Commits

Author Commit Message Labels Comments Date
Murat Sari
Wrong eol
Branches
v1-9
Lih-Hern Pang
- Modified export button icon to new EXPORT icon.
Branches
v1-8
Lih-Hern Pang
- Fix bone weight export to filter out unessesary zero weight bones.
Branches
v1-8
Lih-Hern Pang
- Initial skeleton export (only base hierarchy and bone weight)
Branches
v1-8
Assaf Raman
Fixed stencil buffer bug - caused by a naming confusion of the meaning of the word "mask", in the GL function glStencilFunc - the parameter "mask" actually mean mask, but in the function "glStencilMask" the parameter "mask" actually mean the ref value that will be written to the buffer.
Branches
v1-9
philiplb
Volume Rendering: updated csg sample thumbnail
Branches
v1-9
philiplb
Merge
Branches
v1-9
philiplb
Volume Rendering: proper handling of octaves in the noise source
Branches
v1-9
philiplb
Volume Rendering: implemented CSGNoiseSource and extended the CSG demo
Branches
v1-9
philiplb
Volume Rendering: ported 3d part of public domain version of simplex noise to c++
Branches
v1-9
philiplb
Volume Rendering: tweaked skirtFactor because a tiny crack occured
Branches
v1-9
philiplb
Volume Rendering: micro cleanup
Branches
v1-9
David Rogers
[iOS] Remove second release of mView that causes crashes if Ogre is shutdown without quitting your application.
Branches
v1-8
Murat Sari
GLES: Do not filter textures without mipmap chain on android (otherwise we get black textures)
Branches
v1-9
Murat Sari
GL: Create render window on the primary monitor on a multi monitor setup (behavior is now the same as in DX)
Branches
v1-9
David Rogers
[iOS] Add "retainedBacking" bool render window miscParam to specify whether the backing store should be retained from frame to frame. Enabling it will allow copyContentsToMemory to function. But it is disabled by default.
Branches
v1-8
Assaf Raman
Removed local include directories and added cache_d.bin asset
Branches
v1-9
Assaf Raman
removed cache.bin and some local include directories
Branches
v1-9
Murat Sari
GLES2: Fix build on PowerVR emu
Branches
v1-9
Murat Sari
Merge with v1-8
Branches
v1-9
philiplb
Merge
Branches
v1-9
philiplb
Volume Rendering: nicer camera position for the volume terrain sample
Branches
v1-9
philiplb
Volume Rendering: small optimization for generating the debug visualization
Branches
v1-9
philiplb
Volume Rendering: removed unused files
Branches
v1-9
Murat Sari
GLES2: Do not filter textures without mipmap chain on android (otherwise we get black textures)
Branches
v1-9
David Rogers
Fix a warning that I just introduced.
Branches
v1-9
David Rogers
[GLES2] A few improvements to the state cache.
Branches
v1-9
David Rogers
Fix builds with boost.
Branches
v1-9
David Rogers
Finish up capabilities for tesselation and compute shaders
Branches
v1-9
David Rogers
Reworked PVRTC codec. Add cube map, 3D and mipmap support. Only files created with PVRTexTool are supported now, not Apple's texturetool utility.
Branches
v1-9
  1. Prev
  2. Next