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Author Commit Message Labels Comments Date
davep avatardavep
MAINT-810 Fix for crash in LLRenderTarget when exiting wireframe render mode after resizing window.
Seth ProductEngine avatarSeth ProductEngine
CHUI-54 FIXED Backed out fix for EXP-1550 restoring inventory folder creation date updating logic.
davep avatardavep
MAINT-808 Disable indexed texture rendering and deferred rendering on Linux when OpenGL version is pre-3.0
davep avatardavep
MAINT-804, MAINT-810 Disable framebuffer object usage on intel chips (implicitly disables lighting and shadows)
Seth ProductEngine avatarSeth ProductEngine
MAINT-272 FIXED Animation preview invalid pointer checks added.
Vadim ProductEngine avatarVadim ProductEngine
MAINT-518 FIXED Sometimes nearby chat expand button failed to work.
davep avatardavep
merge
davep avatardavep
SH-795 Potential fix for crash after setting graphics detail to low.
Paul ProductEngine avatarPaul ProductEngine
MAINT-789 FIXED ([PUBLIC]Button "Buy" isn't work in Object profile)
davep avatardavep
merge
davep avatardavep
MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting against sculpt based crashers.
Vadim ProductEngine avatarVadim ProductEngine
MAINT-141, MAINT-95, MAINT-62 FIXED Don't delete files using masks starting with "/".
Vadim ProductEngine avatarVadim ProductEngine
MAINT-261 FIXED Display previously retrieved data (until we get the update) if object inspector is invoked for the same object.
Paul ProductEngine avatarPaul ProductEngine
MAINT-290 FIXED ([PUBLIC]Take object (which belongs to another avatar) does not work)
davep avatardavep
MAINT-708 Fix for pink when enabling RenderUseVAO
davep avatardavep
merge
davep avatardavep
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
Seth ProductEngine avatarSeth ProductEngine
MAINT-784 FIXED the inventory filter to be restarted when switching from 'Since Logoff' to 'Hours Ago' or 'Days Ago'.
davep avatardavep
merge
davep avatardavep
merge
BaoLinden avatarBaoLinden
BaoLinden avatarBaoLinden
for MAINT-682: revert of changeset e63e7b0a4317: fix for SH-2668: "ocean" water is always 20m high instead of the Region Water Height
BaoLinden avatarBaoLinden
fix for MAINT-701: crash at LLCurl::Multi::markDead()
davep avatardavep
merge
davep avatardavep
MAINT-708 Add checkbox to hardware settings for controlling texture compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
BaoLinden avatarBaoLinden
fix for SH-2941: crash at LLCurl::Easy::~Easy()
davep avatardavep
MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to avoid artifacts.
BaoLinden avatarBaoLinden
debug code for SH-3020: texture stopped loading
davep avatardavep
MAINT-708 Use texture compression to minimize memory bloat (experimental)
Scott Lawrence avatarScott Lawrence
merge back beta tags
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