- changed status to resolved
Size of label not change in List Inline editor.
Issue #210
resolved
- Size of label not change in List Inline editor.
- Create asset of type Test:
using UnityEngine;
[CreateAssetMenu(fileName = "Test", menuName = "Test")]
public class Test : ScriptableObject
{
[SerializeField]
private GameObject someVeryVeryLongFieldName;
}
Create asset of type TestList:
using UnityEngine;
using Sirenix.OdinInspector;
using System.Collections.Generic;
[CreateAssetMenu(fileName = "TestList", menuName = "TestList")]
public class TestList : ScriptableObject
{
[SerializeField]
[InlineEditor]
private List<Test> list;
}
Add Test asset in list of TestList. Change size of Inspector. See what size of labels not change. 3. 4. Unity 2017.1.2f1 5. Odin 1.0.5.2 6. Windows 10
Comments (1)
-
- Log in to comment
Thank a lot for both scripts, images, and steps to reproduce. It's fixed and will be included in the next hotfix.