Here's one of the more stranger bugs I've encountered:
The button is drawn once in an AudoClipPropertyDrawer, but shows up twice in the editor. Note that the "Element 0" text also takes up all the space, making it impossible to read the name of the AudioClip (but that's probably just part of the PropertyField?).
Steps to Repro
- Create the following classes: https://bitbucket.org/snippets/ivanw100/6Arbg
- Create a GameObject and attach a SoundTest element.
- Observe two buttons in the editor.
Using Unity v5.5.0f3.