Commits

Author Commit Message Labels Comments Date
Steve Streeting
Copy logos
Branches
v1-6
Steve Streeting
Include new logo for documentation
Branches
v1-6
Steve Streeting
Changelog update for 1.6.0 final
Branches
v1-6
Steve Streeting
Add Boost license to docs for Boost & nedmalloc
Branches
v1-6
Steve Streeting
Correctly merged recent changes
Steve Streeting
Remove missing file
Branches
v1-6
Steve Streeting
Merge back some PCZ changes from trunk
Branches
v1-6
Steve Streeting
Remove PCZ plugin from Mac build - we've statically built PCZ files into OctreeZone because OSX cannot link bundles with other bundles
Branches
v1-6
Steve Streeting
Merged revisions 8130 via svnmerge from https://svn.ogre3d.org/svnroot/ogre/branches/v1-6 ........ r8130 | sinbad | 2008-10-31 09:10:13 +0000 (Fri, 31 Oct 2008) | 1 line Add missing plist file ........
Steve Streeting
Merged revisions 8079,8082,8085-8087,8089-8100,8102-8119,8122-8129 via svnmerge from https://svn.ogre3d.org/svnroot/ogre/branches/v1-6 ........ r8079 | sinbad | 2008-10-07 11:31:02 +0100 (Tue, 07 Oct 2008) | 1 line Normalise rotation quaternions to eliminate the progressive drift which can happen in some cases (resulting in skewed matrices) ........ r8082 | sinbad | 2008-10-07 18:48:47 +0100 (Tue, 07 Oct 2008) | 1 line Fix a bug in the new compositor script compiler - the 'clear' and 'stencil' passes are supposed to pic…
Steve Streeting
Add missing plist file
Branches
v1-6
Steve Streeting
Definitely prefer FBO over PBuffer on OSX now. People will need to delete their ogre.cfg files though.
Branches
v1-6
Steve Streeting
Fix weird darkening of grass blades while camera moves (bug 190)
Branches
v1-6
Steve Streeting
Improve LiSPSM quality when camera direction becomes parallel with the light direction (scale up the opt adjust factor automatically)
Branches
v1-6
Steve Streeting
Default preferred render texture mode to FBO now - this appears to be working just fine in Leopard on my July 2007 MBP.
Branches
v1-6
Steve Streeting
Slight optimisation to BillboardSet - use Matrix3 instead of Quaternion to orient, uses less instructions.
Branches
v1-6
Steve Streeting
Fix problem with setting up a controller on a TextureUnitState when one already exists (e.g. calling setAnimatedTextureName more than once)
Branches
v1-6
Steve Streeting
Fix MinGW build
Branches
v1-6
Steve Streeting
Update Mac OS X to allow use of nedmalloc Entirely remove the StdAllocPolicy when nedmalloc in use.
Branches
v1-6
Eric Cha
* PCZoneFactory eats a const String &, so code has been updated to use PCZoneFactory("ZoneType_Default") instead of PCZoneFactory (String("ZoneType_Default")). (10/17/08) * PCZSM now zeroes out the SkyBoxObj, SkyPlane, and SkyDome pointers when clearScene() is called. (10/26/08) * if a scene node is anchored to a zone, then child scene nodes created from that
Eric Cha
* PCZoneFactory eats a const String &, so code has been updated to use PCZoneFactory("ZoneType_Default") instead of PCZoneFactory (String("ZoneType_Default")). (10/17/08)
Steve Streeting
Fix MSVC build when nedmalloc disabled
Branches
v1-6
Steve Streeting
Linux build fix for nedmalloc
Branches
v1-6
Steve Streeting
Some configurations had old nedmalloc location
Branches
v1-6
Steve Streeting
Include nedmalloc in source release (Boost license, and convenient since it can be built in) Hide nedmalloc implementation inside OgreMain to make linking simpler Nedmalloc seems noticeably faster - consider making it the default?
Branches
v1-6
Steve Streeting
Fix build when using nedmalloc allocator
Branches
v1-6
Steve Streeting
Memory allocator bindings for PCZ plugins
Branches
v1-6
Steve Streeting
Memory allocator bindings for particlefx plugin
Branches
v1-6
Brian Johnstone
Added support for leading '/' in tokens.
Branches
v1-6
Steve Streeting
Fix 'make install' on Linux, which was failing because of the re-link between OctreeZone and PCZ plugins. Not sure if this is the best way to do it, but it works (giving PCZ a standard 'lib' prefix and adding the library path).
Branches
v1-6
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