Editor Crash when applying the change on a prefab that contains a SerializedMonobehaviour and a dictionary inside
Issue #240
closed
Hi,
My editor systematically crashes when trying to apply the changes on one of my prefab.
I attached the crash log: the prefab in question has a SerializedMonobehaviour on it, and a dictionary with enum keys and abstract monobehaviours as values.
Comments (5)
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- changed status to open
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reporter I am using the 1.0.5.3
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I've yet to reproduce this despite several attempts. Can you provide a code sample and some reproduction steps for producing this crash?
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- changed status to closed
Not reproducible
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This looks like a bug that we fixed a while back - which exact version of Odin and Unity is this happening on?