Simple infinite racer game.
Physics-based player controller for Unity.
Simple DMX controller/server whose frontend is HTML5 browsing.
Just a simple quick and dirty raytrace implementation, for fun and learning. Uses OpenCL to raytrace with your GPU.
Firmware for a homebuilt foot-based joystick/HID device.
A drop-in web-based replacement for iTunes DJ using mpd. Designed for many ears and only one set of speakers.
Web-based game tile system.
Combined protocol and systems for a unified input/output system. Planned systems include keyboard, joystick, MIDI, DMX (professional lighting control) and TUIO (multitouch) systems as well as excellent support for custom additions, playback, macro, recording and network usage.