Editor Crash when applying the change on a prefab that contains a SerializedMonobehaviour and a dictionary inside

Issue #240 open
William Besnard created an issue


My editor systematically crashes when trying to apply the changes on one of my prefab.

I attached the crash log: the prefab in question has a SerializedMonobehaviour on it, and a dictionary with enum keys and abstract monobehaviours as values.

Comments (4)

  1. Tor Esa Vestergaard

    This looks like a bug that we fixed a while back - which exact version of Odin and Unity is this happening on?

  2. Tor Esa Vestergaard

    I've yet to reproduce this despite several attempts. Can you provide a code sample and some reproduction steps for producing this crash?

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