Commits

Author Commit Message Labels Comments Date
Murat Sari
[iOS]: Viewport orientation mode never worked
Branches
v1-8
Andrew Fenn
Correctly cast to const and remove spamming compiler warning in gcc
Branches
v1-9
Alb...@Alberto-PC.lan_dn
Fixed documentation
Branches
v1-9
David Rogers
Andrew Fenn
Correctly cast to const and remove spamming compiler warning in gcc
David Rogers
Merged in albertofem/ogre (pull request #19)
Alb...@Alberto-PC.lan_dn
Fixed documentation
Lih-Hern Pang
Blender 2.6 Exporter - Added support for exporting specific submesh with no shared vertices. (Uses MaterialSlot as a way to split submesh) - Added submesh naming.
Branches
v1-8
Lih-Hern Pang
Blender 2.6 Exporter - Added support for exporting specific submesh with no shared vertices. (Uses MaterialSlot as a way to split submesh) - Added submesh naming.
Lih-Hern Pang
- fix exporter to follow Datablock name instead of Object name. - exporter now will export only one mesh even if multiple objects with linked duplicates are selected (The first object in selection will be used) - exporter also now observes the Mesh datablock level export setting to enable/disable mesh export (MeshProperties.exportEnabled).
Lih-Hern Pang
- Changed loading of XMLConverter path to when a blend file is loaded (Using blender's new handle callback hook) - Made XMLConverter execution parellel. This makes batch converting faster. - Added ESC key canceling of export.
Branches
v1-8
Lih-Hern Pang
- Renamed Blender 2.6 exporter's folder. - Moved Blender 2.6 exporter to a sub folder for easy installing to blender.
Branches
v1-8
Lih-Hern Pang
- Improved log UI. - Fixed error when applying mesh modifier - Fixed UV/Color layers warning check done on wrong place. - Added OgreXMLConverter execution support. (Thanks jonim8or & nikki) - OgreXMLConverter execution now observes the override settings of the mesh object.
Branches
v1-8
Lih-Hern Pang
Blender 2.6 Exporter - Redid selection update hack following advice from blender guys. - CPU usage should be as bare minimum as possible. - Used proper call to tell blender to redraw.
Branches
v1-8
Lih-Hern Pang
New Blender 2.6 Exporter - Fix mesh exporter to follow new Blender mesh API change. - Fix UV export to flip Y axis. (Blender's UV coord is bottom left, Ogre's top left) - Mesh exporter now observes mesh smoothing function (flat faces will generate new vertices as nessesary). - Simplify mesh override settings (Created a function to merge mesh settings with global settings) - Added initial log manager implementation (Shows …
Branches
v1-8
Murat Sari
Merge with v1-8
Branches
v1-9
Murat Sari
Merge
Branches
v1-8
Murat Sari
Merge
Branches
v1-8
Jan Drabner
Fixed InstallDependencies in 1.8.1 for boost 1.50+
Branches
v1-8
Jan Drabner
Fixed InstallDependencies in 1.8.1 for boost 1.50+
Branches
v1-8
Lih-Hern Pang
- Changed loading of XMLConverter path to when a blend file is loaded (Using blender's new handle callback hook) - Made XMLConverter execution parellel. This makes batch converting faster. - Added ESC key canceling of export.
Jan Drabner
Need to include some more boost headers for boost 1.50+
Branches
v1-8
Lih-Hern Pang
- Renamed Blender 2.6 exporter's folder. - Moved Blender 2.6 exporter to a sub folder for easy installing to blender.
Lih-Hern Pang
- Improved log UI. - Fixed error when applying mesh modifier - Fixed UV/Color layers warning check done on wrong place. - Added OgreXMLConverter execution support. (Thanks jonim8or & nikki) - OgreXMLConverter execution now observes the override settings of the mesh object.
Lih-Hern Pang
Blender 2.6 Exporter - Redid selection update hack following advice from blender guys. - CPU usage should be as bare minimum as possible. - Used proper call to tell blender to redraw.
Lih-Hern Pang
New Blender 2.6 Exporter - Fix mesh exporter to follow new Blender mesh API change. - Fix UV export to flip Y axis. (Blender's UV coord is bottom left, Ogre's top left) - Mesh exporter now observes mesh smoothing function (flat faces will generate new vertices as nessesary). - Simplify mesh override settings (Created a function to merge mesh settings with global settings) - Added initial log manager implementation (Shows …
Murat Sari
[Android]: Enable unicode support [CMake]: Add android dependencies to search path
Branches
v1-9
dark_sylinc
Cg: mParametersMapSizeAsBuffer wasn't being reset to 0 when recompiling.
Branches
v1-8
dark_sylinc
D3D9: HLSL Paramters weren't being cleared when unloading the High level microcode. As a result, if the the shader got later recompiled & reloaded, the parameters indices could end up being different, and the mapping would be wrong.
Branches
v1-8
dark_sylinc
D3D9: Fixed crash if HLSL program had a preprocessor definition ending with ',' ';' or '='
Branches
v1-8
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