davep avatar davep committed deeef82

SH-2120 Fix for water being very dark when basic shaders disabled.

Comments (0)

Files changed (1)


 	// project the direction ray onto the sky dome.
 	F32 phi = acos(Pn[1]);
-	F32 sinA = sin(F_PI - phi);
+	F32 sinA = llmax(sin(F_PI - phi), 0.01f);
 	F32 Plen = dome_radius * sin(F_PI + phi + asin(dome_offset_ratio * sinA)) / sinA;
 	Pn *= Plen;
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.