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Commits

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Author Commit Message Date Builds
Scott Lawrence
close head created by 54e071a92450
Scott Lawrence
merge changes for storm-1458
Paul ProductEngine
STORM-519 FIXED "Delete" is enabled in the context menu for folders which contain worn items - Disable "Delete" menu item in case selected folder contains non-removable items.
davep
dummy check in to make hg happy
davep
terminating accidental merge
Branches
oops
davep
merge
davep
SH-2031 Fix for sometimes deadlocking a curl thread.
davep
SH-2031 Cleanup from threaded curl implementation (remove errors/loops on shutdown).
davep
SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, this is still a source of frame stalls.
davep
SH-2031 Followup to curl threading work -- don't start and stop the thread on every request, use a signal (cuts time spent in Pump IO down from 1-2 ms to 0.1ms)
davep
SH-2031 Don't do network I/O from the main thread in llcurl. Reviewed by Kelly
davep
SH-2031 Fix for stall in "Cleanup"
davep
SH-2020 Fix for avatar skin/eyes and trees being bright/black/busted underwater.
davep
SH-2048 Fix for invisiprims infecting neighboring prims with their invisi-ness.
davep
SH-2021 Fix for black water at the horizon from occlusion culling madness.
davep
SH-1838 Add error handling for allocation of off screen render targets. Reviewed by Leslie
leslie_linden
SH-2038 FIX -- [PUBLIC] Severe performance drop on MacBook Pros EXP-997 FIX -- Significant FPS degradation in 2.8.0 Beta on Mac equipped ATI video card * Disabled VBO's on mac to avoid stalls in renderer * Placed valid data into the padding between triangles in the vertex buffer to remove uninitialized craziness * Removed invalid rendering checks causing GL errors in debug mode Reviewed by davep
davep
SH-2031 Fix for shadow render targets using inappropriate shader for occlusion culling resulting in objects popping in and out of the shadow map.
davep
SH-2031 Fix for link error in llui_libtest
davep
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
davep
merge
leslie_linden
Build fix for Mac OS X.
davep
SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if stream vbo disabled (effectively disables usage of vertex buffers for flexible objects on mac)
davep
SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX)
davep
SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now).
Donald Kjer
Added support for apple flush buffer range
davep
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
Scott Lawrence
merge changes for storm-1526
nat_linden
nat_linden
More FormatMessage compile errors, try again to fix
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