Commits

Author Commit Message Labels Comments Date
philiplb
Volume Rendering: added an option to skip loading a defined amount of lower lod levels which might never be displayed
Branches
v1-9
Murat Sari
[Android]: ScreenSize only supported after os 3.0
Branches
v1-9
Murat Sari
[Android]: Do not destroy surface in android os which is greater than 2.3 [GLES2]: Make the new gl context current
Branches
v1-9
Murat Sari
[OGRE-99]: isLateMaterialResolving fallback to the first pass if the pass index is greater than the lateTech pass count
Branches
v1-9
Murat Sari
[OGRE-67]: Fix water sample mem leaks
Branches
v1-9
Murat Sari
[OGRE-2]: Fix linux build for the OverlayComponent
Branches
v1-9
Murat Sari
[OGRE-91]: Fix possible stack overflow
Branches
v1-9
dark_sylinc
Added Mesh::mergeAdjacentTexcoords to collapse two adjacent texcoords into one (i.e. float2 texcoord0 & float2 texcoord1 become float4 texcoord0) Added "-merge 1,2" command line argument to XMLConverter to take advantage of this new function
Branches
v1-9
Murat Sari
[Fix 592]: HighLevelGpuProgram:unload just deleted glShaderObject but did not reset the internal class state
Branches
v1-9
Murat Sari
[Fix 568]: Take shared vertices into account inside SubEntity::_updateCustomGpuParameter
Branches
v1-9
Murat Sari
[Fix 563]: Remove pedantic flag (slipped into 1.8)
Branches
v1-9
Murat Sari
[Fix 560]: Expand VC workaround from MSVC 2003-2008sp1
Branches
v1-9
Murat Sari
[Papercut]: Remove duplicate dump to std::out statement
Branches
v1-9
Assaf Raman
Fixed some typos in the WP8 howto.
Branches
v1-9
Murat Sari
Android: Add sample browser icon for generated apk
Branches
v1-9
philiplb
Merge
Branches
v1-9
philiplb
Volume Rendering: avoiding to store dualcells to decrease the memory peak when loading a volume, also saves about 10% loading time
Branches
v1-9
philiplb
Volume Rendering: refactored generation of dualcells to own function
Branches
v1-9
David Rogers
Fix building tests since Overlay became its own component. Resolved a couple test failures and add OS X Visual Test Reference set generation support.
Branches
v1-9
Assaf Raman
Sample Browser - added code to clean shader generator - before changing techniques. This fixes crash when switching from character to skeletal animation samples when the RTSS is active (no fixed pipeline).
Branches
v1-9
Assaf Raman
D3D11 render system - made order in the WinRT #if defs
Branches
v1-9
Assaf Raman
D3D11 Render system - fixed software mipmap code - didn't generate mips for profile 10 and up if not WinRT.
Branches
v1-9
Murat Sari
Merge
Branches
v1-9
Murat Sari
Explicitly define int8 as signed char
Branches
v1-9
Murat Sari
[GLES2/iOS]: Fix bug 463 - Do not alter hierarchy when a external ViewController is provided (this breaks push/pop ViewController)
Branches
v1-9
mattan_f
Fixed stencil buffer confusion between the concepts of write mask and read mask OpenGL/D3D11 treated this mask as the same mask. D3D9 used only the read mask. This changeset fixes the improper fix in changeset 4052
Branches
v1-9
Murat Sari
Fix: Remove files form the terrain CMake which do not exist
Branches
v1-9
Murat Sari
Fix: Remove OgreRectangle also from CMake so the build works again
Branches
v1-9
David Rogers
Remove Rectangle class, used only in OverlayElement, and replace with RealRect.
Branches
v1-9
Murat Sari
Merged in eugene_gff/ogre-patches2/v1-9 (pull request #26)
Branches
v1-9
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