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Scott Lawrence committed fb6ac65 Merge

merge changes for storm-843

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Files changed (7)

 
 # Build Settings
 viewer-development_coverity.coverity_product = viewer
+viewer-development_coverity.run_tests = false
 viewer-development.build_debug_release_separately = true
 
 # Notifications - to configure email notices, add a setting like this:
     -DRELEASE_CRASH_REPORTING:BOOL=ON \
     -DLOCALIZESETUP:BOOL=ON \
     -DPACKAGE:BOOL=ON \
-    -DCMAKE_VERBOSE_MAKEFILE:BOOL=TRUE
+    -DCMAKE_VERBOSE_MAKEFILE:BOOL=TRUE \
+    -DLL_TESTS:BOOL="$run_tests"
   end_section "Pre$variant"
 }
 

indra/newview/llfolderview.cpp

 	{
 		if (mCallbackRegistrar)
 			mCallbackRegistrar->pushScope();
-		//menu->empty();
-		const LLView::child_list_t *list = menu->getChildList();
 
-		LLView::child_list_t::const_iterator menu_itor;
-		for (menu_itor = list->begin(); menu_itor != list->end(); ++menu_itor)
-		{
-			(*menu_itor)->setVisible(FALSE);
-			(*menu_itor)->pushVisible(TRUE);
-			(*menu_itor)->setEnabled(TRUE);
-		}
-		
-		// Successively filter out invalid options
-
-		U32 flags = FIRST_SELECTED_ITEM;
-		for (selected_items_t::iterator item_itor = mSelectedItems.begin(); 
-			 item_itor != mSelectedItems.end(); 
-			 ++item_itor)
-		{
-			LLFolderViewItem* selected_item = (*item_itor);
-			selected_item->buildContextMenu(*menu, flags);
-			flags = 0x0;
-		}
+		updateMenuOptions(menu);
 	   
-		addNoOptions(menu);
-
 		menu->updateParent(LLMenuGL::sMenuContainer);
 		LLMenuGL::showPopup(this, menu, x, y);
 		if (mCallbackRegistrar)
 	}
 }
 
+// Update visibility and availability (i.e. enabled/disabled) of context menu items.
+void LLFolderView::updateMenuOptions(LLMenuGL* menu)
+{
+	const LLView::child_list_t *list = menu->getChildList();
+
+	LLView::child_list_t::const_iterator menu_itor;
+	for (menu_itor = list->begin(); menu_itor != list->end(); ++menu_itor)
+	{
+		(*menu_itor)->setVisible(FALSE);
+		(*menu_itor)->pushVisible(TRUE);
+		(*menu_itor)->setEnabled(TRUE);
+	}
+
+	// Successively filter out invalid options
+
+	U32 flags = FIRST_SELECTED_ITEM;
+	for (selected_items_t::iterator item_itor = mSelectedItems.begin();
+			item_itor != mSelectedItems.end();
+			++item_itor)
+	{
+		LLFolderViewItem* selected_item = (*item_itor);
+		selected_item->buildContextMenu(*menu, flags);
+		flags = 0x0;
+	}
+
+	addNoOptions(menu);
+}
+
+// Refresh the context menu (that is already shown).
+void LLFolderView::updateMenu()
+{
+	LLMenuGL* menu = (LLMenuGL*)mPopupMenuHandle.get();
+	if (menu && menu->getVisible())
+	{
+		updateMenuOptions(menu);
+		menu->needsArrange(); // update menu height if needed
+	}
+}
+
 bool LLFolderView::selectFirstItem()
 {
 	for (folders_t::iterator iter = mFolders.begin();

indra/newview/llfolderview.h

 	virtual S32	notify(const LLSD& info) ;
 	
 	bool useLabelSuffix() { return mUseLabelSuffix; }
+	void updateMenu();
+
 private:
+	void updateMenuOptions(LLMenuGL* menu);
 	void updateRenamerPosition();
 
 protected:

indra/newview/llinspectavatar.cpp

 
 void LLInspectAvatar::onToggleMute()
 {
-	LLMute mute(mAvatarID, mAvatarName.getLegacyName(), LLMute::AGENT);
+	LLMute mute(mAvatarID, mAvatarName.mDisplayName, LLMute::AGENT);
 
 	if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName))
 	{

indra/newview/llinventorypanel.cpp

 //
 // Bridge to support knowing when the inventory has changed.
 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
 class LLInventoryPanelObserver : public LLInventoryObserver
 {
 public:
 	LLInventoryPanel* mIP;
 };
 
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInvPanelComplObserver
+//
+// Calls specified callback when all specified items become complete.
+//
+// Usage:
+// observer = new LLInvPanelComplObserver(boost::bind(onComplete));
+// inventory->addObserver(observer);
+// observer->reset(); // (optional)
+// observer->watchItem(incomplete_item1_id);
+// observer->watchItem(incomplete_item2_id);
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLInvPanelComplObserver : public LLInventoryCompletionObserver
+{
+public:
+	typedef boost::function<void()> callback_t;
+
+	LLInvPanelComplObserver(callback_t cb)
+	:	mCallback(cb)
+	{
+	}
+
+	void reset();
+
+private:
+	/*virtual*/ void done();
+
+	/// Called when all the items are complete.
+	callback_t	mCallback;
+};
+
+void LLInvPanelComplObserver::reset()
+{
+	mIncomplete.clear();
+	mComplete.clear();
+}
+
+void LLInvPanelComplObserver::done()
+{
+	mCallback();
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryPanel
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
 LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :	
 	LLPanel(p),
 	mInventoryObserver(NULL),
+	mCompletionObserver(NULL),
 	mFolderRoot(NULL),
 	mScroller(NULL),
 	mSortOrderSetting(p.sort_order_setting),
 	mInventoryObserver = new LLInventoryPanelObserver(this);
 	mInventory->addObserver(mInventoryObserver);
 
+	mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
+	mInventory->addObserver(mCompletionObserver);
+
 	// Build view of inventory if we need default full hierarchy and inventory ready,
 	// otherwise wait for idle callback.
 	if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mViewsInitialized)
 
 	// LLView destructor will take care of the sub-views.
 	mInventory->removeObserver(mInventoryObserver);
+	mInventory->removeObserver(mCompletionObserver);
 	delete mInventoryObserver;
+	delete mCompletionObserver;
+
 	mScroller = NULL;
 }
 
 	}
 }
 
+void LLInventoryPanel::onItemsCompletion()
+{
+	if (mFolderRoot) mFolderRoot->updateMenu();
+}
+
 void LLInventoryPanel::openSelected()
 {
 	LLFolderViewItem* folder_item = mFolderRoot->getCurSelectedItem();
 
 void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
 {
+	// Schedule updating the folder view context menu when all selected items become complete (STORM-373).
+	mCompletionObserver->reset();
+	for (std::deque<LLFolderViewItem*>::const_iterator it = items.begin(); it != items.end(); ++it)
+	{
+		LLUUID id = (*it)->getListener()->getUUID();
+		LLViewerInventoryItem* inv_item = mInventory->getItem(id);
+
+		if (inv_item && !inv_item->isFinished())
+		{
+			mCompletionObserver->watchItem(id);
+		}
+	}
+
 	LLFolderView* fv = getRootFolder();
 	if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
 	{

indra/newview/llinventorypanel.h

 class LLSaveFolderState;
 class LLFilterEditor;
 class LLTabContainer;
+class LLInvPanelComplObserver;
 
 class LLInventoryPanel : public LLPanel
 {
 
 protected:
 	void openStartFolderOrMyInventory(); // open the first level of inventory
+	void onItemsCompletion();			// called when selected items are complete
 
 	LLInventoryModel*			mInventory;
 	LLInventoryObserver*		mInventoryObserver;
+	LLInvPanelComplObserver*	mCompletionObserver;
 	BOOL 						mAllowMultiSelect;
 	BOOL 						mShowItemLinkOverlays; // Shows link graphic over inventory item icons