="-1"
-			 width="85">
-			</button>
-			<text
-			 type="string"
-			 length="1"
-			 text_color="White" 
-			 follows="left|top"
-			 top_pad="5"
-			 height="10"
-			 layout="topleft"
-			 left="10"
-			 name="Model types"
-			 width="320">
-				Second Life supports COLLADA (.dae) files
-			</text>
-			<!-- Placeholder panel for 3D preview render -->
-			<panel
-			 top="30"
-			 right="-10"
-			 name="choose_file_preview_panel"
-			 bevel_style="none"
-			 highlight_light_color="0.09 0.09 0.09 1"
-			 border="true"
-			 border_style="line"
-			 height="150"
-			 follows="all"
-			 width="150">
-			</panel>
-			<text
-			 top_pad="10"
-			 width="130"
-			 height="14"
-			 left_delta="0"
-			 text_color="White"
-			 word_wrap="true">
-				Dimensions (meters):
-			</text>
-			<text
-			 top_pad="0"
-			 width="160"
-			 height="15"
-			 font="SansSerifSmallBold" 
-			 text_color="White"
-			 name="dimensions"
-			 left_delta="0">
-				X         Y         Z 
-			</text>
-			<text
-			 top_delta="0"
-			 width="160"
-			 height="15"
-			 name="dimension_x"
-			 left="356"/>
-			<text
-			 top_delta="0"
-			 width="160"
-			 height="15"
-			 name="dimension_y"
-			 left="403"/>
-			<text
-			 top_delta="0"
-			 width="160"
-			 height="15"
-			 name="dimension_z"
-			 left="450"/>
-            <text
-             height="16"
-             left="10"
-             name="warning_label"
-             text_color="Yellow"
-             top="200"
-             visible="false"
-             width="320">
-                WARNING:
-            </text>
-            <text
-             height="50"
-             left="10"
-             name="warning_text"
-             top_pad="0"
-             visible="false"
-             width="320"
-             word_wrap="true">
-                You will not be able to complete the final step of uploading this model to the Second Life servers. [secondlife:///app/floater/learn_more Find out how] to set up your account for mesh model uploads. 
-            </text>
-		</panel>
-	</panel>
-
-
-	<panel
-		 height="388"
-		 top_delta="0"
-		 name="optimize_panel"
-		 visible="true"
-		 width="535"
-		 left="0">
-		<panel
-		 height="22"
-		 top_pad="15"
-		 name="optimize_header_panel"
-		 width="505"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true"
-		 left="15">
-			<text
-			 width="200"
-			 left="10"
-			 name="optimize_header_text"
-			 top="3"
-			 text_color="White"
-			 height="10"
-			 font="SansSerifBig"
-			 layout="topleft">
-				Optimize model
-			</text>
-		</panel>
-		<text
-		 top_pad="14"
-		 width="460"
-		 height="20"
-		 font="SansSerifSmall"
-		 layout="topleft"
-		 name="optimize_description"
-		 word_wrap="true"
-		 left_delta="5">
-			We have optimized the model for performance. Adjust it further if you wish.
-		</text>
-		<panel
-		 top_delta="40"
-		 visible="false"
-		 left="15"
-		 height="270"
-		 width="505"
-		 name="optimize_content"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true">
-			<text
-			 top="20"
-			 width="300"
-			 height="12"
-			 font="SansSerifBold"
-			 left="112">Generating Level of Detail</text>
-			<progress_bar
-			  name="optimize_progress_bar"
-              image_fill="model_wizard\progress_light.png"
-			  color_bg="1 1 1 1"
-			  color_bar="1 1 1 0.96"
-			  follows="left|right|top"
-			  width="260"
-			  height="16"
-			  image_bar="model_wizard\progress_bar_bg.png"
-			  top_pad="14"
-			  left="110"/>
-			<icon
-			 top_pad="10"
-			 left_delta="0"
-			 width="13"
-			 height="12"
-			 image_name="model_wizard\check_mark.png"/>
-			<text
-			 top_delta="0"
-			 left_delta="18"
-			 name="high_detail_text"
-			 width="200"
-			 height="14">Generate Level of Detail: High</text>
-			<icon
-			 top_pad="10"
-			 left_delta="-18"
-			 width="13"
-			 height="12"
-			 image_name="model_wizard\check_mark.png"/>
-			<text
-			 top_delta="0"
-			 left_delta="18"
-			 name="medium_detail_text"
-			 width="200"
-			 height="14">Generate Level of Detail: Medium</text>
-			<icon
-			 top_pad="10"
-			 left_delta="-18"
-			 width="13"
-			 height="12"
-			 image_name="model_wizard\check_mark.png"/>
-			<text
-			 top_delta="0"
-			 left_delta="18"
-			 name="low_detail_text"
-			 width="200"
-			 height="14">Generate Level of Detail: Low</text>
-			<icon
-			 top_pad="10"
-			 left_delta="-18"
-			 width="13"
-			 height="12"
-			 image_name="model_wizard\check_mark.png"/>
-			<text
-			 top_delta="0"
-			 left_delta="18"
-			 name="lowest_detail_text"
-			 width="200"
-			 height="14">Generate Level of Detail: Lowest</text>
-		</panel>
-		<panel
-				 top_delta="0"
-				 left_delta="0"
-				 height="270"
-				 width="505"
-				 name="content2"
-				 bg_opaque_color="DkGray2"
-				 background_visible="true"
-				 background_opaque="true">
-			<text top="69" left="10" text_color="White" font="SansSerifSmallBold" width="120" height="16" wrap="true">Performance</text>
-			<text top="85" left="10" width="120" word_wrap="true" font="SansSerifSmall" height="40">Faster rendering
-Less detail
-Lower prim weight</text>
-			<text top="69" left="184" text_color="White" font="SansSerifSmallBold" width="120" height="16" wrap="true">Accuracy</text>
-			<text top="85" left="184" width="120" word_wrap="true" font="SansSerifSmall" height="40">Slower rendering
-More detail
-Higher prim weight</text>
-
-          <slider
-		   follows="left|top"
-		   height="20"
-		   increment="1"
-		   layout="topleft"
-		   left="10"
-		   max_val="2"
-		   initial_value="1"
-		   min_val="0"
-		   name="accuracy_slider"
-		   show_text="false"
-		   top="130"
-		   width="290" />
-          <text 
-			font="SansSerifSmall" 
-			top_pad="0"  
-			width="5" 
-			left_delta="6" 
-			height="4">'  
-          </text>
-          <text 
-			font="SansSerifSmall" 
-			top_delta="0"  
-			width="5" 
-			left_delta="137" 
-			height="4">'  
-          </text>
-          <text 
-			font="SansSerifSmall" 
-			top_delta="0"  
-			width="5" 
-			left_delta="137" 
-			height="4">'  
-          </text>
-          <button
-			follows="left|top"
-			height="20"
-			label="Recalculate Geometry"
-			layout="topleft"
-			left="80"
-			name="recalculate_geometry_btn"
-			top_pad="15"
-            width="150">
-          </button>
-			<text top="10" right="-10" width="185" text_color="White" follows="left|top" height="15" name="lod_label">
-				Geometry preview
-			</text>
-			<panel
-				 right="-10"
-				 top="32"
-				 name="optimize_preview_panel"
-				 bevel_style="none"
-				 highlight_light_color="0.09 0.09 0.09 1"
-				 border_style="line"
-				 border="true"
-				 height="185"
-				 follows="all"
-				 width="185">
-			</panel>
-			<combo_box left_delta="75" top_pad="10"  follows="left|top" list_position="below" height="22"
-	     name="preview_lod_combo" width="110" tool_tip="LOD to view in preview render">
-				<combo_item name="high">
-					High detail
-				</combo_item>
-				<combo_item name="medium">
-					Medium detail
-				</combo_item>
-				<combo_item name="low">
-					Low detail
-				</combo_item>
-				<combo_item name="lowest">
-					Lowest detail
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-
-	<panel
-		 height="388"
-		 top_delta="0"
-		 name="physics_panel"
-		 visible="false"
-		 width="535"
-		 left="0">
-		<panel
-		 height="22"
-		 top_pad="15"
-		 name="physics_header_panel"
-		 width="505"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true"
-		 left="15">
-			<text
-			 width="200"
-			 left="10"
-			 name="physics_header_text"
-			 top="3"
-			 height="10"
-			 font="SansSerifBig"
-			 text_color="White" 
-			 layout="topleft">
-				Adjust physics
-			</text>
-		</panel>
-		<text
-		 top_pad="10"
-		 width="474"
-		 height="50"
-		 font="SansSerifSmall"
-		 layout="topleft"
-		 name="physics_description"
-		 word_wrap="true"
-		 left_delta="5">
-			We will create a shape for the outer hull of the model. Adjust the shape's detail level as needed for the intended purpose of your model.
-		</text>
-    <panel
-		 top_delta="44"
-		 left="15"
-		 height="270"
-		 width="505"
-		 name="physics_content"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true">
-      <text top="10" left="10" text_color="White" font="SansSerifSmallBold" width="120" halign="right" height="16" wrap="true">Performance</text>
-      <text top="26" left="10" width="120" word_wrap="true" font="SansSerifSmall" halign="right" height="40">Faster rendering
-Less detail
-Lower prim weight</text>
-      <text top="174" left="10" text_color="White" font="SansSerifSmallBold" width="120" halign="right" height="16" wrap="true">Accuracy</text>
-      <text top="190" left="10" width="120" word_wrap="true" font="SansSerifSmall" halign="right" height="40">Slower rendering
-More detail
-Higher prim weight</text>
-
-      <slider
-		   follows="left|top"
-		   height="190"
-		   increment=".1"
-		   layout="topleft"
-		   left="140"
-		   max_val="1"
-		   initial_value="0.5"
-		   min_val="0"
-		   name="physics_slider"
-		   orientation="vertical"
-		   show_text="false"
-		   top="25"
-		   width="22" />
-      <text top="10" width="120" word_wrap="true" left_pad="10" height="50">Examples:
-Moving objects
-Flying objects
-Vehicles</text>
-      <text top="95" width="120" word_wrap="true" left_delta="0" height="50">Examples:
-Small static objects
-Less detailed objects
-Simple furniture</text>
-      <text top="180" width="120" word_wrap="true" left_delta="0" height="50">Examples:
-Static objects
-Detailed objects
-Buildings</text>
-          <button
-			follows="left|top"
-			height="20"
-			label="Recalculate physics"
-			layout="topleft"
-			left="80"
-			name="recalculate_physics_btn"
-			top_pad="10"
-            width="150">
-          </button>
-          <button
-            enabled="false"
-			follows="left|top"
-			height="20"
-			label="Recalculating..."
-			layout="topleft"
-			left_delta="0"
-			name="recalculating_physics_btn"
-			top_delta="0"
-			visible="false"
-            width="150">
-          </button>
-			<text top="10" right="-10" width="185" text_color="White" follows="left|top" height="15" name="lod_label">
-				Physics preview
-			</text>
-			<panel
-				 right="-10"
-				 top="32"
-				 name="physics_preview_panel"
-				 bevel_style="none"
-				 highlight_light_color="0.09 0.09 0.09 1"
-				 border_style="line"
-				 border="true"
-				 height="185"
-				 follows="all"
-				 width="185">
-			</panel>
-			<combo_box left_delta="75" top_pad="10"  follows="left|top" list_position="below" height="22"
-	     name="preview_lod_combo2" width="110" tool_tip="LOD to view in preview render">
-				<combo_item name="high">
-					High detail
-				</combo_item>
-				<combo_item name="medium">
-					Medium detail
-				</combo_item>
-				<combo_item name="low">
-					Low detail
-				</combo_item>
-				<combo_item name="lowest">
-					Lowest detail
-				</combo_item>
-			</combo_box>
-    </panel>
-	</panel>
-
-	<panel
-		 height="388"
-		 top_delta="0"
-		 name="review_panel"
-		 visible="false"
-		 width="535"
-		 left="0">
-		<panel
-		 height="22"
-		 top_pad="15"
-		 name="review_header_panel"
-		 width="505"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true"
-		 left="15">
-			<text
-			 width="200"
-			 left="10"
-			 name="review_header_text"
-			 text_color="White" 
-			 top="3"
-			 height="10"
-			 font="SansSerifBig"
-			 layout="topleft">
-				Review
-			</text>
-		</panel>
-		<panel
-		 top_pad="14"
-		 left="15"
-		 height="310"
-		 width="505"
-		 name="review_content"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true">
-			<text
-			 top="20"
-			 width="485"
-			 font="SansSerifMedium"
-			 text_color="White"
-			 left="10"
-			 name="review_prim_equiv"
-			 height="16">Impact to parcel/region: [EQUIV] prim equivalents
-			</text>
-			<text
-			 top_pad="20"
-			 width="485"
-			 font="SansSerifMedium"
-			 text_color="White"
-			 left="10"
-			 name="review_fee"
-			 height="16">Your account will be charged an upload fee of L$ [FEE].
-			</text>
-			<text 
-			 top_pad="20"
-			 width="485"
-			 font="SansSerifMedium"
-			 text_color="White"
-			 left="10"
-			 name="review_confirmation"
-			 height="32"
-			 word_wrap="true">By clicking the upload button, you confirm that you have the appropriate rights to the material contained in the model.
-			</text>
-      </panel>
-	</panel>
-
-
-
-
-	<panel
-		 height="388"
-		 top_delta="0"
-		 name="upload_panel"
-		 visible="false"
-		 width="535"
-		 left="0">
-		<panel
-		 height="22"
-		 top_pad="15"
-		 name="upload_header_panel"
-		 width="505"
-		 bg_opaque_color="DkGray2"
-		 background_visible="true"
-		 background_opaque="true"
-		 left="15">
-			<text
-			 width="200"
-			 left="10"
-			 name="upload_header_text"
-			 top="3"
-			 text_color="White" 
-			 height="10"
-			 font="SansSerifBig"
-			 layout="topleft">
-				Upload complete
-			</text>
-		</panel>
-		<text
-		 top_pad="14"
-		 width="495"
-		 height="16"
-		 font="SansSerifMedium"
-		 layout="topleft"
-		 name="model_uploaded_text"
-		 text_color="White"
-		 word_wrap="true"
-		 left="25">
-			Your model has been uploaded.
-		</text>
-		<text
-		 top_pad="5"
-		 width="495"
-		 height="16"
-		 font="SansSerifMedium"
-		 layout="topleft"
-		 name="inventory_text"
-		 text_color="White"
-		 word_wrap="true"
-		 left="25">
-			You will find it in the Objects folder in your inventory.
-		</text>
-		<text
-		 top_pad="20"
-		 width="495"
-		 font="SansSerifMedium"
-		 text_color="White"
-		 left="25"
-		 name="charged_fee"
-		 height="16">Your account has been charged L$ [FEE].
-		</text>
-	</panel>
-
-
-
-	<button
-	 top="440"
-	 right="-285"
-	 width="90"
-	 height="22"
-	 name="back"
-	 label="&lt;&lt; Back" />
-	<button
-	 top_delta="0"
-	 right="-190"
-	 width="90"
-	 height="22"
-	 name="next"
-	 label="Next &gt;&gt; " />
-	<button
-	 top_delta="0"
-	 left_delta="0"
-	 width="160"
-	 height="22"
-	 name="calculate"
-	 label="Calculate weights &amp; fee &gt;&gt; " />
-	<button
-	 enabled="false"
-	 visible="false"
-	 top_delta="0"
-	 left_delta="0"
-	 width="160"
-	 height="22"
-	 name="calculating"
-	 label="Calculating... " />
-	<button
-	 enabled="false"
-	 top_delta="0"
-	 right="-150"
-	 width="90"
-	 height="22"
-	 visible="false" 
-	 name="upload" 
-	 tool_tip="Upload to simulator"
-	 label="Upload" />
-	<button
-	 top_delta="0"
-	 right="-15"
-	 width="90"
-	 height="22"
-	 name="cancel"
-	 label="Cancel" />
-	<button
-	 top_delta="0"
-	 right="-15"
-	 width="90"
-	 height="22"
-	 name="close"
-	 visible="false" 
-	 label="Close" />
-	<spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
-
-	<string name="status_idle">Idle</string>
-  <string name="status_parse_error">Dae parsing issue - see log for details.</string>
-	<string name="status_reading_file">Loading...</string>
-	<string name="status_generating_meshes">Generating Meshes...</string>
-	<string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
-	<string name="bad_element">Error: element is invalid</string>
-	<string name="high">High</string>
-	<string name="medium">Medium</string>
-	<string name="low">Low</string>
-	<string name="lowest">Lowest</string>
-	<string name="mesh_status_good">Ship it!</string>
-	<string name="mesh_status_na">N/A</string>
-	<string name="mesh_status_none">None</string>
-	<string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
-	<string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
-	<string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
-	<string name="mesh_status_missing_lod">Missing required level of detail.</string>
-	<string name="layer_all">All</string>
-	<!-- Text to display in physics layer combo box for "all layers" -->
-
-</floater>

indra/newview/skins/default/xui/es/floater_model_wizard.xml

-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Model Wizard" title="CARGAR ASISTENTE DE MODELO">
-	<button label="5. Subir" name="upload_btn"/>
-	<button label="4. Revisar" name="review_btn"/>
-	<button label="3. Física" name="physics_btn"/>
-	<button label="2. Optimizar" name="optimize_btn"/>
-	<button label="1. Seleccionar archivo" name="choose_file_btn"/>
-	<panel name="choose_file_panel">
-		<panel name="choose_file_header_panel">
-			<text name="choose_file_header_text">
-				Elige el archivo de modelo
-			</text>
-		</panel>
-		<panel name="choose_file_content">
-			<text name="advanced_users_text">
-				Usuarios avanzados: si tienes experiencia con las herramientas de creación de contenidos 3D, quizá te interese utilizar la función de subida avanzada.
-			</text>
-			<button label="Cambiar al modo Avanzado" name="switch_to_advanced"/>
-			<text name="Cache location">
-				Elige el archivo de modelo que deseas subir
-			</text>
-			<button label="Examinar..." label_selected="Examinar..." name="browse"/>
-			<text name="Model types">
-				‎Second Life admite los archivos COLLADA (.dae)
-			</text>
-			<text name="dimensions">
-				X         Y         Z
-			</text>
-			<text name="warning_label">
-				ATENCIÓN:
-			</text>
-			<text name="warning_text">
-				No podrás completar el paso final de la subida de este modelo a los servidores de Second Life. [secondlife:///app/floater/learn_more Averigua cómo] configurar tu cuenta para subir modelos de malla.
-			</text>
-		</panel>
-	</panel>
-	<panel name="optimize_panel">
-		<panel name="optimize_header_panel">
-			<text name="optimize_header_text">
-				Optimizar el modelo
-			</text>
-		</panel>
-		<text name="optimize_description">
-			Hemos optimizado el rendimiento del modelo, pero puedes ajustarlo más si lo deseas.
-		</text>
-		<panel name="optimize_content">
-			<text name="high_detail_text">
-				Generar el nivel de detalle: Alto
-			</text>
-			<text name="medium_detail_text">
-				Generar el nivel de detalle: Medio
-			</text>
-			<text name="low_detail_text">
-				Generar el nivel de detalle: Bajo
-			</text>
-			<text name="lowest_detail_text">
-				Generar el nivel de detalle: Mínimo
-			</text>
-		</panel>
-		<panel name="content2">
-			<button label="Recalcular la geometría" name="recalculate_geometry_btn"/>
-			<text name="lod_label">
-				Vista previa de geometría
-			</text>
-			<combo_box name="preview_lod_combo" tool_tip="LOD para ver en renderizado de prueba">
-				<combo_item name="high">
-					Detalle alto
-				</combo_item>
-				<combo_item name="medium">
-					Detalles medios
-				</combo_item>
-				<combo_item name="low">
-					Detalle bajo
-				</combo_item>
-				<combo_item name="lowest">
-					Detalles mínimos
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="physics_panel">
-		<panel name="physics_header_panel">
-			<text name="physics_header_text">
-				Ajustar la física
-			</text>
-		</panel>
-		<text name="physics_description">
-			Crearemos una forma para la apariencia exterior del modelo. Ajusta el nivel de detalle de la forma según se necesite para el propósito proyectado del modelo.
-		</text>
-		<panel name="physics_content">
-			<button label="Recalcular física" name="recalculate_physics_btn"/>
-			<button label="Recalculando..." name="recalculating_physics_btn"/>
-			<text name="lod_label">
-				Prueba de física
-			</text>
-			<combo_box name="preview_lod_combo2" tool_tip="LOD para ver en renderizado de prueba">
-				<combo_item name="high">
-					Detalle alto
-				</combo_item>
-				<combo_item name="medium">
-					Detalles medios
-				</combo_item>
-				<combo_item name="low">
-					Detalle bajo
-				</combo_item>
-				<combo_item name="lowest">
-					Detalles mínimos
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="review_panel">
-		<panel name="review_header_panel">
-			<text name="review_header_text">
-				Revisar
-			</text>
-		</panel>
-		<panel name="review_content">
-			<text name="review_prim_equiv">
-				Impacto en la parcela/región: [EQUIV] equivalentes en prim
-			</text>
-			<text name="review_fee">
-				Cargaremos en tu cuenta el precio de subida de L$ [FEE].
-			</text>
-			<text name="review_confirmation">
-				Al pulsar en el botón de subida, confirmas que posees los derechos necesarios sobre el material que contiene el modelo.
-			</text>
-		</panel>
-	</panel>
-	<panel name="upload_panel">
-		<panel name="upload_header_panel">
-			<text name="upload_header_text">
-				Subida finalizada
-			</text>
-		</panel>
-		<text name="model_uploaded_text">
-			Se ha subido tu modelo.
-		</text>
-		<text name="inventory_text">
-			Puedes buscar la carpeta Objetos en tu inventario.
-		</text>
-		<text name="charged_fee">
-			Se han cargado [FEE] L$ en tu cuenta.
-		</text>
-	</panel>
-	<button label="&lt;&lt; Atrás" name="back"/>
-	<button label="Siguiente &gt;&gt;" name="next"/>
-	<button label="Calcular pesos y precio &gt;&gt;" name="calculate"/>
-	<button label="Calculando..." name="calculating"/>
-	<button label="Subir" name="upload" tool_tip="Cargar al simulador"/>
-	<button label="Cancelar" name="cancel"/>
-	<button label="Cerrar" name="close"/>
-	<spinner name="import_scale" value="1.0"/>
-	<string name="status_idle">
-		Inactivo
-	</string>
-	<string name="status_parse_error">
-		Problema de análisis de DAE - consulta los datos en el registro.
-	</string>
-	<string name="status_reading_file">
-		Cargando...
-	</string>
-	<string name="status_generating_meshes">
-		Generando redes...
-	</string>
-	<string name="status_vertex_number_overflow">
-		Error: El número de intersección es superior a 65534. Cancelado.
-	</string>
-	<string name="bad_element">
-		Error: el elemento no es válido
-	</string>
-	<string name="high">
-		Alto
-	</string>
-	<string name="medium">
-		Media
-	</string>
-	<string name="low">
-		Bajo
-	</string>
-	<string name="lowest">
-		Mínimo
-	</string>
-	<string name="mesh_status_good">
-		Factúralo.
-	</string>
-	<string name="mesh_status_na">
-		N/A
-	</string>
-	<string name="mesh_status_none">
-		Ninguno
-	</string>
-	<string name="mesh_status_submesh_mismatch">
-		Los niveles de detalle poseen un número distinto de caras a las que se pueden aplicar texturas.
-	</string>
-	<string name="mesh_status_mesh_mismatch">
-		Los niveles de detalle poseen un número distinto de ejemplos de red.
-	</string>
-	<string name="mesh_status_too_many_vertices">
-		El nivel de detalle posee demasiadas intersecciones.
-	</string>
-	<string name="mesh_status_missing_lod">
-		Falta un nivel de detalle requerido.
-	</string>
-	<string name="layer_all">
-		Todo
-	</string>
-</floater>

indra/newview/skins/default/xui/fr/floater_model_wizard.xml

-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Model Wizard" title="ASSISTANT DE CHARGEMENT DE MODÈLE">
-	<button label="5. Chargement" name="upload_btn"/>
-	<button label="4. Vérification" name="review_btn"/>
-	<button label="3. Propriétés physiques" name="physics_btn"/>
-	<button label="2. Optimisation" name="optimize_btn"/>
-	<button label="1. Sélection du fichier" name="choose_file_btn"/>
-	<panel name="choose_file_panel">
-		<panel name="choose_file_header_panel">
-			<text name="choose_file_header_text">
-				Choisir un fichier de modèle
-			</text>
-		</panel>
-		<panel name="choose_file_content">
-			<text name="advanced_users_text">
-				Utilisateurs expérimentés : si vous êtes habitué à utiliser des outils de création de contenu en 3D, l&apos;outil de chargement avancé est mis à votre disposition.
-			</text>
-			<button label="Passer à Avancé" name="switch_to_advanced"/>
-			<text name="Cache location">
-				Choisir un fichier de modèle à charger
-			</text>
-			<button label="Parcourir..." label_selected="Parcourir..." name="browse"/>
-			<text name="Model types">
-				Second Life prend en charge les fichiers COLLADA (.dae).
-			</text>
-			<text name="dimensions">
-				X         Y         Z
-			</text>
-			<text name="warning_label">
-				AVERTISSEMENT :
-			</text>
-			<text name="warning_text">
-				Vous ne pourrez pas effectuer l&apos;étape de chargement finale du modèle sur les serveurs Second Life. [secondlife:///app/floater/learn_more Découvrez comment] configurer votre compte pour le chargement de modèles de maillage.
-			</text>
-		</panel>
-	</panel>
-	<panel name="optimize_panel">
-		<panel name="optimize_header_panel">
-			<text name="optimize_header_text">
-				Optimiser le modèle
-			</text>
-		</panel>
-		<text name="optimize_description">
-			Le modèle a été optimisé en termes de performances. Vous pouvez l&apos;ajuster si vous le souhaitez.
-		</text>
-		<panel name="optimize_content">
-			<text name="high_detail_text">
-				Générer le niveau de détail : Élevé
-			</text>
-			<text name="medium_detail_text">
-				Générer le niveau de détail : Moyen
-			</text>
-			<text name="low_detail_text">
-				Générer le niveau de détail : Faible
-			</text>
-			<text name="lowest_detail_text">
-				Générer le niveau de détail : Le plus faible
-			</text>
-		</panel>
-		<panel name="content2">
-			<button label="Recalcul géométrique" name="recalculate_geometry_btn"/>
-			<text name="lod_label">
-				Aperçu de la géométrie
-			</text>
-			<combo_box name="preview_lod_combo" tool_tip="Niveau de détail à afficher en rendu d&apos;aperçu.">
-				<combo_item name="high">
-					Niveau de détail élevé
-				</combo_item>
-				<combo_item name="medium">
-					Niveau de détail moyen
-				</combo_item>
-				<combo_item name="low">
-					Niveau de détail faible
-				</combo_item>
-				<combo_item name="lowest">
-					Niveau de détail le plus faible
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="physics_panel">
-		<panel name="physics_header_panel">
-			<text name="physics_header_text">
-				Ajuster les propriétés physiques
-			</text>
-		</panel>
-		<text name="physics_description">
-			Une forme va être créée pour l&apos;enveloppe externe du modèle. Ajustez le niveau de détail de la forme en fonction de l&apos;objectif souhaité pour votre modèle.
-		</text>
-		<panel name="physics_content">
-			<button label="Recalcul physique" name="recalculate_physics_btn"/>
-			<button label="Recalcul en cours..." name="recalculating_physics_btn"/>
-			<text name="lod_label">
-				Aperçu des propriétés physiques
-			</text>
-			<combo_box name="preview_lod_combo2" tool_tip="Niveau de détail à afficher en rendu d&apos;aperçu.">
-				<combo_item name="high">
-					Niveau de détail élevé
-				</combo_item>
-				<combo_item name="medium">
-					Niveau de détail moyen
-				</combo_item>
-				<combo_item name="low">
-					Niveau de détail faible
-				</combo_item>
-				<combo_item name="lowest">
-					Niveau de détail le plus faible
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="review_panel">
-		<panel name="review_header_panel">
-			<text name="review_header_text">
-				Vérification
-			</text>
-		</panel>
-		<panel name="review_content">
-			<text name="review_prim_equiv">
-				Impact sur la parcelle/région : équivalent à [EQUIV] prims
-			</text>
-			<text name="review_fee">
-				Votre compte sera débité de [FEE] L$ de frais de chargement.
-			</text>
-			<text name="review_confirmation">
-				En cliquant sur le bouton de chargement, vous confirmez que vous disposez des droits appropriés sur le contenu du modèle.
-			</text>
-		</panel>
-	</panel>
-	<panel name="upload_panel">
-		<panel name="upload_header_panel">
-			<text name="upload_header_text">
-				Chargement terminé
-			</text>
-		</panel>
-		<text name="model_uploaded_text">
-			Votre modèle a été chargé.
-		</text>
-		<text name="inventory_text">
-			Vous le trouverez dans le dossier Objets de votre inventaire.
-		</text>
-		<text name="charged_fee">
-			Votre compte a été débité de [FEE] L$.
-		</text>
-	</panel>
-	<button label="&lt;&lt; Préc." name="back"/>
-	<button label="Suiv. &gt;&gt;" name="next"/>
-	<button label="Calculer les poids et les frais &gt;&gt;" name="calculate"/>
-	<button label="Calcul en cours..." name="calculating"/>
-	<button label="Charger" name="upload" tool_tip="Charger dans le simulateur."/>
-	<button label="Annuler" name="cancel"/>
-	<button label="Fermer" name="close"/>
-	<spinner name="import_scale" value="1.0"/>
-	<string name="status_idle">
-		Inactif
-	</string>
-	<string name="status_parse_error">
-		Problème d&apos;analyse de fichier .dae ; reportez-vous au journal pour plus de détails.
-	</string>
-	<string name="status_reading_file">
-		Chargement...
-	</string>
-	<string name="status_generating_meshes">
-		Génération des maillages...
-	</string>
-	<string name="status_vertex_number_overflow">
-		Erreur : valeur de sommet supérieure à 65534. Opération abandonnée.
-	</string>
-	<string name="bad_element">
-		Erreur : élément non valide
-	</string>
-	<string name="high">
-		Élevé
-	</string>
-	<string name="medium">
-		Moyen
-	</string>
-	<string name="low">
-		Faible
-	</string>
-	<string name="lowest">
-		Le plus faible
-	</string>
-	<string name="mesh_status_good">
-		Bon à publier !
-	</string>
-	<string name="mesh_status_na">
-		N/A
-	</string>
-	<string name="mesh_status_none">
-		Aucun
-	</string>
-	<string name="mesh_status_submesh_mismatch">
-		Un nombre différent de faces d&apos;application de texture est associé aux niveaux de détail.
-	</string>
-	<string name="mesh_status_mesh_mismatch">
-		Un nombre différent d&apos;instances de maillage est associé aux niveaux de détail.
-	</string>
-	<string name="mesh_status_too_many_vertices">
-		Trop de sommets pour le niveau de détail.
-	</string>
-	<string name="mesh_status_missing_lod">
-		Niveau de détail requis manquant.
-	</string>
-	<string name="layer_all">
-		Tout
-	</string>
-</floater>

indra/newview/skins/default/xui/it/floater_model_wizard.xml

-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Model Wizard" title="PROCEDURA GUIDATA CARICA MODELLO">
-	<button label="5. Carica sul server" name="upload_btn"/>
-	<button label="4. Rivedi" name="review_btn"/>
-	<button label="3. Fisica" name="physics_btn"/>
-	<button label="2. Ottimizza" name="optimize_btn"/>
-	<button label="1. Seleziona file" name="choose_file_btn"/>
-	<panel name="choose_file_panel">
-		<panel name="choose_file_header_panel">
-			<text name="choose_file_header_text">
-				Seleziona file modello
-			</text>
-		</panel>
-		<panel name="choose_file_content">
-			<text name="advanced_users_text">
-				Utenti avanzati: Gli utenti che hanno dimestichezza con gli strumenti di creazione 3D possono usare le opzioni di caricamento avanzate.
-			</text>
-			<button label="Passa a modalità avanzata" name="switch_to_advanced"/>
-			<text name="Cache location">
-				Scegli il file del modello da caricare
-			</text>
-			<button label="Sfoglia..." label_selected="Sfoglia..." name="browse"/>
-			<text name="Model types">
-				Second Life supporta file COLLADA (.dae)
-			</text>
-			<text name="dimensions">
-				X         Y         Z
-			</text>
-			<text name="warning_label">
-				ATTENZIONE:
-			</text>
-			<text name="warning_text">
-				Non sarà possibile completare il passaggio finale per il caricamento finale di questo modello sui server di Second Life. [secondlife:///app/floater/learn_more Scopri come] impostare l&apos;account per il caricamento di modelli con reticolo.
-			</text>
-		</panel>
-	</panel>
-	<panel name="optimize_panel">
-		<panel name="optimize_header_panel">
-			<text name="optimize_header_text">
-				Ottimizza modello
-			</text>
-		</panel>
-		<text name="optimize_description">
-			Abbiamo ottimizzato il modello per migliorare le prestazioni. Se necessario, può essere regolato ulteriormente.
-		</text>
-		<panel name="optimize_content">
-			<text name="high_detail_text">
-				Genera livello di dettaglio: Alto
-			</text>
-			<text name="medium_detail_text">
-				Genera livello di dettaglio: Medio
-			</text>
-			<text name="low_detail_text">
-				Genera livello di dettaglio: Basso
-			</text>
-			<text name="lowest_detail_text">
-				Genera livello di dettaglio: Bassissimo
-			</text>
-		</panel>
-		<panel name="content2">
-			<button label="Ricalcola geometria" name="recalculate_geometry_btn"/>
-			<text name="lod_label">
-				Anteprima geometria
-			</text>
-			<combo_box name="preview_lod_combo" tool_tip="Livello di dettaglio per anteprima rendering">
-				<combo_item name="high">
-					Molti dettagli
-				</combo_item>
-				<combo_item name="medium">
-					Dettagli medi
-				</combo_item>
-				<combo_item name="low">
-					Meno dettagli
-				</combo_item>
-				<combo_item name="lowest">
-					Dettaglio minimo
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="physics_panel">
-		<panel name="physics_header_panel">
-			<text name="physics_header_text">
-				Modifica fisica
-			</text>
-		</panel>
-		<text name="physics_description">
-			Verrà creata una forma per lo scafo esterno del modello. Regola il livello di dettaglio della forma in base al fine desiderato del modello.
-		</text>
-		<panel name="physics_content">
-			<button label="Ricalcola fisica" name="recalculate_physics_btn"/>
-			<button label="Ricalcolo in corso..." name="recalculating_physics_btn"/>
-			<text name="lod_label">
-				Anteprima fisica
-			</text>
-			<combo_box name="preview_lod_combo2" tool_tip="Livello di dettaglio per anteprima rendering">
-				<combo_item name="high">
-					Molti dettagli
-				</combo_item>
-				<combo_item name="medium">
-					Dettagli medi
-				</combo_item>
-				<combo_item name="low">
-					Meno dettagli
-				</combo_item>
-				<combo_item name="lowest">
-					Dettaglio minimo
-				</combo_item>
-			</combo_box>
-		</panel>
-	</panel>
-	<panel name="review_panel">
-		<panel name="review_header_panel">
-			<text name="review_header_text">
-				Rivedi
-			</text>
-		</panel>
-		<panel name="review_content">
-			<text name="review_prim_equiv">
-				Impatto sul lotto o sulla regione: [EQUIV] prim equivalenti
-			</text>
-			<text name="review_fee">
-				All&apos;account verrà accreditata una tariffa di caricamento pari a L$ [FEE].
-			</text>
-			<text name="review_confirmation">
-				Facendo clic sul pulsante Carica, confermi di possedere i diritti relativi ai materiali contenuti nel modello.
-			</text>
-		</panel>
-	</panel>
-	<panel name="upload_panel">
-		<panel name="upload_header_panel">
-			<text name="upload_header_text">
-				Caricamento completato
-			</text>
-		</panel>
-		<text name="model_uploaded_text">
-			Il modello è stato caricato.