davep avatar davep committed e6492b1

MAINT-616 Fix for mac build.

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Files changed (2)


 		mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
 	if (varying_count > 0 && varyings)
 		glTransformFeedbackVaryings(mProgramObject, varying_count, varyings, GL_INTERLEAVED_ATTRIBS);
 	// Map attributes and uniforms
 	if (success)


+#ifdef GL_ARB_vertex_array_object
 		glGenVertexArrays(1, &ret);
 	return ret;		
 // bind for transform feedback (quick 'n dirty)
 void LLVertexBuffer::bindForFeedback(U32 channel, U32 type, U32 index, U32 count)
 	U32 offset = mOffsets[type] + sTypeSize[type]*index;
 	U32 size= (sTypeSize[type]*count);
 	glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, channel, mGLBuffer, offset, size);
 // Set for rendering
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