Commits

Author Commit Message Labels Comments Date
David Rogers
Bug 456: Papercut - Normalize the API a little. Use ToAngleAxis in Matrix3
Branches
v1-8
Holger Frydrych
Consider OGRE_LIB_DIRECTORY when setting RPATH for SampleBrowser and OctreeZone plugin
Branches
v1-7
Holger Frydrych
Updated FindTBB.cmake to correctly identify the version of Visual Studio used
Branches
v1-7
Holger Frydrych
Updated FindOGRE.cmake to properly set OGRE_${COMPONENT}_BINARY variables with paths to the corresponding DLLs
Branches
v1-7
David Rogers
Patch 3403816: use size_type instead of unsigned int to correct comparison errors on 64 bit systems
Branches
v1-8
David Rogers
Patch 3423190: Loosen Math::Clamp assert to match the comment regarding the inclusiveness of the clamping range.
Branches
v1-8
David Rogers
Silence a sign comparison warning
Branches
v1-8
David Rogers
Patch 3304317: Fix variable naming in Ogre::Image to follow coding standards.
Branches
v1-8
David Rogers
Patch 3423184: Add removeProperty to PropertySet
Branches
v1-8
David Rogers
Patch 3423223 - Papercut - Constify angleBetween for Vector2 and 3.
Branches
v1-8
David Rogers
Papercut: setAutoTracking const specifier
Branches
v1-8
David Rogers
Patch 3398312: Wrong class name in docs
Branches
v1-8
David Rogers
Bug 343: Fix possible leaks when changing skydome/plane without destroying the scene manager. Done by adding the objects to the moveable object map properly.
Branches
v1-8
David Rogers
GLES2: Runtime checks for 32 bit index support
Branches
v1-8
David Rogers
GLES2: Add a convenience method to get a copy of the render system's GLES2Support
Branches
v1-8
David Rogers
GLES2: Add a runtime check for occlusion query support
Branches
v1-8
David Rogers
iOS: New GL features for iOS 5. GL_EXT_occlusion_query_boolean, GL_EXT_separate_shader_objects, GL_EXT_texture_rg, GL_OES_element_index_uint and GL_EXT_shadow_samplers.
Branches
v1-8
David Rogers
GLES2: A little material cleanup
Branches
v1-8
David Rogers
More warnings
Branches
v1-8
David Rogers
Update copyright date to 2011 in a few files
Branches
v1-8
David Rogers
Fix some warnings in the EAGL classes
Branches
v1-8
David Rogers
Fix a little log spacing
Branches
v1-8
David Rogers
Remove an unused var
Branches
v1-8
David Rogers
Fix GLES build
Branches
v1-8
David Rogers
iOS: Improvements to frame buffer discard. Only those buffers that are being cleared are discarded now. Also, discard from the frame buffer instead of read buffer in non-multisample cases.
Branches
v1-8
David Rogers
iOS: Increase required OS version to 4.0 and remove runtime/compile version checks.
Branches
v1-8
David Rogers
GLES2: Forgot to commit changes to the Cg and optimizer definitions
Branches
v1-8
David Rogers
RTSS: When comparing function invocations. Assume that the left side is to be ordered first if all other tests fail. Resolves some GL ES 2 issues.
Branches
v1-8
David Rogers
GLES2: Resolve some GL errors by excluding cube maps from getting auto generated mipmaps
Branches
v1-8
David Rogers
RTSS: Very minor cleanup in the GLSL ES writer
Branches
v1-8
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