Author Commit Message Labels Comments Date
dark_sylinc avatardark_sylinc
D3D9: HLSL Paramters weren't being cleared when unloading the High level microcode. As a result, if the the shader got later recompiled & reloaded, the parameters indices could end up being different, and the mapping would be wrong.
Branches
v1-8
dark_sylinc avatardark_sylinc
D3D9: Fixed crash if HLSL program had a preprocessor definition ending with ',' ';' or '='
Branches
v1-8
Murat Sari avatarMurat Sari
iOS build target must be declared explicitly either through (add entry) or through
Branches
v1-9
Murat Sari avatarMurat Sari
GLES: Fix build on iOS
Branches
v1-9
Murat Sari avatarMurat Sari
CMake: iOS build were not possible through cmakegui
Branches
v1-9
Murat Sari avatarMurat Sari
CMake: another OSX fix for FindOgre
Branches
v1-9
Murat Sari avatarMurat Sari
CMake: Make FindOgre script useable on OSX with static builds
Branches
v1-9
Murat Sari avatarMurat Sari
Merge 1.8
Branches
v1-9
Murat Sari avatarMurat Sari
RibbonTrail: make vertex content dirty on _timeUpdate
Branches
v1-9
philiplb avatarphiliplb
Merge
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: commented out the not used program parameters
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: made the recursion in the lod material setter more save
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: material and config setup in the volume terrain sample
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: extended the config-load-method to support the new
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: added a method to set the material of a specific
Branches
v1-9
philiplb avatarphiliplb
Merge
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: proper use of the specular map
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: microoptimization in shader if specularmaps are used
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: added support for specular maps in the reference
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: renamed the occurences of "normal" of the 3d texture source to
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: made the IsoSurface class abstract and the current MC implementation is now the first child
Branches
v1-9
philiplb avatarphiliplb
Volume Rendering: refactored out unneeded method
Branches
v1-9
dark_sylinc avatardark_sylinc
Added important documentation remark about Instanced entities custom parameters
Branches
v1-9
dark_sylinc avatardark_sylinc
Added per-instanced-entity custom parameters. Currently only HW Basic implements them.
Branches
v1-9
dark_sylinc avatardark_sylinc
Instancing: Now it's possible to set custom render queue IDs & priorities for the batches (has to be done manually; for advanced users only)
Branches
v1-8
Murat Sari avatarMurat Sari
GLES: Log gles/egl errors via Ogre::LogManager
Branches
v1-9
David Rogers avatarDavid Rogers
Branches
v1-9
David Rogers avatarDavid Rogers
Move math classes into their own component
Branches
v1-9
Murat Sari avatarMurat Sari
GLES/GLES2: Fix auto reloading of manual objects when the context is restored on android
Branches
v1-9
Murat Sari avatarMurat Sari
[GLES]: Add init version of the state cache manager (thx master falcon). Make it a compile time option in cmake - its disabled by default.
Branches
v1-9
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